Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thanatos
Thanatos
FluffyCookies
Thanatos
Level 108
God Stats
8W - 11L
1,643 SR
Queue Stats
160W - 126L
1,581 Elo+
Party 3
Odin
Odin
PAULJJ
Odin
Level 124
God Stats
6W - 4L
1,696 SR
Queue Stats
202W - 210L
1,452 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
ShockTZ7813
Morgan Le Fay
Level 122
God Stats
2W - 6L
1,369 SR
Queue Stats
119W - 101L
1,559 Elo+
Party 3
Martichoras
Martichoras
TreyEzzzreal
Martichoras
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
103W - 103L
1,439 Elo+
Party 2
Team Averages
Level 108
1,542 SR
1,506 Elo+

VS

Team Averages
Level 109
1,491 SR
1,417 Elo+
Chaac
Chaac
CallmeNomad1
Chaac
Level 141
God Stats
2W - 0L
1,766 SR
Queue Stats
30W - 37L
1,309 Elo+
Party 1
Thanatos
Thanatos
DemonicOathPYRO
Thanatos
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 24L
1,607 Elo+
Solo
Atlas
Atlas
MIDGOD100
Atlas
Level 145
God Stats
22W - 17L
1,415 SR
Queue Stats
424W - 490L
1,447 Elo+
Party 1
Chiron
Chiron
PandaBearAsh
Chiron
Level 122
God Stats
2W - 1L
1,443 SR
Queue Stats
195W - 210L
1,457 Elo+
Party 1
Ra
Ra
xlV0IDlx
Ra
Level 17
God Stats
1W - 1L
1,329 SR
Queue Stats
2W - 2L
1,264 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
9
0 / 2 / 1
5,473
456
4,950
8,675
8,090
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Thanatos
FluffyCookies
Thanatos
10
2 / 5 / 1
6,077
506
5,072
10,556
4,523
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odin
PAULJJ
Odin
12
0 / 2 / 1
6,350
529
4,534
7,377
4,326
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morgan Le Fay
ShockTZ7813
Morgan Le Fay
10
2 / 2 / 0
6,159
513
6,068
5,256
1,901
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Martichoras
TreyEzzzreal
Martichoras
10
2 / 5 / 0
5,990
499
2,988
8,701
3,369
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 1 / 2
7,525
627
5,666
8,993
7,481
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Thanatos
13
8 / 0 / 2
7,716
643
7,502
10,319
3,916
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Atlas
MIDGOD100
Atlas
10
1 / 1 / 8
6,581
548
4,534
7,525
7,550
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Chiron
12
5 / 2 / 1
7,264
605
5,604
8,383
2,835
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

9
0 / 3 / 2
5,580
465
2,359
7,466
3,003
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
30
6
Kills
15
16
Deaths
7
3
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
0
2
1
0.25
W
1
1
2
2
W
Thanatos
8
0
2
9
L
Thanatos
FluffyCookies
Thanatos
2
5
1
0.5
W
Atlas
MIDGOD100
Atlas
1
1
8
5
L
Odin
PAULJJ
Odin
0
2
1
0.25
W
Chiron
5
2
1
2.75
L
Morgan Le Fay
ShockTZ7813
Morgan Le Fay
2
2
0
1
L
Martichoras
TreyEzzzreal
Martichoras
2
5
0
0.4
W
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,612
Damage
25,665
40,565
Taken
42,686
22,209
Mitigated
24,785
11,849
Healing
19,593
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
4,950
550
186
2,431
8,675
8,090
0
3,740
4,767
21,572
0
W
5,666
2,238
0
4,228
8,993
7,481
0
0
8,351
0
63,690
W
Thanatos
7,502
2,360
0
9,016
10,319
3,916
0
1,645
8,635
0
56,527
L
Thanatos
FluffyCookies
Thanatos
5,072
1,134
0
6,027
10,556
4,523
0
468
10,048
0
38,154
W
Atlas
MIDGOD100
Atlas
4,534
1,936
1,149
1,896
7,525
7,550
0
3,755
3,669
17,894
0
L
Odin
PAULJJ
Odin
4,534
1,577
0
1,673
7,377
4,326
0
0
6,786
0
45,963
W
Chiron
5,604
2,426
265
1,615
8,383
2,835
0
1,493
6,879
0
54,132
L
Morgan Le Fay
ShockTZ7813
Morgan Le Fay
6,068
360
0
383
5,256
1,901
0
1,676
3,560
43,601
0
L
Martichoras
TreyEzzzreal
Martichoras
2,988
812
0
1,149
8,701
3,369
0
781
7,920
0
31,736
W
2,359
307
202
1,222
7,466
3,003
0
4,359
3,073
31,731
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,049
Gold Earned
34,666
307
Minions Killed
406
0
Camps Cleared
0
1,181,707
Distance Traveled
1,211,046
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
5,473
456
24
2
0
215,177
0
W
Chaac
7,525
627
127
11
0
215,811
0
W
Thanatos
7,716
643
90
8
0
297,005
0
L
Thanatos
6,077
506
63
5
0
265,883
0
W
Atlas
6,581
548
29
2
0
228,302
4
L
Odin
6,350
529
81
7
0
226,572
0
W
Chiron
7,264
605
94
8
0
236,134
5
L
Morgan Le Fay
6,159
513
86
7
0
233,835
4
L
Martichoras
5,990
499
53
4
0
240,240
2
W
Ra
5,580
465
66
6
0
233,794
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role