Player Matchup

Baron Samedi
Baron Samedi
NexibIe
Baron Samedi
Level 127
God Stats
3W - 1L
1,488 SR
Queue Stats
9W - 3L
1,789 Elo+
Party 1
Neith
Neith
Uzaikai
Neith
Level 99
God Stats
1W - 4L
1,415 SR
Queue Stats
112W - 115L
1,470 Elo+
Party 1
Cerberus
Cerberus
oHuccii
Cerberus
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 45L
1,581 Elo+
Party 1
Team Averages
Level 118
1,468 SR
1,613 Elo+

VS

Team Averages
Level 121
1,545 SR
1,496 Elo+
Nike
Nike
ViperVenom300
Nike
Level 121
God Stats
4W - 1L
1,785 SR
Queue Stats
496W - 491L
1,618 Elo+
Solo
Bakasura
Bakasura
glizzieddup
Bakasura
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
102W - 107L
1,506 Elo+
Solo
Anubis
Anubis
lazurusHAX
Anubis
Level 121
God Stats
8W - 4L
1,349 SR
Queue Stats
14W - 15L
1,363 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
NexibIe
Baron Samedi
13
4 / 0 / 9
7,988
888
9,615
6,658
2,903
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Neith
Uzaikai
Neith
12
5 / 1 / 8
7,500
833
6,406
6,055
2,249
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
oHuccii
Cerberus
13
5 / 0 / 9
8,465
941
4,938
10,666
10,284
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 4 / 0
5,558
618
2,203
5,999
3,882
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bakasura
glizzieddup
Bakasura
10
0 / 5 / 0
5,887
654
4,135
10,949
6,489
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Anubis
lazurusHAX
Anubis
12
1 / 5 / 0
7,086
787
6,036
8,040
3,518
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
1
14
Kills
1
1
Deaths
14
26
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
NexibIe
Baron Samedi
4
0
9
8.5
W
Neith
Uzaikai
Neith
5
1
8
9
L
0
4
0
0
L
Bakasura
glizzieddup
Bakasura
0
5
0
0
L
Anubis
lazurusHAX
Anubis
1
5
0
0.2
W
Cerberus
oHuccii
Cerberus
5
0
9
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,959
Damage
12,374
23,379
Taken
24,988
15,436
Mitigated
13,889
11,501
Healing
4,644
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
NexibIe
Baron Samedi
9,615
1,777
1,282
2,691
6,658
2,903
1,429
2,886
3,725
43,868
0
W
Neith
Uzaikai
Neith
6,406
2,020
0
1,422
6,055
2,249
1,094
1,807
3,920
0
24,960
L
2,203
220
0
609
5,999
3,882
0
2,770
3,229
0
8,605
L
Bakasura
glizzieddup
Bakasura
4,135
2,292
0
1,919
10,949
6,489
0
6,978
3,971
0
13,090
L
Anubis
lazurusHAX
Anubis
6,036
208
0
2,116
8,040
3,518
0
4,856
3,184
30,320
0
W
Cerberus
oHuccii
Cerberus
4,938
363
1,611
4,495
10,666
10,284
332
1,370
8,553
15,937
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,953
Gold Earned
18,531
162
Minions Killed
109
0
Camps Cleared
0
497,753
Distance Traveled
398,689
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
7,988
888
78
9
0
158,946
0
W
Neith
7,500
833
47
5
0
158,903
0
L
Nike
5,558
618
13
1
0
113,777
0
L
Bakasura
5,887
654
30
3
0
152,463
0
L
Anubis
7,086
787
66
7
0
132,449
0
W
Cerberus
8,465
941
37
4
0
179,904
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role