Player Matchup

Baba Yaga
Baba Yaga
Impact02
Baba Yaga
Level 28
God Stats
63W - 55L
1,561 SR
Queue Stats
261W - 200L
1,569 Elo+
Party 1
Nu Wa
Nu Wa
LeonSKennedy873
Nu Wa
Level 4
God Stats
21W - 16L
1,500 SR
Queue Stats
117W - 125L
1,438 Elo+
Solo
Geb
Geb
RedTriage
Geb
Level 16
God Stats
1W - 1L
1,310 SR
Queue Stats
2W - 4L
1,142 Elo+
Solo
Thanatos
Thanatos
goodLiLBlackBoy
Thanatos
Level 2
God Stats
12W - 10L
1,787 SR
Queue Stats
23W - 19L
1,829 Elo+
Party 1
Jing Wei
Jing Wei
piitachips
Jing Wei
Level 41
God Stats
10W - 8L
1,554 SR
Queue Stats
17W - 11L
1,623 Elo+
Solo
Team Averages
Level 18
1,543 SR
1,520 Elo+

VS

Team Averages
Level 27
1,474 SR
1,499 Elo+
Mercury
Mercury
 
Mercury
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
ComicallyCad
Hou Yi
Level 29
God Stats
1W - 3L
1,469 SR
Queue Stats
113W - 85L
1,521 Elo+
Solo
Hun Batz
Hun Batz
EaJY
Hun Batz
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,315 Elo+
Solo
Janus
Janus
ReturdCreampies
Janus
Level 2
God Stats
6W - 7L
1,500 SR
Queue Stats
10W - 8L
1,791 Elo+
Solo
Nu Wa
Nu Wa
Wonder Citl
Nu Wa
Level 54
God Stats
114W - 111L
1,404 SR
Queue Stats
283W - 334L
1,368 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
Impact02
Baba Yaga
15
1 / 4 / 6
8,078
734
7,795
9,435
4,119
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

16
3 / 0 / 5
8,588
781
6,953
5,818
2,310
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

14
0 / 1 / 9
7,825
711
4,699
9,610
7,913
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thanatos
17
13 / 2 / 2
10,029
912
11,121
9,531
5,917
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Jing Wei
piitachips
Jing Wei
16
2 / 3 / 11
8,643
786
5,429
9,643
3,777
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
16
3 / 4 / 4
9,387
853
5,283
9,462
4,389
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Hou Yi
16
3 / 5 / 3
8,370
761
9,897
12,199
5,070
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hun Batz
EaJY
Hun Batz
16
3 / 5 / 4
8,455
769
4,890
10,832
4,359
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

14
1 / 2 / 3
7,775
707
9,697
5,199
1,993
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
0 / 3 / 4
7,508
683
4,869
6,925
2,538
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
28
19
Kills
10
10
Deaths
19
33
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
3
4
4
1.25
L
Hou Yi
3
5
3
0.9
L
Hun Batz
EaJY
Hun Batz
3
5
4
1
W
Baba Yaga
Impact02
Baba Yaga
1
4
6
1
W
3
0
5
5.5
W
0
1
9
4.5
L
1
2
3
1.25
L
0
3
4
0.67
W
Thanatos
13
2
2
7
W
Jing Wei
piitachips
Jing Wei
2
3
11
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,997
Damage
34,636
44,037
Taken
44,617
24,036
Mitigated
18,349
12,857
Healing
3,679
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
5,283
2,048
0
606
9,462
4,389
0
3,058
6,218
0
36,548
L
Hou Yi
9,897
4,432
0
2,395
12,199
5,070
0
7,501
4,552
0
31,550
L
Hun Batz
EaJY
Hun Batz
4,890
994
0
250
10,832
4,359
436
3,934
6,723
0
15,742
W
Baba Yaga
Impact02
Baba Yaga
7,795
0
0
1,842
9,435
4,119
289
3,130
6,305
29,564
0
W
6,953
2,357
0
709
5,818
2,310
848
2,359
3,459
28,645
0
W
4,699
430
264
430
9,610
7,913
0
2,952
6,658
14,130
0
L
9,697
476
0
428
5,199
1,993
34
2,071
3,056
33,407
0
L
4,869
3,173
0
0
6,925
2,538
776
2,748
4,076
18,900
0
W
Thanatos
11,121
2,371
0
7,752
9,531
5,917
1,031
1,925
7,606
0
40,493
W
Jing Wei
piitachips
Jing Wei
5,429
4,767
0
1,860
9,643
3,777
800
4,200
5,443
0
35,170

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,163
Gold Earned
41,495
248
Minions Killed
243
0
Camps Cleared
0
1,128,671
Distance Traveled
1,066,803
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
9,387
853
64
6
0
261,789
0
L
Hou Yi
8,370
761
49
4
0
187,761
0
L
Hun Batz
8,455
769
41
4
0
220,561
0
W
Baba Yaga
8,078
734
65
6
0
225,930
0
W
Nu Wa
8,588
781
43
4
0
223,646
0
W
Geb
7,825
711
25
2
0
227,933
0
L
Janus
7,775
707
59
5
0
205,881
0
L
Nu Wa
7,508
683
30
3
0
190,811
2
W
Thanatos
10,029
912
53
5
0
235,544
0
W
Jing Wei
8,643
786
62
6
0
215,618
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role