Player Matchup

Sun Wukong
Sun Wukong
Silver I
Exoztic
Sun Wukong
Silver I
Level 152
God Stats
26W - 18L
1,535 SR
Queue Stats
668W - 674L
1,029 MMR
Party 2
Danzaburou
Danzaburou
Silver I
PaleOso
Danzaburou
Silver I
Level 94
God Stats
4W - 1L
1,502 SR
Queue Stats
60W - 62L
1,104 MMR
Party 2
Ra
Ra
Silver I
TheNamesJUNKLE
Ra
Silver I
Level 148
God Stats
33W - 31L
1,399 SR
Queue Stats
738W - 748L
1,017 MMR
Party 2
Team Averages
Silver I
Silver I
Average Tier
Level 131
1,479 SR
1,050 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 125
1,429 SR
773 MMR
King Arthur
King Arthur
Silver V
SC Gama
King Arthur
Silver V
Level 101
God Stats
7W - 21L
1,218 SR
Queue Stats
129W - 181L
762 MMR
Solo
Martichoras
Martichoras
Bronze III
WiseGoldfinger
Martichoras
Bronze III
Level 146
God Stats
0W - 6L
1,500 SR
Queue Stats
85W - 159L
747 MMR
Party 1
Hera
Hera
Bronze III
iSwagg225
Hera
Bronze III
Level 128
God Stats
3W - 5L
1,569 SR
Queue Stats
15W - 57L
811 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Exoztic
Sun Wukong
17
13 / 3 / 6
12,145
868
16,391
19,447
22,885
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Danzaburou
PaleOso
Danzaburou
17
5 / 2 / 11
11,796
843
12,476
10,985
5,432
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
5 / 1 / 13
11,154
797
14,439
12,946
6,431
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bans
Baron SamediSurtrAchillesKumbhakarnaBacchus

VS

Bans
AtlasAh Muzen CabNeithNe ZhaCernunnos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
SC Gama
King Arthur
14
2 / 10 / 2
9,352
668
8,947
20,611
22,444
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Martichoras
WiseGoldfinger
Martichoras
15
2 / 5 / 1
9,922
709
9,049
14,304
6,968
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Heavy Mace

Heavy Mace

+30
Physical Power

Hera
14
2 / 8 / 1
10,091
721
9,789
13,277
4,719
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
10
23
Kills
6
6
Deaths
23
30
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Exoztic
Sun Wukong
13
3
6
5.33
W
Danzaburou
PaleOso
Danzaburou
5
2
11
5.25
L
King Arthur
SC Gama
King Arthur
2
10
2
0.3
W
5
1
13
11.5
L
Martichoras
WiseGoldfinger
Martichoras
2
5
1
0.5
L
Hera
2
8
1
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,306
Damage
27,785
43,378
Taken
48,192
34,748
Mitigated
34,131
12,754
Healing
3,256
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Exoztic
Sun Wukong
16,391
2,326
0
3,336
19,447
22,885
297
4,474
14,973
0
40,142
W
Danzaburou
PaleOso
Danzaburou
12,476
6,274
0
2,613
10,985
5,432
2,368
2,673
8,312
0
42,994
L
King Arthur
SC Gama
King Arthur
8,947
519
18
832
20,611
22,444
0
6,636
13,401
0
25,757
W
14,439
1,321
1,290
5,515
12,946
6,431
728
2,716
10,230
65,739
0
L
Martichoras
WiseGoldfinger
Martichoras
9,049
2,032
92
1,205
14,304
6,968
0
3,226
10,591
0
33,775
L
Hera
9,789
2,624
327
782
13,277
4,719
0
4,319
8,463
24,777
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,095
Gold Earned
29,365
182
Minions Killed
105
0
Camps Cleared
0
777,823
Distance Traveled
640,393
9
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
12,145
868
33
2
0
273,847
2
W
Danzaburou
11,796
843
68
5
0
244,483
2
L
King Arthur
9,352
668
22
2
0
231,456
0
W
Ra
11,154
797
81
6
0
259,493
5
L
Martichoras
9,922
709
41
3
0
211,718
0
L
Hera
10,091
721
42
3
0
197,219
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role