Player Matchup

Terra
Terra
 
Terra
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xing Tian
Xing Tian
Grizzly_bear832
Xing Tian
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,425 Elo+
Solo
Izanami
Izanami
Piggatrocity
Izanami
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 98L
1,566 Elo+
Solo
Nu Wa
Nu Wa
Specteer01
Nu Wa
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 53L
1,525 Elo+
Solo
Sol
Sol
Tayeultoerr
Sol
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,500 Elo+
Solo
Team Averages
Level 20
1,500 SR
1,503 Elo+

VS

Team Averages
Level 33
1,494 SR
1,452 Elo+
Baba Yaga
Baba Yaga
JDixo
Baba Yaga
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 29L
1,435 Elo+
Party 1
Kukulkan
Kukulkan
Sloggins
Kukulkan
Level 82
God Stats
3W - 1L
1,472 SR
Queue Stats
185W - 146L
1,488 Elo+
Party 1
Sylvanus
Sylvanus
digiweuof
Sylvanus
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 16L
1,394 Elo+
Solo
Jing Wei
Jing Wei
lizardguy117
Jing Wei
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 55L
1,455 Elo+
Party 1
Izanami
Izanami
vman0394
Izanami
Level 16
God Stats
4W - 2L
1,500 SR
Queue Stats
108W - 118L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
13
1 / 5 / 6
8,564
659
3,926
16,065
13,838
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Xing Tian
Grizzly_bear832
Xing Tian
7
0 / 3 / 2
6,727
517
535
4,322
2,222
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Izanami
Piggatrocity
Izanami
18
7 / 4 / 4
10,002
769
13,048
11,598
7,193
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nu Wa
19
2 / 5 / 9
10,613
816
14,845
13,449
7,754
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

19
5 / 2 / 4
10,343
796
18,153
11,709
5,998
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
JDixo
Baba Yaga
18
1 / 2 / 12
10,332
795
11,898
12,087
5,964
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kukulkan
Sloggins
Kukulkan
18
9 / 3 / 9
11,337
872
18,443
11,309
5,673
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
digiweuof
Sylvanus
15
1 / 1 / 9
9,150
704
3,322
11,972
5,739
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Jing Wei
lizardguy117
Jing Wei
19
5 / 7 / 10
11,011
847
9,959
14,147
6,530
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Izanami
vman0394
Izanami
17
2 / 3 / 12
10,148
781
9,306
11,571
4,925
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
70
15
Kills
18
19
Deaths
16
25
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Terra
 
Terra
1
5
6
0.8
L
Xing Tian
Grizzly_bear832
Xing Tian
0
3
2
0.33
W
Baba Yaga
JDixo
Baba Yaga
1
2
12
3.5
L
Izanami
Piggatrocity
Izanami
7
4
4
2.25
W
Kukulkan
Sloggins
Kukulkan
9
3
9
4.5
L
Nu Wa
2
5
9
1.3
L
5
2
4
3.5
W
Sylvanus
digiweuof
Sylvanus
1
1
9
5.5
W
Jing Wei
lizardguy117
Jing Wei
5
7
10
1.43
W
Izanami
vman0394
Izanami
2
3
12
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,507
Damage
52,928
57,143
Taken
61,086
37,005
Mitigated
28,831
16,904
Healing
22,803
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
 
Terra
3,926
342
1,482
1,766
16,065
13,838
0
9,809
5,992
7,664
0
L
Xing Tian
Grizzly_bear832
Xing Tian
535
193
0
2
4,322
2,222
0
2,495
1,827
1,943
0
W
Baba Yaga
JDixo
Baba Yaga
11,898
768
95
4,899
12,087
5,964
1,091
8,393
3,694
35,981
0
L
Izanami
Piggatrocity
Izanami
13,048
8,239
809
2,053
11,598
7,193
717
7,017
4,318
0
20,050
W
Kukulkan
Sloggins
Kukulkan
18,443
846
366
2,721
11,309
5,673
684
5,204
6,105
44,343
0
L
Nu Wa
14,845
5,168
1,356
2,834
13,449
7,754
0
7,173
6,097
42,490
0
L
18,153
1,769
1,305
5,297
11,709
5,998
0
6,205
5,406
37,078
0
W
Sylvanus
digiweuof
Sylvanus
3,322
1,203
3,451
4,810
11,972
5,739
425
8,578
3,394
9,835
990
W
Jing Wei
lizardguy117
Jing Wei
9,959
6,731
1,210
1,169
14,147
6,530
103
7,014
7,133
0
18,998
W
Izanami
vman0394
Izanami
9,306
4,316
751
3,331
11,571
4,925
1,617
8,270
3,301
0
30,375

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,249
Gold Earned
51,978
131
Minions Killed
195
0
Camps Cleared
0
1,015,110
Distance Traveled
1,232,119
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
8,564
659
4
0
0
182,652
0
L
Xing Tian
6,727
517
2
0
0
97,361
0
W
Baba Yaga
10,332
795
40
3
0
249,003
0
L
Izanami
10,002
769
21
2
0
229,634
0
W
Kukulkan
11,337
872
66
5
0
254,236
0
L
Nu Wa
10,613
816
67
5
0
223,002
0
L
Sol
10,343
796
37
3
0
282,461
0
W
Sylvanus
9,150
704
21
2
0
268,968
0
W
Jing Wei
11,011
847
22
2
0
221,937
0
W
Izanami
10,148
781
46
4
0
237,975
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role