Player Matchup

Danzaburou
Danzaburou
Aldyp
Danzaburou
Level 61
God Stats
14W - 12L
1,634 SR
Queue Stats
95W - 108L
1,467 Elo+
Party 1
Thor
Thor
Brayansworld
Thor
Level 68
God Stats
27W - 14L
1,720 SR
Queue Stats
183W - 205L
1,522 Elo+
Party 1
Baron Samedi
Baron Samedi
XxZOROAKxX
Baron Samedi
Level 69
God Stats
1W - 6L
1,337 SR
Queue Stats
45W - 35L
1,484 Elo+
Solo
Anubis
Anubis
Yacty
Anubis
Level 102
God Stats
12W - 6L
1,471 SR
Queue Stats
186W - 197L
1,485 Elo+
Party 1
Hercules
Hercules
lmaginar
Hercules
Level 117
God Stats
42W - 59L
1,533 SR
Queue Stats
317W - 334L
1,535 Elo+
Party 1
Team Averages
Level 83
1,539 SR
1,499 Elo+

VS

Team Averages
Level 80
1,602 SR
1,472 Elo+
Set
Set
DiamondFire67
Set
Level 115
God Stats
30W - 23L
1,595 SR
Queue Stats
227W - 234L
1,438 Elo+
Solo
Hel
Hel
Kirito_KunXDX
Hel
Level 116
God Stats
1W - 2L
1,142 SR
Queue Stats
386W - 335L
1,509 Elo+
Party 2
Aphrodite
Aphrodite
Thelol200yt
Aphrodite
Level 39
God Stats
30W - 9L
2,038 SR
Queue Stats
322W - 296L
1,499 Elo+
Party 2
Anubis
Anubis
ToToxic_Khi
Anubis
Level 96
God Stats
14W - 14L
1,737 SR
Queue Stats
274W - 270L
1,516 Elo+
Solo
Tsukuyomi
Tsukuyomi
yxngboybooth
Tsukuyomi
Level 35
God Stats
3W - 1L
1,500 SR
Queue Stats
95W - 110L
1,399 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Aldyp
Danzaburou
11
2 / 2 / 0
6,557
504
7,279
9,395
3,125
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

11
1 / 3 / 5
6,669
513
3,460
10,754
3,382
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Baron Samedi
XxZOROAKxX
Baron Samedi
6
0 / 0 / 2
4,943
380
3,522
2,529
789
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anubis
Yacty
Anubis
13
4 / 3 / 1
7,532
579
9,982
9,602
3,943
Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Hercules
lmaginar
Hercules
14
4 / 0 / 1
8,257
635
5,990
7,136
5,800
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 4 / 0
7,464
574
4,480
10,100
6,932
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

11
2 / 1 / 1
6,331
487
8,337
8,316
3,527
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Aphrodite
Thelol200yt
Aphrodite
11
0 / 1 / 3
6,783
522
1,436
7,315
4,741
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Anubis
12
2 / 2 / 3
7,095
546
6,697
9,069
3,690
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Tsukuyomi
yxngboybooth
Tsukuyomi
10
2 / 4 / 1
6,030
464
2,911
7,595
1,992
Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
16
11
Kills
8
8
Deaths
12
9
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Aldyp
Danzaburou
2
2
0
1
L
1
3
5
1.17
W
2
4
0
0.5
W
2
1
1
2.5
W
Aphrodite
Thelol200yt
Aphrodite
0
1
3
1.5
W
Anubis
2
2
3
1.75
L
Baron Samedi
XxZOROAKxX
Baron Samedi
0
0
2
1
L
Anubis
Yacty
Anubis
4
3
1
1.5
L
Hercules
lmaginar
Hercules
4
0
1
4.5
W
Tsukuyomi
yxngboybooth
Tsukuyomi
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,233
Damage
23,861
39,416
Taken
42,395
17,039
Mitigated
20,882
14,171
Healing
18,573
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Aldyp
Danzaburou
7,279
2,866
0
3,785
9,395
3,125
847
5,840
3,111
0
42,294
L
3,460
542
0
1,210
10,754
3,382
0
4,396
6,322
0
44,161
W
4,480
2,294
0
864
10,100
6,932
0
231
9,869
0
57,707
W
8,337
680
2,108
3,152
8,316
3,527
617
2,141
6,175
39,455
0
W
Aphrodite
Thelol200yt
Aphrodite
1,436
600
3,414
4,034
7,315
4,741
390
2,742
4,573
17,161
0
W
Anubis
6,697
136
0
4,357
9,069
3,690
290
5,071
3,998
58,085
0
L
Baron Samedi
XxZOROAKxX
Baron Samedi
3,522
78
532
1,592
2,529
789
0
777
1,578
19,015
0
L
Anubis
Yacty
Anubis
9,982
559
0
4,471
9,602
3,943
0
4,337
5,169
56,966
0
L
Hercules
lmaginar
Hercules
5,990
2,537
0
2,581
7,136
5,800
260
330
6,766
0
62,246
W
Tsukuyomi
yxngboybooth
Tsukuyomi
2,911
499
0
644
7,595
1,992
19
3,319
4,276
0
22,335

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,958
Gold Earned
33,703
345
Minions Killed
341
0
Camps Cleared
0
1,087,446
Distance Traveled
1,274,139
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
6,557
504
70
5
0
230,812
0
L
Thor
6,669
513
56
4
0
256,211
1
W
Set
7,464
574
103
8
0
260,482
1
W
Hel
6,331
487
73
6
0
280,542
0
W
Aphrodite
6,783
522
32
2
0
238,477
0
W
Anubis
7,095
546
92
7
0
210,773
5
L
Baron Samedi
4,943
380
13
1
0
107,704
0
L
Anubis
7,532
579
89
7
0
233,073
0
L
Hercules
8,257
635
117
9
0
259,646
2
W
Tsukuyomi
6,030
464
41
3
0
283,865
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role