Player Matchup

Chiron
Chiron
JaredPbear
Chiron
Level 154
God Stats
3W - 0L
1,500 SR
Queue Stats
64W - 65L
1,616 Elo+
Party 2
Bacchus
Bacchus
Ncon40
Bacchus
Level 66
God Stats
3W - 1L
1,337 SR
Queue Stats
9W - 5L
1,500 Elo+
Party 2
Zeus
Zeus
Owen Daly19
Zeus
Level 110
God Stats
2W - 0L
1,449 SR
Queue Stats
17W - 9L
1,556 Elo+
Party 2
Team Averages
Level 110
1,429 SR
1,557 Elo+

VS

Team Averages
Level 131
1,525 SR
1,441 Elo+
Chang'e
Chang'e
Jchaos19v2
Chang'e
Level 100
God Stats
5W - 4L
1,576 SR
Queue Stats
19W - 28L
1,412 Elo+
Party 1
King Arthur
King Arthur
LowKeyGold
King Arthur
Level 146
God Stats
0W - 2L
1,500 SR
Queue Stats
173W - 192L
1,503 Elo+
Solo
Jing Wei
Jing Wei
PaulChaos
Jing Wei
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 32L
1,407 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
JaredPbear
Chiron
16
8 / 0 / 9
10,110
919
13,170
7,563
3,507
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Bacchus
Ncon40
Bacchus
14
3 / 0 / 15
9,942
904
5,553
8,710
12,710
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

14
7 / 1 / 11
9,523
866
16,811
6,751
2,786
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Jchaos19v2
Chang'e
11
0 / 7 / 1
7,038
640
3,077
12,287
4,253
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

King Arthur
LowKeyGold
King Arthur
13
1 / 6 / 0
8,112
737
5,997
15,731
10,747
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Jing Wei
PaulChaos
Jing Wei
11
0 / 5 / 1
7,268
661
3,075
11,480
4,384
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
3
18
Kills
1
1
Deaths
18
35
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Chiron
JaredPbear
Chiron
8
0
9
12.5
L
Chang'e
Jchaos19v2
Chang'e
0
7
1
0.07
L
King Arthur
LowKeyGold
King Arthur
1
6
0
0.17
W
Bacchus
Ncon40
Bacchus
3
0
15
10.5
W
7
1
11
12.5
L
Jing Wei
PaulChaos
Jing Wei
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,534
Damage
12,149
23,024
Taken
39,498
19,003
Mitigated
19,384
4,190
Healing
5,486
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
JaredPbear
Chiron
13,170
5,577
563
1,187
7,563
3,507
1,853
1,863
5,698
0
54,115
L
Chang'e
Jchaos19v2
Chang'e
3,077
182
1,235
2,247
12,287
4,253
0
7,867
4,420
15,460
0
L
King Arthur
LowKeyGold
King Arthur
5,997
602
239
1,027
15,731
10,747
0
8,176
7,555
0
29,622
W
Bacchus
Ncon40
Bacchus
5,553
799
0
1,789
8,710
12,710
143
647
8,063
10,641
0
W
16,811
1,349
0
651
6,751
2,786
832
594
6,157
55,314
0
L
Jing Wei
PaulChaos
Jing Wei
3,075
1,773
0
738
11,480
4,384
0
6,361
5,119
0
21,321

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,575
Gold Earned
22,418
175
Minions Killed
119
0
Camps Cleared
0
679,709
Distance Traveled
593,243
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
10,110
919
88
8
0
227,081
0
L
Chang'e
7,038
640
28
3
0
196,373
0
L
King Arthur
8,112
737
37
3
0
196,385
0
W
Bacchus
9,942
904
7
1
0
242,313
0
W
Zeus
9,523
866
80
7
0
210,315
0
L
Jing Wei
7,268
661
54
5
0
200,485
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role