Player Matchup

Cerberus
Cerberus
CleveLandsPLUG
Cerberus
Level 79
God Stats
1W - 1L
1,333 SR
Queue Stats
19W - 17L
1,534 Elo+
Solo
Kukulkan
Kukulkan
DataPicardRyker
Kukulkan
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 9L
1,196 Elo+
Party 1
King Arthur
King Arthur
GreninjaGamer00
King Arthur
Level 36
God Stats
1W - 1L
1,801 SR
Queue Stats
56W - 47L
1,359 Elo+
Party 1
Izanami
Izanami
Scerikie
Izanami
Level 37
God Stats
16W - 19L
1,531 SR
Queue Stats
41W - 75L
1,372 Elo+
Party 3
Fenrir
Fenrir
SoulessPaPaBear
Fenrir
Level 42
God Stats
1W - 5L
1,500 SR
Queue Stats
44W - 79L
1,324 Elo+
Party 3
Team Averages
Level 40
1,533 SR
1,357 Elo+

VS

Team Averages
Level 97
1,435 SR
1,449 Elo+
Sun Wukong
Sun Wukong
EndOfTheLine1933
Sun Wukong
Level 83
God Stats
1W - 3L
1,270 SR
Queue Stats
216W - 212L
1,474 Elo+
Solo
Chiron
Chiron
ErtaiResurrected
Chiron
Level 103
God Stats
2W - 4L
1,186 SR
Queue Stats
84W - 93L
1,425 Elo+
Solo
Hades
Hades
Miowy
Hades
Level 112
God Stats
13W - 5L
1,646 SR
Queue Stats
151W - 151L
1,443 Elo+
Party 2
Odin
Odin
MrGatito_YT
Odin
Level 79
God Stats
3W - 3L
1,484 SR
Queue Stats
96W - 90L
1,441 Elo+
Solo
Fenrir
Fenrir
YaBoiAutumn64
Fenrir
Level 109
God Stats
10W - 6L
1,590 SR
Queue Stats
201W - 215L
1,462 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
14
1 / 10 / 0
8,513
387
4,755
22,369
17,375
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Kukulkan
11
1 / 6 / 0
7,878
358
3,679
10,076
3,844
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
GreninjaGamer00
King Arthur
10
1 / 6 / 1
8,209
373
5,392
16,873
11,424
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Izanami
Scerikie
Izanami
16
1 / 8 / 1
10,088
459
7,986
16,493
6,584
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

16
2 / 7 / 1
10,042
456
7,396
21,389
11,028
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
EndOfTheLine1933
Sun Wukong
18
3 / 3 / 5
12,787
581
6,435
20,550
27,175
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

17
10 / 1 / 2
12,561
571
19,275
12,421
5,536
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hades
Miowy
Hades
19
11 / 1 / 10
13,506
614
20,275
17,025
9,249
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

17
5 / 0 / 19
12,475
567
10,407
18,603
23,733
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

18
7 / 1 / 9
12,371
562
11,465
16,998
9,355
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
81
6
Kills
36
37
Deaths
6
3
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Cerberus
1
10
0
0.1
L
Kukulkan
1
6
0
0.17
W
Sun Wukong
EndOfTheLine1933
Sun Wukong
3
3
5
1.83
W
10
1
2
11
L
King Arthur
GreninjaGamer00
King Arthur
1
6
1
0.25
W
Hades
Miowy
Hades
11
1
10
16
W
5
0
19
14.5
L
Izanami
Scerikie
Izanami
1
8
1
0.19
L
2
7
1
0.36
W
7
1
9
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,208
Damage
67,857
87,200
Taken
85,597
50,255
Mitigated
75,048
8,087
Healing
25,214
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
4,755
666
0
5,229
22,369
17,375
0
5,106
17,263
23,774
0
L
Kukulkan
3,679
857
0
737
10,076
3,844
0
4,606
5,470
39,196
0
W
Sun Wukong
EndOfTheLine1933
Sun Wukong
6,435
849
0
3,918
20,550
27,175
410
477
19,991
459
88,604
W
19,275
10,132
625
2,577
12,421
5,536
3,681
1,005
11,106
0
104,031
L
King Arthur
GreninjaGamer00
King Arthur
5,392
882
0
91
16,873
11,424
0
4,053
12,820
0
27,603
W
Hades
Miowy
Hades
20,275
2,978
891
10,900
17,025
9,249
3,342
2,715
14,151
115,591
0
W
10,407
1,954
257
3,147
18,603
23,733
1,039
2,720
15,582
0
44,032
L
Izanami
Scerikie
Izanami
7,986
7,341
0
0
16,493
6,584
4,115
2,306
14,187
0
78,246
L
7,396
1,871
0
2,030
21,389
11,028
222
4,578
16,811
0
78,079
W
11,465
3,961
0
2,899
16,998
9,355
5,232
907
16,013
0
109,635

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,730
Gold Earned
63,700
426
Minions Killed
667
0
Camps Cleared
0
1,516,996
Distance Traveled
2,103,927
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
8,513
387
65
3
0
332,447
0
L
Kukulkan
7,878
358
65
3
0
193,691
0
W
Sun Wukong
12,787
581
170
8
0
373,389
0
W
Chiron
12,561
571
140
6
0
385,621
0
L
King Arthur
8,209
373
30
1
0
207,874
0
W
Hades
13,506
614
168
8
0
401,833
0
W
Odin
12,475
567
57
3
0
449,549
0
L
Izanami
10,088
459
149
7
0
361,481
0
L
Fenrir
10,042
456
117
5
0
421,503
0
W
Fenrir
12,371
562
132
6
0
493,535
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role