Player Matchup

Shiva
Shiva
JJSwiftKills
Shiva
Level 134
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 26L
1,452 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Protiu5
Ah Muzen Cab
Level 128
God Stats
4W - 5L
1,597 SR
Queue Stats
61W - 71L
1,407 Elo+
Solo
Aphrodite
Aphrodite
StonedAdidas
Aphrodite
Level 141
God Stats
6W - 6L
1,660 SR
Queue Stats
119W - 117L
1,480 Elo+
Party 1
Team Averages
Level 134
1,586 SR
1,446 Elo+

VS

Team Averages
Level 105
1,489 SR
1,488 Elo+
Surtr
Surtr
CROW78-Allstar
Surtr
Level 89
God Stats
6W - 7L
1,500 SR
Queue Stats
17W - 29L
1,407 Elo+
Party 2
Ao Kuang
Ao Kuang
SyroSH3
Ao Kuang
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,657 Elo+
Party 2
Baron Samedi
Baron Samedi
VitalBadger
Baron Samedi
Level 119
God Stats
13W - 21L
1,466 SR
Queue Stats
54W - 62L
1,400 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 3 / 3
9,582
684
9,919
13,531
15,329
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Ah Muzen Cab
Protiu5
Ah Muzen Cab
16
3 / 2 / 3
9,990
714
12,583
11,465
5,902
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Aphrodite
StonedAdidas
Aphrodite
16
1 / 0 / 5
9,839
703
8,828
8,828
5,351
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 2 / 3
8,530
609
4,535
13,922
15,240
Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ao Kuang
SyroSH3
Ao Kuang
15
4 / 2 / 1
9,573
684
7,454
14,323
7,491
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Baron Samedi
VitalBadger
Baron Samedi
15
0 / 2 / 5
8,980
641
11,983
12,263
7,207
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
14
6
Kills
5
5
Deaths
6
11
Assists
9
Player
Kills
Deaths
Assists
KDA
L
1
2
3
1.25
W
2
3
3
1.17
W
Ah Muzen Cab
Protiu5
Ah Muzen Cab
3
2
3
2.25
W
Aphrodite
StonedAdidas
Aphrodite
1
0
5
3.5
L
Ao Kuang
SyroSH3
Ao Kuang
4
2
1
2.25
L
Baron Samedi
VitalBadger
Baron Samedi
0
2
5
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,330
Damage
23,972
33,824
Taken
40,508
26,582
Mitigated
29,938
14,205
Healing
9,211
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,535
1,220
0
1,825
13,922
15,240
0
2,923
10,615
158
20,510
W
9,919
681
55
827
13,531
15,329
42
5,271
8,260
0
24,121
W
Ah Muzen Cab
Protiu5
Ah Muzen Cab
12,583
5,147
0
797
11,465
5,902
2,130
8,110
3,355
0
43,692
W
Aphrodite
StonedAdidas
Aphrodite
8,828
910
6,256
6,270
8,828
5,351
855
6,141
2,687
37,573
0
L
Ao Kuang
SyroSH3
Ao Kuang
7,454
882
0
2,660
14,323
7,491
0
3,569
10,489
34,180
0
L
Baron Samedi
VitalBadger
Baron Samedi
11,983
415
1,002
3,724
12,263
7,207
0
2,674
9,346
50,464
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,411
Gold Earned
27,083
157
Minions Killed
175
0
Camps Cleared
0
769,807
Distance Traveled
753,504
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
8,530
609
43
3
0
242,628
0
W
Shiva
9,582
684
38
3
0
249,886
0
W
Ah Muzen Cab
9,990
714
49
4
0
260,194
0
W
Aphrodite
9,839
703
70
5
0
259,727
3
L
Ao Kuang
9,573
684
49
4
0
274,427
6
L
Baron Samedi
8,980
641
83
6
0
236,449
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role