Player Matchup

Anubis
Anubis
Fantasy26
Anubis
Level 88
God Stats
1W - 2L
1,381 SR
Queue Stats
60W - 60L
1,490 Elo+
Party 2
Horus
Horus
Fastkenyan
Horus
Level 108
God Stats
1W - 0L
1,665 SR
Queue Stats
49W - 57L
1,468 Elo+
Party 2
Discordia
Discordia
J-CaveMan-C
Discordia
Level 97
God Stats
3W - 2L
1,413 SR
Queue Stats
32W - 40L
1,380 Elo+
Party 2
Kukulkan
Kukulkan
SynysterSilent
Kukulkan
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
117W - 128L
1,540 Elo+
Party 2
Athena
Athena
supermalcik
Athena
Level 43
God Stats
1W - 1L
1,285 SR
Queue Stats
15W - 46L
1,271 Elo+
Solo
Team Averages
Level 89
1,449 SR
1,430 Elo+

VS

Team Averages
Level 86
1,500 SR
1,517 Elo+
Cerberus
Cerberus
BombTactical386
Cerberus
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
76W - 67L
1,480 Elo+
Party 3
Horus
Horus
NAME 1S MUD
Horus
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
97W - 103L
1,496 Elo+
Party 3
Yu Huang
Yu Huang
PisaDedos69
Yu Huang
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
Ti0pepe
Danzaburou
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 14L
1,634 Elo+
Party 1
Chronos
Chronos
xMizzDeathx
Chronos
Level 89
God Stats
8W - 11L
1,500 SR
Queue Stats
682W - 658L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Fantasy26
Anubis
16
8 / 2 / 9
9,345
935
14,775
8,116
5,189
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Horus
14
4 / 1 / 13
8,389
839
6,088
8,797
9,286
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Discordia
J-CaveMan-C
Discordia
15
4 / 3 / 10
8,509
851
12,468
5,689
2,612
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Kukulkan
15
4 / 1 / 14
9,333
933
12,840
6,288
3,696
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Athena
14
1 / 3 / 15
8,686
869
3,647
19,828
15,501
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
14
2 / 5 / 5
8,919
892
7,053
18,092
15,121
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
2 / 4 / 3
8,289
829
3,843
12,640
12,918
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Yu Huang
PisaDedos69
Yu Huang
12
0 / 6 / 6
7,655
766
5,352
11,099
4,318
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
Ti0pepe
Danzaburou
15
4 / 4 / 3
8,950
895
11,249
10,577
4,748
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chronos
xMizzDeathx
Chronos
14
0 / 3 / 6
8,010
801
9,318
8,135
3,193
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
31
21
Kills
8
10
Deaths
22
61
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Cerberus
2
5
5
0.9
W
Anubis
Fantasy26
Anubis
8
2
9
6.25
W
Horus
4
1
13
10.5
W
Discordia
J-CaveMan-C
Discordia
4
3
10
3
L
2
4
3
0.88
L
Yu Huang
PisaDedos69
Yu Huang
0
6
6
0.5
W
Kukulkan
4
1
14
11
L
Danzaburou
Ti0pepe
Danzaburou
4
4
3
1.38
W
Athena
1
3
15
2.83
L
Chronos
xMizzDeathx
Chronos
0
3
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,818
Damage
36,815
48,718
Taken
60,543
36,284
Mitigated
40,298
22,279
Healing
18,655
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
7,053
530
671
5,271
18,092
15,121
532
12,409
5,683
17,525
0
W
Anubis
Fantasy26
Anubis
14,775
98
283
2,221
8,116
5,189
732
5,150
2,966
27,629
0
W
Horus
6,088
2,380
848
2,392
8,797
9,286
153
3,657
5,140
133
8,040
W
Discordia
J-CaveMan-C
Discordia
12,468
479
672
422
5,689
2,612
16
1,978
3,711
25,618
0
L
3,843
1,137
3,288
3,638
12,640
12,918
390
9,039
3,601
1,768
4,922
L
Yu Huang
PisaDedos69
Yu Huang
5,352
413
662
1,448
11,099
4,318
264
7,450
3,649
12,772
0
W
Kukulkan
12,840
1,802
3,407
3,008
6,288
3,696
703
3,228
3,060
28,298
0
L
Danzaburou
Ti0pepe
Danzaburou
11,249
6,529
0
1,840
10,577
4,748
2,242
8,150
2,427
0
22,938
W
Athena
3,647
632
1,695
7,331
19,828
15,501
25
8,698
11,130
6,967
0
L
Chronos
xMizzDeathx
Chronos
9,318
3,069
842
995
8,135
3,193
1,293
6,815
1,320
20,194
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,262
Gold Earned
41,823
113
Minions Killed
110
0
Camps Cleared
0
951,821
Distance Traveled
909,740
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
8,919
892
23
2
0
185,585
0
W
Anubis
9,345
935
37
4
0
164,640
0
W
Horus
8,389
839
5
1
0
210,209
0
W
Discordia
8,509
851
27
3
0
186,563
0
L
Horus
8,289
829
6
1
0
172,128
0
L
Yu Huang
7,655
766
22
2
0
185,600
0
W
Kukulkan
9,333
933
38
4
0
198,547
0
L
Danzaburou
8,950
895
32
3
0
181,758
0
W
Athena
8,686
869
6
1
0
191,862
0
L
Chronos
8,010
801
27
3
0
184,669
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role