Player Matchup

Hel
Hel
 
Hel
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
ILordAndSaviorI
Anubis
Level 105
God Stats
2W - 5L
1,844 SR
Queue Stats
99W - 99L
1,478 Elo+
Party 3
Medusa
Medusa
ObeyTomorrow
Medusa
Level 128
God Stats
6W - 3L
1,748 SR
Queue Stats
38W - 34L
1,545 Elo+
Party 1
Ganesha
Ganesha
Sol Royal
Ganesha
Level 145
God Stats
7W - 9L
1,567 SR
Queue Stats
38W - 34L
1,545 Elo+
Party 1
Surtr
Surtr
Sp0o0o0on
Surtr
Level 48
God Stats
3W - 2L
1,778 SR
Queue Stats
76W - 80L
1,508 Elo+
Party 3
Team Averages
Level 113
1,688 SR
1,515 Elo+

VS

Team Averages
Level 96
1,651 SR
1,512 Elo+
Thanatos
Thanatos
 
Thanatos
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
AsapAintRocky
Izanami
Level 172
God Stats
4W - 1L
1,452 SR
Queue Stats
63W - 47L
1,557 Elo+
Party 2
Discordia
Discordia
ODLuhmil
Discordia
Level 28
God Stats
4W - 0L
1,985 SR
Queue Stats
46W - 35L
1,549 Elo+
Party 2
Cerberus
Cerberus
VigilantMui
Cerberus
Level 136
God Stats
1W - 0L
1,819 SR
Queue Stats
28W - 32L
1,451 Elo+
Party 2
Sol
Sol
somb1
Sol
Level 128
God Stats
2W - 0L
1,500 SR
Queue Stats
152W - 148L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
15
1 / 2 / 1
7,668
767
9,035
8,513
3,068
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
2 / 6 / 3
7,608
761
9,420
9,569
4,198
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Medusa
14
1 / 1 / 2
7,211
721
4,681
6,726
2,437
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

Ganesha
Sol Royal
Ganesha
13
0 / 3 / 4
7,494
749
3,683
10,447
7,937
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Surtr
Sp0o0o0on
Surtr
14
3 / 3 / 2
7,715
772
8,053
13,273
10,915
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
15
9 / 0 / 3
8,810
881
10,594
7,291
3,562
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Izanami
14
1 / 1 / 1
7,634
763
3,129
8,333
2,898
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Discordia
ODLuhmil
Discordia
14
0 / 2 / 10
7,679
768
9,354
4,948
1,611
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
VigilantMui
Cerberus
14
2 / 2 / 9
8,404
840
6,880
14,041
7,502
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Sol
somb1
Sol
16
3 / 2 / 7
8,704
870
9,709
6,605
3,490
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
45
7
Kills
15
15
Deaths
7
12
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
1
2
1
0.75
W
Thanatos
 
Thanatos
9
0
3
10.5
W
Izanami
1
1
1
1.5
L
2
6
3
0.58
W
Discordia
ODLuhmil
Discordia
0
2
10
2.5
L
Medusa
1
1
2
2
L
Ganesha
Sol Royal
Ganesha
0
3
4
0.67
L
Surtr
Sp0o0o0on
Surtr
3
3
2
1.33
W
Cerberus
VigilantMui
Cerberus
2
2
9
3.25
W
Sol
somb1
Sol
3
2
7
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,872
Damage
39,666
48,528
Taken
41,218
28,555
Mitigated
19,063
10,000
Healing
12,599
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
9,035
460
1,938
3,858
8,513
3,068
108
3,385
4,941
36,658
0
W
Thanatos
 
Thanatos
10,594
1,373
0
6,046
7,291
3,562
35
4,688
2,501
0
16,326
W
Izanami
3,129
1,890
0
1,197
8,333
2,898
424
4,365
3,886
0
27,161
L
9,420
695
0
1,533
9,569
4,198
161
6,700
2,685
25,483
0
W
Discordia
ODLuhmil
Discordia
9,354
229
0
250
4,948
1,611
105
3,263
1,646
24,322
0
L
Medusa
4,681
1,473
0
950
6,726
2,437
934
3,000
3,646
0
26,436
L
Ganesha
Sol Royal
Ganesha
3,683
180
0
850
10,447
7,937
0
5,208
5,034
12,348
0
L
Surtr
Sp0o0o0on
Surtr
8,053
3,844
0
871
13,273
10,915
24
7,650
5,406
434
17,726
W
Cerberus
VigilantMui
Cerberus
6,880
240
1,229
2,353
14,041
7,502
0
7,555
6,154
15,755
0
W
Sol
somb1
Sol
9,709
5,289
0
1,524
6,605
3,490
3,063
2,470
3,953
43,070
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,696
Gold Earned
41,231
216
Minions Killed
249
0
Camps Cleared
0
1,060,769
Distance Traveled
1,070,214
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
7,668
767
84
8
0
218,315
0
W
Thanatos
8,810
881
14
1
0
270,654
0
W
Izanami
7,634
763
64
6
0
202,934
0
L
Anubis
7,608
761
46
5
0
185,266
0
W
Discordia
7,679
768
45
5
0
200,527
0
L
Medusa
7,211
721
52
5
0
221,755
0
L
Ganesha
7,494
749
3
0
0
215,226
0
L
Surtr
7,715
772
31
3
0
220,207
0
W
Cerberus
8,404
840
30
3
0
214,813
0
W
Sol
8,704
870
96
10
0
181,286
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role