Player Matchup

Anhur
Anhur
ChinoHefe-_-
Anhur
Level 105
God Stats
2W - 2L
1,747 SR
Queue Stats
354W - 360L
1,451 Elo+
Solo
Ne Zha
Ne Zha
MurtisGoth
Ne Zha
Level 226
God Stats
1W - 5L
1,222 SR
Queue Stats
136W - 162L
1,491 Elo+
Party 1
Fenrir
Fenrir
S2 lucifer
Fenrir
Level 187
God Stats
7W - 8L
1,715 SR
Queue Stats
553W - 585L
1,491 Elo+
Party 1
Horus
Horus
The L0St KiD1
Horus
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 40L
1,433 Elo+
Solo
Tyr
Tyr
alhuwaikem91
Tyr
Level 207
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 28L
1,518 Elo+
Solo
Team Averages
Level 177
1,537 SR
1,477 Elo+

VS

Team Averages
Level 136
1,526 SR
1,487 Elo+
Chang'e
Chang'e
 
Chang'e
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
AwakenBlack
Atlas
Level 139
God Stats
1W - 1L
1,252 SR
Queue Stats
211W - 230L
1,500 Elo+
Solo
Charybdis
Charybdis
BorderHopper603
Charybdis
Level 121
God Stats
2W - 3L
1,500 SR
Queue Stats
457W - 465L
1,470 Elo+
Solo
Skadi
Skadi
Francisco Jr689
Skadi
Level 148
God Stats
14W - 8L
1,686 SR
Queue Stats
772W - 774L
1,459 Elo+
Solo
Vulcan
Vulcan
rbentley420
Vulcan
Level 144
God Stats
5W - 2L
1,691 SR
Queue Stats
201W - 174L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 0
5,467
1,093
1,635
5,176
2,173
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ne Zha
MurtisGoth
Ne Zha
10
0 / 3 / 2
5,057
1,011
2,085
4,585
1,727
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fenrir
S2 lucifer
Fenrir
9
1 / 6 / 1
5,469
1,094
2,444
7,815
3,148
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

5
0 / 0 / 0
4,324
865
0
0
0
9
1 / 3 / 1
5,086
1,017
1,641
7,119
5,872
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
13
5 / 1 / 9
7,312
1,462
6,627
5,429
5,100
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

11
2 / 1 / 9
6,710
1,342
2,780
4,156
2,532
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Charybdis
BorderHopper603
Charybdis
2
0 / 0 / 0
1,924
385
0
0
0
12
5 / 1 / 7
7,086
1,417
5,299
2,961
1,039
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Vulcan
13
3 / 0 / 7
6,971
1,394
6,252
3,060
1,267
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
47
3
Kills
15
15
Deaths
3
4
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
5
1
9
9.5
W
2
1
9
6.5
W
Charybdis
BorderHopper603
Charybdis
0
0
0
0
L
1
3
0
0.33
W
5
1
7
8.5
L
Ne Zha
MurtisGoth
Ne Zha
0
3
2
0.33
L
Fenrir
S2 lucifer
Fenrir
1
6
1
0.25
L
0
0
0
0
L
1
3
1
0.5
W
Vulcan
3
0
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,805
Damage
20,958
24,695
Taken
15,606
12,920
Mitigated
9,938
2,812
Healing
8,002
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
6,627
625
2,235
2,898
5,429
5,100
493
0
5,429
10,198
0
W
2,780
1,096
230
1,104
4,156
2,532
304
0
4,156
6,279
0
W
Charybdis
BorderHopper603
Charybdis
0
0
0
0
0
0
0
0
0
0
0
L
1,635
670
161
573
5,176
2,173
0
2,987
2,012
0
7,175
W
5,299
2,387
0
255
2,961
1,039
1,733
0
2,961
0
13,941
L
Ne Zha
MurtisGoth
Ne Zha
2,085
67
351
639
4,585
1,727
0
3,226
1,270
0
8,284
L
Fenrir
S2 lucifer
Fenrir
2,444
581
0
522
7,815
3,148
0
4,895
2,790
0
4,316
L
0
0
0
0
0
0
0
0
0
0
0
L
1,641
54
0
566
7,119
5,872
0
3,870
2,964
0
2,497
W
Vulcan
6,252
3,508
305
975
3,060
1,267
1,188
0
3,060
14,301
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,403
Gold Earned
30,003
25
Minions Killed
58
0
Camps Cleared
0
373,102
Distance Traveled
438,540
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
7,312
1,462
8
2
0
110,788
0
W
Atlas
6,710
1,342
3
1
0
97,382
0
W
Charybdis
1,924
385
0
0
0
0
0
L
Anhur
5,467
1,093
10
2
0
95,541
0
W
Skadi
7,086
1,417
15
3
0
108,646
0
L
Ne Zha
5,057
1,011
11
2
0
100,654
0
L
Fenrir
5,469
1,094
2
0
0
92,512
1
L
Horus
4,324
865
0
0
0
0
0
L
Tyr
5,086
1,017
2
0
0
84,395
0
W
Vulcan
6,971
1,394
32
6
0
121,724
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role