Player Matchup

Sun Wukong
Sun Wukong
Diamond IV
 
Sun Wukong
Diamond IV
Level 194
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sobek
Sobek
Diamond I
 
Sobek
Diamond I
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Tsukuyomi
Tsukuyomi
Diamond I
 
Tsukuyomi
Diamond I
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Thoth
Thoth
Diamond I
Ozeiros
Thoth
Diamond I
Level 178
God Stats
0W - 2L
1,500 SR
Queue Stats
298W - 189L
2,224 MMR
Party 2
Susano
Susano
Diamond I
Zoncui
Susano
Diamond I
Level 84
God Stats
4W - 7L
1,519 SR
Queue Stats
459W - 371L
2,494 MMR
Party 1
Team Averages
Diamond II
Diamond II
Average Tier
Level 149
1,504 SR
1,844 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 151
1,534 SR
2,315 MMR
Sylvanus
Sylvanus
Diamond IV
Craxkerr
Sylvanus
Diamond IV
Level 113
God Stats
4W - 4L
1,515 SR
Queue Stats
152W - 131L
2,137 MMR
Solo
Mercury
Mercury
Masters
DuoQDeÓpalo
Mercury
Masters
Level 159
God Stats
41W - 28L
1,557 SR
Queue Stats
624W - 560L
2,624 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Platinum I
Fr4nkänö
Morgan Le Fay
Platinum I
Level 106
God Stats
1W - 1L
1,313 SR
Queue Stats
24W - 14L
2,029 MMR
Solo
Anubis
Anubis
Diamond I
TheRogue007
Anubis
Diamond I
Level 219
God Stats
2W - 0L
1,500 SR
Queue Stats
345W - 316L
2,400 MMR
Solo
Hou Yi
Hou Yi
Diamond I
YammynDOPE
Hou Yi
Diamond I
Level 159
God Stats
5W - 6L
1,785 SR
Queue Stats
520W - 502L
2,383 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
8
4 / 1 / 0
4,875
696
3,922
6,214
2,875
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sobek
 
Sobek
7
1 / 1 / 0
4,222
603
2,227
4,831
3,342
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tsukuyomi
 
Tsukuyomi
7
0 / 4 / 1
4,159
594
1,776
6,278
1,638
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Thoth
Ozeiros
Thoth
8
0 / 0 / 1
4,499
643
2,971
1,630
443
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Susano
Zoncui
Susano
7
1 / 3 / 2
4,254
608
1,664
5,341
1,472
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bans
ThorAphroditeLokiNe Zha

VS

Bans
FreyaMartichorasAo KuangHorus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Craxkerr
Sylvanus
7
0 / 1 / 2
4,226
604
1,086
4,136
2,658
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mercury
DuoQDeÓpalo
Mercury
10
4 / 0 / 2
5,531
790
4,108
4,132
1,377
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morgan Le Fay
Fr4nkänö
Morgan Le Fay
7
1 / 4 / 1
4,360
623
2,877
5,184
1,601
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Anubis
8
4 / 1 / 4
5,192
742
5,445
2,662
1,073
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hou Yi
YammynDOPE
Hou Yi
8
0 / 0 / 0
4,246
607
1,520
4,702
1,581
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
18
6
Kills
9
9
Deaths
6
4
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
4
1
0
4
L
Sobek
 
Sobek
1
1
0
1
L
Tsukuyomi
 
Tsukuyomi
0
4
1
0.13
W
Sylvanus
Craxkerr
Sylvanus
0
1
2
1
W
Mercury
DuoQDeÓpalo
Mercury
4
0
2
5
W
Morgan Le Fay
Fr4nkänö
Morgan Le Fay
1
4
1
0.38
L
Thoth
Ozeiros
Thoth
0
0
1
0.5
W
Anubis
4
1
4
6
W
Hou Yi
YammynDOPE
Hou Yi
0
0
0
0
L
Susano
Zoncui
Susano
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,560
Damage
15,036
24,294
Taken
20,816
9,770
Mitigated
8,290
6,906
Healing
7,386
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
3,922
1,010
0
1,600
6,214
2,875
0
3,285
2,929
0
22,770
L
Sobek
 
Sobek
2,227
473
0
2,433
4,831
3,342
0
1,341
3,490
10,581
0
L
Tsukuyomi
 
Tsukuyomi
1,776
144
0
732
6,278
1,638
0
3,079
3,199
0
26,007
W
Sylvanus
Craxkerr
Sylvanus
1,086
516
966
1,991
4,136
2,658
0
2,145
1,991
13,106
0
W
Mercury
DuoQDeÓpalo
Mercury
4,108
2,710
0
373
4,132
1,377
0
106
4,026
0
39,120
W
Morgan Le Fay
Fr4nkänö
Morgan Le Fay
2,877
282
0
627
5,184
1,601
0
0
5,184
24,510
0
L
Thoth
Ozeiros
Thoth
2,971
77
0
615
1,630
443
0
247
1,383
32,820
0
W
Anubis
5,445
527
0
1,166
2,662
1,073
0
167
2,495
30,077
0
W
Hou Yi
YammynDOPE
Hou Yi
1,520
869
0
2,263
4,702
1,581
0
2,774
1,922
0
27,949
L
Susano
Zoncui
Susano
1,664
490
0
1,526
5,341
1,472
0
1,456
3,885
0
18,243

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,009
Gold Earned
23,555
210
Minions Killed
235
0
Camps Cleared
0
799,622
Distance Traveled
793,201
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
4,875
696
42
6
0
169,404
0
L
Sobek
4,222
603
21
3
0
169,309
4
L
Tsukuyomi
4,159
594
46
7
0
163,515
0
W
Sylvanus
4,226
604
22
3
0
157,662
3
W
Mercury
5,531
790
63
9
0
186,530
0
W
Morgan Le Fay
4,360
623
36
5
0
148,835
2
L
Thoth
4,499
643
66
9
0
151,565
0
W
Anubis
5,192
742
55
8
0
149,613
2
W
Hou Yi
4,246
607
59
8
0
150,561
1
L
Susano
4,254
608
35
5
0
145,829
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role