Player Matchup

Danzaburou
Danzaburou
AllanOnlyDark
Danzaburou
Level 104
God Stats
78W - 62L
1,485 SR
Queue Stats
212W - 204L
1,432 Elo+
Party 2
Artio
Artio
Hollynard
Artio
Level 152
God Stats
18W - 7L
1,731 SR
Queue Stats
368W - 422L
1,467 Elo+
Solo
Poseidon
Poseidon
JIBA CROCODILO
Poseidon
Level 180
God Stats
72W - 56L
1,778 SR
Queue Stats
535W - 519L
1,449 Elo+
Party 2
Cu Chulainn
Cu Chulainn
bob ninja90
Cu Chulainn
Level 112
God Stats
17W - 6L
1,600 SR
Queue Stats
73W - 70L
1,452 Elo+
Party 1
Gilgamesh
Gilgamesh
doumdladidladon
Gilgamesh
Level 128
God Stats
10W - 5L
1,581 SR
Queue Stats
27W - 25L
1,475 Elo+
Party 1
Team Averages
Level 135
1,635 SR
1,455 Elo+

VS

Team Averages
Level 105
1,594 SR
1,481 Elo+
Fenrir
Fenrir
I_Obey_Jalen
Fenrir
Level 128
God Stats
4W - 7L
1,500 SR
Queue Stats
372W - 387L
1,464 Elo+
Party 3
Surtr
Surtr
Luna_Muerta77
Surtr
Level 109
God Stats
32W - 21L
1,659 SR
Queue Stats
338W - 342L
1,535 Elo+
Party 3
Chiron
Chiron
MEVOILA
Chiron
Level 86
God Stats
18W - 17L
1,564 SR
Queue Stats
372W - 363L
1,455 Elo+
Solo
Cerberus
Cerberus
Triceologist
Cerberus
Level 78
God Stats
0W - 1L
1,828 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Chang'e
Chang'e
nt29
Chang'e
Level 125
God Stats
6W - 8L
1,419 SR
Queue Stats
344W - 357L
1,450 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AllanOnlyDark
Danzaburou
15
1 / 3 / 6
9,297
489
12,723
13,858
5,180
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Artio
Hollynard
Artio
12
1 / 3 / 5
8,583
452
6,627
20,645
18,266
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Poseidon
18
4 / 3 / 3
11,120
585
11,290
13,807
5,046
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cu Chulainn
bob ninja90
Cu Chulainn
16
1 / 6 / 3
10,082
531
12,672
22,182
22,491
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gilgamesh
doumdladidladon
Gilgamesh
16
5 / 6 / 1
10,290
542
12,747
20,151
14,075
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
16
9 / 2 / 2
11,302
595
11,566
20,719
15,105
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
4 / 2 / 3
10,614
559
13,398
19,389
23,280
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Chiron
MEVOILA
Chiron
16
1 / 3 / 3
9,910
522
14,585
14,639
6,829
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Cerberus
Triceologist
Cerberus
13
1 / 3 / 7
9,356
492
7,896
19,597
23,783
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chang'e
nt29
Chang'e
16
6 / 2 / 5
10,795
568
20,808
15,831
7,442
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
41
12
Kills
21
21
Deaths
12
18
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
AllanOnlyDark
Danzaburou
1
3
6
1.33
W
Artio
Hollynard
Artio
1
3
5
1.17
L
Fenrir
9
2
2
5
W
Poseidon
4
3
3
1.83
L
4
2
3
2.75
L
Chiron
MEVOILA
Chiron
1
3
3
0.83
L
Cerberus
Triceologist
Cerberus
1
3
7
1.5
W
Cu Chulainn
bob ninja90
Cu Chulainn
1
6
3
0.42
W
Gilgamesh
doumdladidladon
Gilgamesh
5
6
1
0.92
L
Chang'e
nt29
Chang'e
6
2
5
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,059
Damage
68,253
90,643
Taken
90,175
65,058
Mitigated
76,439
13,828
Healing
32,231
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
AllanOnlyDark
Danzaburou
12,723
5,901
0
4,337
13,858
5,180
0
2,617
11,241
0
71,130
W
Artio
Hollynard
Artio
6,627
881
2,642
3,747
20,645
18,266
0
8,473
12,172
18,595
0
L
Fenrir
11,566
3,145
0
2,579
20,719
15,105
781
5,088
15,631
0
94,482
W
Poseidon
11,290
1,891
0
965
13,807
5,046
702
6,326
7,481
108,710
0
L
13,398
5,230
0
5,353
19,389
23,280
299
3,636
15,753
1,095
78,350
L
Chiron
MEVOILA
Chiron
14,585
7,644
381
6,900
14,639
6,829
1,386
3,364
11,274
0
88,968
L
Cerberus
Triceologist
Cerberus
7,896
871
2,283
6,260
19,597
23,783
0
5,120
14,477
29,250
0
W
Cu Chulainn
bob ninja90
Cu Chulainn
12,672
2,344
0
1,409
22,182
22,491
0
4,315
17,867
17,425
74,638
W
Gilgamesh
doumdladidladon
Gilgamesh
12,747
3,855
0
728
20,151
14,075
0
7,685
12,466
10,147
47,627
L
Chang'e
nt29
Chang'e
20,808
1,584
2,043
6,432
15,831
7,442
1,986
7,033
8,798
91,273
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,372
Gold Earned
51,977
548
Minions Killed
566
0
Camps Cleared
0
1,816,947
Distance Traveled
1,891,249
19
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
9,297
489
116
6
0
367,992
8
W
Artio
8,583
452
14
1
0
339,295
0
L
Fenrir
11,302
595
119
6
0
422,144
2
W
Poseidon
11,120
585
169
9
0
387,562
10
L
Surtr
10,614
559
123
6
0
391,452
3
L
Chiron
9,910
522
145
8
0
320,041
6
L
Cerberus
9,356
492
44
2
0
379,388
4
W
Cu Chulainn
10,082
531
166
9
0
354,603
1
W
Gilgamesh
10,290
542
83
4
0
367,495
0
L
Chang'e
10,795
568
135
7
0
378,224
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role