Player Matchup

Aphrodite
Aphrodite
Eazy Mike Geezy
Aphrodite
Level 139
God Stats
1W - 0L
1,696 SR
Queue Stats
31W - 31L
1,432 Elo+
Solo
Cupid
Cupid
Itatchi05
Cupid
Level 66
God Stats
2W - 0L
1,500 SR
Queue Stats
115W - 113L
1,443 Elo+
Solo
Hel
Hel
LookBehindYou750
Hel
Level 109
God Stats
2W - 2L
1,472 SR
Queue Stats
357W - 323L
1,434 Elo+
Solo
Awilix
Awilix
SketchyFrank
Awilix
Level 109
God Stats
2W - 0L
1,500 SR
Queue Stats
266W - 280L
1,418 Elo+
Solo
Achilles
Achilles
TLKx GroundFour
Achilles
Level 48
God Stats
1W - 2L
1,077 SR
Queue Stats
7W - 14L
1,371 Elo+
Solo
Team Averages
Level 94
1,449 SR
1,419 Elo+

VS

Team Averages
Level 106
1,563 SR
1,418 Elo+
Mercury
Mercury
Benchol
Mercury
Level 123
God Stats
4W - 5L
1,569 SR
Queue Stats
156W - 157L
1,430 Elo+
Solo
Baron Samedi
Baron Samedi
ImDaGappie
Baron Samedi
Level 119
God Stats
9W - 8L
1,469 SR
Queue Stats
288W - 301L
1,383 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
SG Lerly
Morgan Le Fay
Level 105
God Stats
3W - 5L
1,615 SR
Queue Stats
110W - 103L
1,533 Elo+
Solo
Janus
Janus
TheWichoRG
Janus
Level 57
God Stats
0W - 1L
1,710 SR
Queue Stats
21W - 37L
1,362 Elo+
Solo
Danzaburou
Danzaburou
silentlegend08
Danzaburou
Level 126
God Stats
2W - 2L
1,452 SR
Queue Stats
63W - 65L
1,383 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Eazy Mike Geezy
Aphrodite
13
1 / 0 / 10
8,789
549
4,376
12,521
11,503
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cupid
Itatchi05
Cupid
15
9 / 4 / 1
9,063
566
13,206
15,739
7,486
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
3 / 0 / 3
8,841
553
13,329
10,652
5,387
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Awilix
14
3 / 3 / 3
8,233
515
8,807
13,201
6,180
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Achilles
13
1 / 2 / 1
7,407
463
5,680
11,571
12,094
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Benchol
Mercury
16
4 / 4 / 1
9,631
602
6,547
12,471
5,447
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Baron Samedi
ImDaGappie
Baron Samedi
13
3 / 5 / 3
7,785
487
7,141
13,011
11,197
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Morgan Le Fay
SG Lerly
Morgan Le Fay
15
0 / 2 / 2
8,553
535
10,264
12,105
4,886
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Janus
14
1 / 1 / 1
8,452
528
5,934
8,419
2,694
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Danzaburou
silentlegend08
Danzaburou
12
1 / 6 / 5
7,362
460
9,793
14,255
5,560
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
21
17
Kills
9
9
Deaths
18
18
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Mercury
Benchol
Mercury
4
4
1
1.13
W
Aphrodite
Eazy Mike Geezy
Aphrodite
1
0
10
6
L
Baron Samedi
ImDaGappie
Baron Samedi
3
5
3
0.9
W
Cupid
Itatchi05
Cupid
9
4
1
2.38
W
3
0
3
4.5
L
Morgan Le Fay
SG Lerly
Morgan Le Fay
0
2
2
0.5
W
Awilix
3
3
3
1.5
W
Achilles
1
2
1
0.75
L
Janus
1
1
1
1.5
L
Danzaburou
silentlegend08
Danzaburou
1
6
5
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,398
Damage
39,679
63,684
Taken
60,261
42,650
Mitigated
29,784
29,354
Healing
11,362
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
Benchol
Mercury
6,547
3,784
0
1,082
12,471
5,447
0
1,127
11,296
0
104,096
W
Aphrodite
Eazy Mike Geezy
Aphrodite
4,376
907
4,163
7,028
12,521
11,503
389
4,793
7,593
31,742
0
L
Baron Samedi
ImDaGappie
Baron Samedi
7,141
1,270
988
4,002
13,011
11,197
116
3,413
9,550
27,430
0
W
Cupid
Itatchi05
Cupid
13,206
7,894
257
5,474
15,739
7,486
780
3,761
11,919
0
67,182
W
13,329
777
3,375
7,372
10,652
5,387
832
6,011
4,510
77,146
0
L
Morgan Le Fay
SG Lerly
Morgan Le Fay
10,264
236
0
1,092
12,105
4,886
0
8,846
3,259
80,992
0
W
Awilix
8,807
3,088
0
949
13,201
6,180
0
3,270
9,892
0
66,812
W
Achilles
5,680
704
0
736
11,571
12,094
30
5,140
6,431
0
34,735
L
Janus
5,934
1,208
0
600
8,419
2,694
0
939
6,746
64,249
0
L
Danzaburou
silentlegend08
Danzaburou
9,793
3,730
340
3,258
14,255
5,560
122
3,380
10,875
0
48,580

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,333
Gold Earned
41,783
399
Minions Killed
506
0
Camps Cleared
0
1,613,794
Distance Traveled
1,519,704
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
9,631
602
151
9
0
358,979
4
W
Aphrodite
8,789
549
37
2
0
315,045
2
L
Baron Samedi
7,785
487
47
3
0
243,024
0
W
Cupid
9,063
566
100
6
0
282,271
0
W
Hel
8,841
553
133
8
0
361,740
6
L
Morgan Le Fay
8,553
535
131
8
0
325,658
2
W
Awilix
8,233
515
84
5
0
351,151
1
W
Achilles
7,407
463
45
3
0
303,587
0
L
Janus
8,452
528
126
8
0
320,912
1
L
Danzaburou
7,362
460
51
3
0
271,131
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role