Player Matchup

Vamana
Vamana
Negr0scuro
Vamana
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,278 Elo+
Solo
Nemesis
Nemesis
Nordestino_pucto
Nemesis
Level 102
God Stats
1W - 2L
1,481 SR
Queue Stats
59W - 52L
1,476 Elo+
Party 1
Amaterasu
Amaterasu
TioDoca
Amaterasu
Level 66
God Stats
0W - 2L
1,527 SR
Queue Stats
65W - 72L
1,480 Elo+
Party 1
Nox
Nox
lloyd0722
Nox
Level 69
God Stats
1W - 3L
1,247 SR
Queue Stats
135W - 145L
1,310 Elo+
Solo
Zeus
Zeus
xx-StimpacK-xx
Zeus
Level 66
God Stats
7W - 3L
1,434 SR
Queue Stats
458W - 468L
1,452 Elo+
Solo
Team Averages
Level 66
1,437 SR
1,399 Elo+

VS

Team Averages
Level 103
1,561 SR
1,470 Elo+
Ymir
Ymir
EscoBoomin9416
Ymir
Level 106
God Stats
1W - 3L
1,247 SR
Queue Stats
91W - 96L
1,472 Elo+
Party 2
Erlang Shen
Erlang Shen
Havak17
Erlang Shen
Level 104
God Stats
2W - 0L
1,743 SR
Queue Stats
14W - 18L
1,405 Elo+
Solo
Hachiman
Hachiman
OddBall 1999
Hachiman
Level 103
God Stats
6W - 3L
1,479 SR
Queue Stats
113W - 113L
1,500 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
cyuwute
Morgan Le Fay
Level 102
God Stats
11W - 4L
1,715 SR
Queue Stats
531W - 535L
1,517 Elo+
Solo
Ah Puch
Ah Puch
oOoSoldiero0o
Ah Puch
Level 102
God Stats
14W - 9L
1,620 SR
Queue Stats
371W - 361L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Negr0scuro
Vamana
9
0 / 4 / 2
6,477
589
3,874
8,020
5,835
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

15
2 / 5 / 5
8,150
741
6,833
13,993
13,198
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Amaterasu
TioDoca
Amaterasu
14
0 / 5 / 5
7,359
669
6,326
15,528
13,499
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
3 / 4 / 2
8,232
748
3,559
7,533
3,395
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
3 / 4 / 4
8,605
782
14,919
7,318
2,949
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 3 / 16
9,565
870
5,836
15,485
16,832
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Erlang Shen
Havak17
Erlang Shen
15
3 / 2 / 12
9,290
845
7,702
14,372
13,973
Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Hachiman
OddBall 1999
Hachiman
16
7 / 1 / 10
9,482
862
10,719
7,533
3,008
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Morgan Le Fay
cyuwute
Morgan Le Fay
15
3 / 1 / 12
9,040
822
12,131
6,970
2,861
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ah Puch
16
6 / 3 / 12
10,018
911
12,258
7,921
3,379
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
84
8
Kills
22
22
Deaths
10
18
Assists
62
Player
Kills
Deaths
Assists
KDA
W
3
3
16
3.67
W
Erlang Shen
Havak17
Erlang Shen
3
2
12
4.5
L
Vamana
Negr0scuro
Vamana
0
4
2
0.25
L
2
5
5
0.9
W
Hachiman
OddBall 1999
Hachiman
7
1
10
12
L
Amaterasu
TioDoca
Amaterasu
0
5
5
0.5
W
Morgan Le Fay
cyuwute
Morgan Le Fay
3
1
12
9
L
3
4
2
1
W
Ah Puch
6
3
12
4
L
3
4
4
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,511
Damage
48,646
52,392
Taken
52,281
38,876
Mitigated
40,053
10,457
Healing
21,113
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,836
594
2,687
3,494
15,485
16,832
523
3,958
11,023
12,886
0
W
Erlang Shen
Havak17
Erlang Shen
7,702
3,164
3,466
4,769
14,372
13,973
1,150
5,161
8,699
0
12,453
L
Vamana
Negr0scuro
Vamana
3,874
1,574
517
1,454
8,020
5,835
0
4,072
3,948
0
6,883
L
6,833
1,080
641
2,161
13,993
13,198
0
8,437
5,556
0
9,214
W
Hachiman
OddBall 1999
Hachiman
10,719
5,085
439
2,130
7,533
3,008
3,300
2,480
4,594
0
23,551
L
Amaterasu
TioDoca
Amaterasu
6,326
1,989
333
2,760
15,528
13,499
0
8,494
7,034
202
9,909
W
Morgan Le Fay
cyuwute
Morgan Le Fay
12,131
2,686
685
1,007
6,970
2,861
2,428
3,216
3,572
19,129
0
L
3,559
646
0
95
7,533
3,395
0
5,315
2,218
18,931
0
W
Ah Puch
12,258
298
673
1,763
7,921
3,379
895
3,814
3,715
29,219
0
L
14,919
853
1,598
898
7,318
2,949
0
3,907
3,411
27,911
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,823
Gold Earned
47,395
107
Minions Killed
109
0
Camps Cleared
0
868,423
Distance Traveled
1,058,712
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
9,565
870
14
1
0
195,968
0
W
Erlang Shen
9,290
845
6
1
0
219,333
0
L
Vamana
6,477
589
9
1
0
122,897
0
L
Nemesis
8,150
741
14
1
0
212,070
0
W
Hachiman
9,482
862
38
3
0
221,932
0
L
Amaterasu
7,359
669
4
0
0
202,811
0
W
Morgan Le Fay
9,040
822
16
1
0
213,596
0
L
Nox
8,232
748
45
4
0
182,086
0
W
Ah Puch
10,018
911
35
3
0
207,883
0
L
Zeus
8,605
782
35
3
0
148,559
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role