Player Matchup

Martichoras
Martichoras
BlitZCarn
Martichoras
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
76W - 80L
1,391 Elo+
Party 2
Cthulhu
Cthulhu
FyreNyght
Cthulhu
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 40L
1,240 Elo+
Solo
Kuzenbo
Kuzenbo
N1ppySaviors
Kuzenbo
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 10L
1,374 Elo+
Solo
Achilles
Achilles
TrashGodx
Achilles
Level 114
God Stats
10W - 13L
1,269 SR
Queue Stats
1,165W - 1,124L
1,438 Elo+
Solo
Khepri
Khepri
TruSyn1
Khepri
Level 107
God Stats
3W - 4L
1,146 SR
Queue Stats
229W - 261L
1,458 Elo+
Party 2
Team Averages
Level 84
1,383 SR
1,380 Elo+

VS

Team Averages
Level 87
1,549 SR
1,344 Elo+
Shiva
Shiva
Blazedamon96
Shiva
Level 49
God Stats
2W - 5L
1,363 SR
Queue Stats
116W - 156L
1,205 Elo+
Party 1
Ishtar
Ishtar
Darkstar662517
Ishtar
Level 63
God Stats
1W - 2L
1,621 SR
Queue Stats
47W - 112L
1,221 Elo+
Party 1
Sol
Sol
IndyMom78
Sol
Level 127
God Stats
2W - 1L
1,500 SR
Queue Stats
81W - 76L
1,442 Elo+
Solo
King Arthur
King Arthur
bigben100500
King Arthur
Level 51
God Stats
4W - 2L
1,812 SR
Queue Stats
324W - 309L
1,453 Elo+
Solo
Hera
Hera
freeser0305
Hera
Level 144
God Stats
4W - 4L
1,447 SR
Queue Stats
633W - 617L
1,402 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
BlitZCarn
Martichoras
16
4 / 1 / 20
9,396
940
19,262
11,453
8,041
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
FyreNyght
Cthulhu
14
3 / 1 / 20
9,022
902
7,258
11,888
13,330
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Kuzenbo
N1ppySaviors
Kuzenbo
14
2 / 3 / 17
8,921
892
8,291
16,773
25,125
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Achilles
TrashGodx
Achilles
17
18 / 2 / 10
10,678
1,068
13,038
16,940
24,156
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Khepri
TruSyn1
Khepri
15
2 / 1 / 21
9,120
912
4,918
10,742
14,531
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 6 / 2
6,619
662
3,113
11,831
10,438
Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

12
0 / 6 / 7
6,765
677
7,799
10,345
4,652
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

13
5 / 5 / 2
8,157
816
15,784
11,997
5,560
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
bigben100500
King Arthur
14
1 / 8 / 4
7,603
760
7,374
15,263
15,624
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
0 / 4 / 5
7,265
727
18,265
7,483
3,332
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

117
Kill Participation
27
29
Kills
7
8
Deaths
29
88
Assists
20
Player
Kills
Deaths
Assists
KDA
L
1
6
2
0.33
W
Martichoras
BlitZCarn
Martichoras
4
1
20
14
L
0
6
7
0.58
W
Cthulhu
FyreNyght
Cthulhu
3
1
20
13
L
5
5
2
1.2
W
Kuzenbo
N1ppySaviors
Kuzenbo
2
3
17
3.5
W
Achilles
TrashGodx
Achilles
18
2
10
11.5
W
Khepri
TruSyn1
Khepri
2
1
21
12.5
L
King Arthur
bigben100500
King Arthur
1
8
4
0.38
L
0
4
5
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,767
Damage
52,335
67,796
Taken
56,919
85,183
Mitigated
39,606
27,718
Healing
9,919
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,113
684
1,004
622
11,831
10,438
0
4,146
7,685
818
5,600
W
Martichoras
BlitZCarn
Martichoras
19,262
7,176
2,132
4,294
11,453
8,041
2,527
6,154
5,299
0
48,633
L
7,799
3,432
0
364
10,345
4,652
0
3,449
6,896
0
12,518
W
Cthulhu
FyreNyght
Cthulhu
7,258
372
2,237
3,423
11,888
13,330
69
6,355
5,533
14,415
0
L
15,784
3,506
1,090
3,748
11,997
5,560
0
3,587
8,410
24,981
0
W
Kuzenbo
N1ppySaviors
Kuzenbo
8,291
3,070
1,426
2,826
16,773
25,125
633
9,664
7,109
13,427
445
W
Achilles
TrashGodx
Achilles
13,038
2,106
3,139
4,874
16,940
24,156
250
7,124
9,816
0
17,183
W
Khepri
TruSyn1
Khepri
4,918
606
948
2,419
10,742
14,531
1,089
6,283
4,459
12,491
0
L
King Arthur
bigben100500
King Arthur
7,374
565
855
621
15,263
15,624
0
7,008
8,255
3,085
15,521
L
18,265
4,393
1,050
565
7,483
3,332
0
1,832
5,651
30,739
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,137
Gold Earned
36,409
107
Minions Killed
100
0
Camps Cleared
0
988,760
Distance Traveled
786,827
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
6,619
662
8
1
0
127,746
0
W
Martichoras
9,396
940
58
6
0
160,300
0
L
Ishtar
6,765
677
9
1
0
159,151
0
W
Cthulhu
9,022
902
13
1
0
213,627
0
L
Sol
8,157
816
31
3
0
166,066
0
W
Kuzenbo
8,921
892
10
1
0
214,564
0
W
Achilles
10,678
1,068
6
1
0
198,101
0
W
Khepri
9,120
912
20
2
0
202,168
0
L
King Arthur
7,603
760
23
2
0
151,878
0
L
Hera
7,265
727
29
3
0
181,986
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role