Player Matchup

Atlas
Atlas
Chnzhou
Atlas
Level 116
God Stats
3W - 0L
1,785 SR
Queue Stats
230W - 216L
1,488 Elo+
Solo
Bakasura
Bakasura
ChromosomeCrusha
Bakasura
Level 40
God Stats
2W - 2L
1,500 SR
Queue Stats
20W - 16L
1,536 Elo+
Party 1
Agni
Agni
D4rk_L1NK_x
Agni
Level 47
God Stats
3W - 1L
1,697 SR
Queue Stats
26W - 18L
1,530 Elo+
Party 1
Ah Puch
Ah Puch
PlastiK V10
Ah Puch
Level 159
God Stats
5W - 7L
1,171 SR
Queue Stats
793W - 751L
1,526 Elo+
Solo
Apollo
Apollo
commander46175
Apollo
Level 124
God Stats
3W - 0L
1,833 SR
Queue Stats
155W - 139L
1,519 Elo+
Party 1
Team Averages
Level 97
1,597 SR
1,520 Elo+

VS

Team Averages
Level 112
1,477 SR
1,484 Elo+
Hercules
Hercules
Kinkyboy69
Hercules
Level 99
God Stats
2W - 5L
1,500 SR
Queue Stats
114W - 114L
1,483 Elo+
Party 2
Fenrir
Fenrir
Siphilide
Fenrir
Level 110
God Stats
20W - 13L
1,475 SR
Queue Stats
240W - 219L
1,460 Elo+
Party 2
Vulcan
Vulcan
SolitariusUmbra
Vulcan
Level 89
God Stats
0W - 1L
1,308 SR
Queue Stats
120W - 125L
1,477 Elo+
Solo
Surtr
Surtr
Wall-Hook
Surtr
Level 125
God Stats
111W - 65L
1,600 SR
Queue Stats
331W - 335L
1,481 Elo+
Party 2
Ullr
Ullr
daan_pirlo
Ullr
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
173W - 174L
1,520 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Chnzhou
Atlas
13
3 / 0 / 3
8,638
576
5,259
9,541
9,086
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

16
4 / 1 / 0
8,980
599
4,373
10,273
4,300
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
2 / 0 / 3
8,651
577
6,301
5,400
2,103
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Ah Puch
PlastiK V10
Ah Puch
13
0 / 1 / 0
7,843
523
7,936
9,759
5,443
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

14
0 / 3 / 3
8,035
536
5,845
10,845
4,626
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Kinkyboy69
Hercules
12
2 / 5 / 0
7,095
473
4,129
12,816
10,590
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Fenrir
Siphilide
Fenrir
12
3 / 1 / 2
7,280
485
5,259
8,842
3,943
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

11
0 / 1 / 1
6,974
465
4,443
4,816
1,972
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Surtr
Wall-Hook
Surtr
13
0 / 0 / 1
7,916
528
6,119
12,135
7,495
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

13
0 / 2 / 2
7,542
503
6,789
10,080
3,962
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
11
9
Kills
5
5
Deaths
9
9
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Atlas
Chnzhou
Atlas
3
0
3
4.5
W
4
1
0
4
W
2
0
3
3.5
L
Hercules
Kinkyboy69
Hercules
2
5
0
0.4
W
Ah Puch
PlastiK V10
Ah Puch
0
1
0
0
L
Fenrir
Siphilide
Fenrir
3
1
2
4
L
0
1
1
0.5
L
Surtr
Wall-Hook
Surtr
0
0
1
0.5
W
0
3
3
0.5
L
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,714
Damage
26,739
45,818
Taken
48,689
25,558
Mitigated
27,962
16,688
Healing
11,931
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
Chnzhou
Atlas
5,259
2,647
0
2,146
9,541
9,086
550
1,371
8,147
30,668
0
W
4,373
2,781
0
2,711
10,273
4,300
630
838
9,426
0
70,705
W
6,301
405
0
1,142
5,400
2,103
1,594
2,199
3,198
76,628
0
L
Hercules
Kinkyboy69
Hercules
4,129
1,405
0
3,584
12,816
10,590
0
4,271
7,943
0
30,390
W
Ah Puch
PlastiK V10
Ah Puch
7,936
143
0
6,403
9,759
5,443
73
213
9,546
69,422
0
L
Fenrir
Siphilide
Fenrir
5,259
1,184
0
912
8,842
3,943
0
2,384
6,419
0
50,454
L
4,443
1,740
0
1,738
4,816
1,972
0
1,976
2,840
49,683
0
L
Surtr
Wall-Hook
Surtr
6,119
1,505
0
3,633
12,135
7,495
0
8,151
3,984
716
66,749
W
5,845
4,079
0
4,286
10,845
4,626
0
0
10,845
0
70,206
L
6,789
2,124
0
2,064
10,080
3,962
0
2,620
7,337
0
64,107

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,147
Gold Earned
36,807
557
Minions Killed
462
0
Camps Cleared
0
1,551,113
Distance Traveled
1,429,351
12
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
8,638
576
43
3
0
303,878
2
W
Bakasura
8,980
599
121
8
0
369,030
0
W
Agni
8,651
577
144
10
0
314,199
7
L
Hercules
7,095
473
39
3
0
309,507
2
W
Ah Puch
7,843
523
124
8
0
285,288
0
L
Fenrir
7,280
485
77
5
0
354,368
0
L
Vulcan
6,974
465
92
6
0
205,303
0
L
Surtr
7,916
528
139
9
0
275,780
0
W
Apollo
8,035
536
125
8
0
278,718
3
L
Ullr
7,542
503
115
8
0
284,393
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role