Player Matchup

Chang'e
Chang'e
Chestnut69
Chang'e
Level 107
God Stats
0W - 1L
1,651 SR
Queue Stats
15W - 10L
1,580 Elo+
Party 1
King Arthur
King Arthur
JackTheDripper
King Arthur
Level 145
God Stats
9W - 8L
1,580 SR
Queue Stats
337W - 308L
1,498 Elo+
Solo
Aphrodite
Aphrodite
LegoTheHobbit
Aphrodite
Level 99
God Stats
0W - 1L
1,651 SR
Queue Stats
23W - 17L
1,542 Elo+
Party 1
Danzaburou
Danzaburou
Undeadfr3ak
Danzaburou
Level 117
God Stats
0W - 4L
1,121 SR
Queue Stats
42W - 38L
1,554 Elo+
Party 1
Fenrir
Fenrir
tnteddybear123
Fenrir
Level 107
God Stats
5W - 3L
1,641 SR
Queue Stats
37W - 27L
1,575 Elo+
Party 1
Team Averages
Level 115
1,529 SR
1,550 Elo+

VS

Team Averages
Level 113
1,626 SR
1,525 Elo+
Martichoras
Martichoras
Charwood
Martichoras
Level 131
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 31L
1,578 Elo+
Solo
Aphrodite
Aphrodite
Picklesickel
Aphrodite
Level 158
God Stats
2W - 4L
1,822 SR
Queue Stats
100W - 92L
1,535 Elo+
Solo
Ne Zha
Ne Zha
antoenee
Ne Zha
Level 89
God Stats
55W - 38L
1,669 SR
Queue Stats
492W - 432L
1,505 Elo+
Solo
Anubis
Anubis
human111
Anubis
Level 105
God Stats
21W - 18L
1,641 SR
Queue Stats
690W - 641L
1,521 Elo+
Party 2
Chang'e
Chang'e
lsxfaded
Chang'e
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
94W - 81L
1,485 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Chestnut69
Chang'e
13
1 / 5 / 3
8,130
452
11,601
16,437
6,936
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
JackTheDripper
King Arthur
15
2 / 3 / 1
8,893
494
12,251
16,422
19,577
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Aphrodite
LegoTheHobbit
Aphrodite
14
2 / 7 / 6
8,944
497
10,493
21,431
18,013
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Danzaburou
Undeadfr3ak
Danzaburou
13
1 / 10 / 2
7,885
438
8,741
19,314
8,393
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
6 / 5 / 1
9,104
506
7,129
21,602
10,615
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
Charwood
Martichoras
17
12 / 5 / 6
10,926
607
22,624
25,197
14,682
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

Aphrodite
Picklesickel
Aphrodite
14
3 / 2 / 13
9,207
512
8,649
14,798
11,980
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Mystical Earring

Mystical Earring

+15
Mp 5

Ne Zha
antoenee
Ne Zha
16
4 / 3 / 7
10,267
570
10,300
19,187
19,011
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 20 Physical Power, and 30 Magical Power for 5 seconds. This effect can only occur once every 10 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Anubis
human111
Anubis
16
7 / 2 / 8
10,456
581
19,762
13,082
8,231
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chang'e
lsxfaded
Chang'e
16
4 / 0 / 12
9,660
537
14,954
14,264
7,338
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
76
12
Kills
30
30
Deaths
12
13
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Martichoras
Charwood
Martichoras
12
5
6
3
L
Chang'e
Chestnut69
Chang'e
1
5
3
0.5
L
King Arthur
JackTheDripper
King Arthur
2
3
1
0.83
L
Aphrodite
LegoTheHobbit
Aphrodite
2
7
6
0.71
W
Aphrodite
Picklesickel
Aphrodite
3
2
13
4.75
L
Danzaburou
Undeadfr3ak
Danzaburou
1
10
2
0.2
W
Ne Zha
antoenee
Ne Zha
4
3
7
2.5
W
Anubis
human111
Anubis
7
2
8
5.5
W
Chang'e
lsxfaded
Chang'e
4
0
12
10
L
6
5
1
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,215
Damage
76,289
95,206
Taken
86,528
63,534
Mitigated
61,242
29,246
Healing
49,264
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Martichoras
Charwood
Martichoras
22,624
11,398
0
12,856
25,197
14,682
2,779
4,234
20,963
0
100,150
L
Chang'e
Chestnut69
Chang'e
11,601
192
2,352
4,788
16,437
6,936
0
12,209
4,228
55,414
0
L
King Arthur
JackTheDripper
King Arthur
12,251
1,104
0
1,635
16,422
19,577
0
3,204
13,218
2,726
72,521
L
Aphrodite
LegoTheHobbit
Aphrodite
10,493
2,037
4,572
8,484
21,431
18,013
0
11,856
9,575
44,427
0
W
Aphrodite
Picklesickel
Aphrodite
8,649
1,513
4,212
7,452
14,798
11,980
699
4,125
10,673
26,203
0
L
Danzaburou
Undeadfr3ak
Danzaburou
8,741
4,559
0
3,089
19,314
8,393
0
5,765
13,549
0
50,557
W
Ne Zha
antoenee
Ne Zha
10,300
4,048
0
7,153
19,187
19,011
0
2,736
16,451
0
75,884
W
Anubis
human111
Anubis
19,762
681
0
6,463
13,082
8,231
872
7,689
5,393
84,685
0
W
Chang'e
lsxfaded
Chang'e
14,954
1,706
2,249
8,879
14,264
7,338
915
5,190
9,074
83,463
0
L
7,129
2,495
0
4,326
21,602
10,615
0
10,331
11,271
0
62,738

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,956
Gold Earned
50,516
442
Minions Killed
539
0
Camps Cleared
0
1,678,988
Distance Traveled
1,659,911
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Martichoras
10,926
607
139
8
0
283,736
0
L
Chang'e
8,130
452
82
5
0
340,920
0
L
King Arthur
8,893
494
116
6
0
328,709
5
L
Aphrodite
8,944
497
67
4
0
315,885
0
W
Aphrodite
9,207
512
18
1
0
320,597
0
L
Danzaburou
7,885
438
84
5
0
324,714
0
W
Ne Zha
10,267
570
134
7
0
338,410
2
W
Anubis
10,456
581
134
7
0
328,205
1
W
Chang'e
9,660
537
114
6
0
388,963
0
L
Fenrir
9,104
506
93
5
0
368,760
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role