Player Matchup

Ullr
Ullr
DrKraves
Ullr
Level 69
God Stats
0W - 1L
1,303 SR
Queue Stats
19W - 12L
1,622 Elo+
Party 1
Bacchus
Bacchus
M3ntalVib3z
Bacchus
Level 67
God Stats
7W - 6L
1,618 SR
Queue Stats
399W - 386L
1,554 Elo+
Solo
Chronos
Chronos
MelCiiPretty
Chronos
Level 82
God Stats
0W - 3L
1,500 SR
Queue Stats
276W - 285L
1,551 Elo+
Solo
Nox
Nox
MizzMurder1221
Nox
Level 124
God Stats
3W - 11L
1,508 SR
Queue Stats
275W - 254L
1,470 Elo+
Party 1
Merlin
Merlin
garrz
Merlin
Level 145
God Stats
13W - 12L
1,338 SR
Queue Stats
282W - 251L
1,517 Elo+
Party 1
Team Averages
Level 97
1,453 SR
1,543 Elo+

VS

Team Averages
Level 98
1,417 SR
1,512 Elo+
Jing Wei
Jing Wei
JVotra
Jing Wei
Level 88
God Stats
2W - 4L
1,500 SR
Queue Stats
200W - 181L
1,541 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Roe v Ymir
Morgan Le Fay
Level 127
God Stats
3W - 0L
1,325 SR
Queue Stats
54W - 38L
1,582 Elo+
Solo
Bastet
Bastet
SK_Lalo18
Bastet
Level 104
God Stats
4W - 3L
1,412 SR
Queue Stats
189W - 185L
1,478 Elo+
Solo
Bacchus
Bacchus
cephalopod17
Bacchus
Level 107
God Stats
4W - 5L
1,351 SR
Queue Stats
225W - 224L
1,429 Elo+
Solo
Izanami
Izanami
xyesid
Izanami
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
70W - 62L
1,530 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
15
4 / 8 / 4
8,997
692
15,974
16,144
8,064
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bacchus
M3ntalVib3z
Bacchus
16
2 / 6 / 5
9,311
716
14,040
20,153
33,499
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chronos
MelCiiPretty
Chronos
5
0 / 1 / 0
6,276
483
0
959
164
18
2 / 3 / 4
9,569
736
3,805
10,739
5,121
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Merlin
garrz
Merlin
19
3 / 4 / 7
10,192
784
22,657
10,511
5,322
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
JVotra
Jing Wei
16
1 / 2 / 12
9,985
768
9,515
12,996
7,301
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
Roe v Ymir
Morgan Le Fay
18
8 / 2 / 13
11,195
861
17,046
12,654
7,704
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bastet
SK_Lalo18
Bastet
17
5 / 4 / 12
10,710
824
14,133
15,981
8,374
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bacchus
cephalopod17
Bacchus
17
2 / 1 / 16
10,694
823
5,025
17,942
23,605
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Izanami
xyesid
Izanami
18
6 / 2 / 11
11,025
848
9,590
14,433
8,567
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
86
11
Kills
22
22
Deaths
11
20
Assists
64
Player
Kills
Deaths
Assists
KDA
L
Ullr
4
8
4
0.75
W
Jing Wei
JVotra
Jing Wei
1
2
12
3.5
L
Bacchus
M3ntalVib3z
Bacchus
2
6
5
0.75
L
Chronos
MelCiiPretty
Chronos
0
1
0
0
L
2
3
4
1.33
W
Morgan Le Fay
Roe v Ymir
Morgan Le Fay
8
2
13
7.25
W
Bastet
SK_Lalo18
Bastet
5
4
12
2.75
W
Bacchus
cephalopod17
Bacchus
2
1
16
10
L
Merlin
garrz
Merlin
3
4
7
1.63
W
Izanami
xyesid
Izanami
6
2
11
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,476
Damage
55,309
58,506
Taken
74,006
52,170
Mitigated
55,551
13,321
Healing
40,412
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
15,974
7,443
573
887
16,144
8,064
0
5,526
10,071
0
23,118
W
Jing Wei
JVotra
Jing Wei
9,515
6,511
5,564
5,606
12,996
7,301
1,567
6,648
6,341
0
33,728
L
Bacchus
M3ntalVib3z
Bacchus
14,040
1,165
624
4,175
20,153
33,499
0
7,409
11,709
19,020
0
L
Chronos
MelCiiPretty
Chronos
0
0
0
0
959
164
0
195
672
0
0
L
3,805
401
702
3,394
10,739
5,121
0
3,170
7,043
23,362
0
W
Morgan Le Fay
Roe v Ymir
Morgan Le Fay
17,046
986
4,696
4,248
12,654
7,704
1,979
8,524
4,103
30,975
0
W
Bastet
SK_Lalo18
Bastet
14,133
3,831
1,471
2,945
15,981
8,374
512
6,609
9,368
0
23,023
W
Bacchus
cephalopod17
Bacchus
5,025
660
2,875
5,276
17,942
23,605
626
9,132
8,758
8,463
0
L
Merlin
garrz
Merlin
22,657
346
768
2,198
10,511
5,322
0
3,100
6,940
46,117
0
W
Izanami
xyesid
Izanami
9,590
5,221
2,937
4,794
14,433
8,567
4,108
9,468
4,934
0
33,214

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,345
Gold Earned
53,609
141
Minions Killed
156
0
Camps Cleared
0
896,693
Distance Traveled
1,303,249
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
8,997
692
27
2
0
194,878
0
W
Jing Wei
9,985
768
38
3
0
258,406
0
L
Bacchus
9,311
716
4
0
0
231,973
0
L
Chronos
6,276
483
0
0
0
194
0
L
Nox
9,569
736
54
4
0
240,739
0
W
Morgan Le Fay
11,195
861
26
2
0
257,863
0
W
Bastet
10,710
824
22
2
0
289,109
0
W
Bacchus
10,694
823
10
1
0
247,017
0
L
Merlin
10,192
784
56
4
0
228,909
0
W
Izanami
11,025
848
60
5
0
250,854
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role