Player Matchup

Raijin
Raijin
 
Raijin
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Awilix
Awilix
Glexøhh
Awilix
Level 147
God Stats
0W - 2L
1,358 SR
Queue Stats
24W - 35L
1,602 Elo+
Party 3
Artemis
Artemis
PBalada_SEP
Artemis
Level 105
God Stats
1W - 4L
1,696 SR
Queue Stats
416W - 445L
1,423 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
ShortForLiam
Morgan Le Fay
Level 78
God Stats
0W - 2L
1,500 SR
Queue Stats
31W - 47L
1,602 Elo+
Party 3
Surtr
Surtr
TomMorello
Surtr
Level 143
God Stats
1W - 3L
1,158 SR
Queue Stats
248W - 253L
1,507 Elo+
Party 1
Team Averages
Level 111
1,442 SR
1,527 Elo+

VS

Team Averages
Level 138
1,564 SR
1,486 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
 
Rama
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
Daxman
Cerberus
Level 118
God Stats
8W - 3L
1,820 SR
Queue Stats
213W - 225L
1,517 Elo+
Party 2
Nike
Nike
Juancho111
Nike
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
192W - 214L
1,460 Elo+
Party 2
Sobek
Sobek
thatZEBR4
Sobek
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 18L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
16
4 / 3 / 2
8,685
790
16,608
6,806
3,780
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Awilix
Glexøhh
Awilix
13
1 / 4 / 5
7,390
672
8,068
11,378
10,234
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Artemis
PBalada_SEP
Artemis
15
3 / 5 / 2
8,379
762
9,279
10,416
5,905
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morgan Le Fay
ShortForLiam
Morgan Le Fay
13
0 / 3 / 5
7,336
667
10,710
7,624
3,875
Magic Focus

Magic Focus

+20
Magical Power

Surtr
15
1 / 4 / 6
8,088
735
7,520
12,183
16,794
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
15
2 / 1 / 9
8,537
776
7,197
11,250
15,204
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Rama
 
Rama
13
2 / 2 / 10
8,209
746
7,985
7,668
5,212
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cerberus
Daxman
Cerberus
15
5 / 2 / 13
9,748
886
9,391
14,210
16,904
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

17
7 / 1 / 10
9,744
886
11,866
12,567
15,135
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate

Breastplate

+20
Physical Protection

Sobek
thatZEBR4
Sobek
16
2 / 3 / 15
9,376
852
7,353
18,359
26,115
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
75
9
Kills
18
19
Deaths
9
20
Assists
57
Player
Kills
Deaths
Assists
KDA
L
Raijin
 
Raijin
4
3
2
1.67
W
Zhong Kui
 
Zhong Kui
2
1
9
6.5
W
Rama
 
Rama
2
2
10
3.5
W
Cerberus
Daxman
Cerberus
5
2
13
5.75
L
Awilix
Glexøhh
Awilix
1
4
5
0.88
W
7
1
10
12
L
Artemis
PBalada_SEP
Artemis
3
5
2
0.8
L
Morgan Le Fay
ShortForLiam
Morgan Le Fay
0
3
5
0.83
L
Surtr
1
4
6
1
W
Sobek
thatZEBR4
Sobek
2
3
15
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,185
Damage
43,792
48,407
Taken
64,054
40,588
Mitigated
78,570
11,963
Healing
25,040
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
 
Raijin
16,608
729
890
1,465
6,806
3,780
0
3,756
3,050
28,148
0
W
Zhong Kui
 
Zhong Kui
7,197
660
974
3,153
11,250
15,204
300
4,005
7,245
18,084
0
W
Rama
 
Rama
7,985
6,712
1,136
550
7,668
5,212
1,116
3,149
4,519
0
16,465
W
Cerberus
Daxman
Cerberus
9,391
262
338
4,711
14,210
16,904
0
6,532
7,678
15,234
0
L
Awilix
Glexøhh
Awilix
8,068
2,296
185
1,239
11,378
10,234
0
5,264
6,114
0
12,296
W
11,866
737
4,567
3,102
12,567
15,135
63
4,465
8,102
0
37,507
L
Artemis
PBalada_SEP
Artemis
9,279
4,115
49
1,882
10,416
5,905
0
5,503
4,913
0
19,388
L
Morgan Le Fay
ShortForLiam
Morgan Le Fay
10,710
572
625
1,988
7,624
3,875
0
4,096
3,528
20,413
0
L
Surtr
7,520
1,706
822
2,818
12,183
16,794
0
5,322
6,861
330
18,337
W
Sobek
thatZEBR4
Sobek
7,353
593
1,449
5,060
18,359
26,115
0
9,335
9,024
15,356
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,878
Gold Earned
45,614
102
Minions Killed
156
0
Camps Cleared
0
1,082,912
Distance Traveled
1,061,878
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
8,685
790
28
3
0
211,993
0
W
Zhong Kui
8,537
776
41
4
0
229,150
0
W
Rama
8,209
746
31
3
0
177,203
0
W
Cerberus
9,748
886
10
1
0
219,394
0
L
Awilix
7,390
672
3
0
0
231,761
0
W
Nike
9,744
886
59
5
0
227,763
0
L
Artemis
8,379
762
29
3
0
197,085
0
L
Morgan Le Fay
7,336
667
18
2
0
220,559
0
L
Surtr
8,088
735
24
2
0
221,514
0
W
Sobek
9,376
852
15
1
0
208,368
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role