Player Matchup

Zeus
Zeus
BadManfour2o
Zeus
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,578 Elo+
Party 1
Yu Huang
Yu Huang
BaiterGaters
Yu Huang
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
164W - 153L
1,525 Elo+
Solo
Ganesha
Ganesha
BeeZjukebOx
Ganesha
Level 136
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,578 Elo+
Party 1
Awilix
Awilix
Dizzz824
Awilix
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
438W - 428L
1,534 Elo+
Solo
Tiamat
Tiamat
Instinct22
Tiamat
Level 129
God Stats
2W - 3L
1,339 SR
Queue Stats
167W - 117L
1,565 Elo+
Solo
Team Averages
Level 124
1,468 SR
1,556 Elo+

VS

Team Averages
Level 119
1,700 SR
1,560 Elo+
Artemis
Artemis
Aleu50
Artemis
Level 109
God Stats
20W - 7L
1,705 SR
Queue Stats
617W - 582L
1,518 Elo+
Solo
Surtr
Surtr
Intelituitive
Surtr
Level 114
God Stats
4W - 2L
1,819 SR
Queue Stats
160W - 165L
1,532 Elo+
Solo
Izanami
Izanami
Masayume_Chasin
Izanami
Level 105
God Stats
5W - 5L
1,509 SR
Queue Stats
313W - 306L
1,543 Elo+
Solo
Bacchus
Bacchus
SirCheesusCakes
Bacchus
Level 137
God Stats
4W - 1L
1,762 SR
Queue Stats
351W - 330L
1,677 Elo+
Solo
Hades
Hades
Sloanly
Hades
Level 128
God Stats
6W - 1L
1,704 SR
Queue Stats
405W - 388L
1,529 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 2 / 6
10,486
749
19,654
8,907
5,222
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Yu Huang
BaiterGaters
Yu Huang
15
1 / 4 / 6
8,999
643
10,463
12,093
6,713
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ganesha
BeeZjukebOx
Ganesha
16
0 / 4 / 10
9,018
644
5,304
13,807
15,235
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Awilix
Dizzz824
Awilix
17
5 / 4 / 3
9,722
694
7,533
13,116
7,814
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Tiamat
Instinct22
Tiamat
13
0 / 6 / 8
8,517
608
9,876
11,694
9,815
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Aleu50
Artemis
19
13 / 3 / 5
12,346
882
24,158
8,936
4,944
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

15
0 / 3 / 14
9,280
663
6,763
14,398
16,859
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

17
2 / 3 / 12
10,197
728
7,078
12,298
5,964
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

18
2 / 1 / 17
11,238
803
6,369
16,316
25,646
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Hades
Sloanly
Hades
16
3 / 2 / 11
9,505
679
7,059
11,027
8,282
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
79
11
Kills
20
20
Deaths
12
33
Assists
59
Player
Kills
Deaths
Assists
KDA
W
Artemis
Aleu50
Artemis
13
3
5
5.17
L
5
2
6
4
L
Yu Huang
BaiterGaters
Yu Huang
1
4
6
1
L
Ganesha
BeeZjukebOx
Ganesha
0
4
10
1.25
L
Awilix
Dizzz824
Awilix
5
4
3
1.63
L
Tiamat
Instinct22
Tiamat
0
6
8
0.67
W
0
3
14
2.33
W
2
3
12
2.67
W
2
1
17
10.5
W
Hades
Sloanly
Hades
3
2
11
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,830
Damage
51,427
59,617
Taken
62,975
44,799
Mitigated
61,695
13,372
Healing
27,309
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
Aleu50
Artemis
24,158
13,450
1,301
761
8,936
4,944
3,422
6,923
2,013
0
45,173
L
19,654
491
566
2,298
8,907
5,222
561
768
8,139
42,389
0
L
Yu Huang
BaiterGaters
Yu Huang
10,463
1,090
931
2,585
12,093
6,713
1,192
3,461
8,522
20,355
0
L
Ganesha
BeeZjukebOx
Ganesha
5,304
292
705
1,153
13,807
15,235
141
3,398
10,209
20,808
0
L
Awilix
Dizzz824
Awilix
7,533
2,502
730
1,783
13,116
7,814
661
3,130
9,878
0
18,448
L
Tiamat
Instinct22
Tiamat
9,876
710
1,030
1,591
11,694
9,815
236
2,337
9,264
19,135
0
W
6,763
2,197
3,134
2,297
14,398
16,859
373
7,071
7,327
202
13,436
W
7,078
3,677
2,459
2,977
12,298
5,964
2,949
9,555
2,743
0
42,653
W
6,369
605
2,609
6,153
16,316
25,646
589
12,134
4,182
15,929
0
W
Hades
Sloanly
Hades
7,059
329
2,086
3,532
11,027
8,282
934
9,614
1,413
10,593
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,742
Gold Earned
52,566
164
Minions Killed
164
0
Camps Cleared
0
1,260,463
Distance Traveled
1,277,096
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
12,346
882
46
3
0
213,686
0
L
Zeus
10,486
749
71
5
0
252,861
0
L
Yu Huang
8,999
643
30
2
0
260,924
0
L
Ganesha
9,018
644
0
0
0
237,070
0
L
Awilix
9,722
694
27
2
0
276,713
0
L
Tiamat
8,517
608
36
3
0
232,895
0
W
Surtr
9,280
663
16
1
0
257,335
0
W
Izanami
10,197
728
79
6
0
238,608
0
W
Bacchus
11,238
803
5
0
0
303,897
0
W
Hades
9,505
679
18
1
0
263,570
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role