Player Matchup

Anubis
Anubis
DemonicMisery
Anubis
Level 127
God Stats
20W - 11L
1,642 SR
Queue Stats
274W - 244L
1,528 Elo+
Solo
Cerberus
Cerberus
kmsedu7
Cerberus
Level 129
God Stats
14W - 15L
1,305 SR
Queue Stats
594W - 574L
1,432 Elo+
Solo
Charybdis
Charybdis
q_Draugr_p
Charybdis
Level 80
God Stats
1W - 0L
1,500 SR
Queue Stats
209W - 183L
1,451 Elo+
Solo
Da Ji
Da Ji
starlingfan
Da Ji
Level 152
God Stats
6W - 1L
1,665 SR
Queue Stats
50W - 37L
1,520 Elo+
Solo
Mulan
Mulan
yoSubby
Mulan
Level 127
God Stats
37W - 30L
1,596 SR
Queue Stats
1,211W - 1,061L
1,586 Elo+
Solo
Team Averages
Level 123
1,542 SR
1,504 Elo+

VS

Team Averages
Level 91
1,561 SR
1,573 Elo+
Nike
Nike
 
Nike
Level 53
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
 
Neith
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
YKTVBallOut
Da Ji
Level 49
God Stats
3W - 1L
1,805 SR
Queue Stats
139W - 134L
1,548 Elo+
Solo
Scylla
Scylla
aronitsu
Scylla
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 1L
1,790 Elo+
Solo
Achilles
Achilles
theThundergogo
Achilles
Level 117
God Stats
0W - 2L
1,500 SR
Queue Stats
257W - 261L
1,526 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 2 / 1
8,464
651
10,084
9,895
5,248
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cerberus
kmsedu7
Cerberus
10
1 / 1 / 2
6,827
525
4,582
10,884
7,793
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Charybdis
q_Draugr_p
Charybdis
11
0 / 2 / 1
6,271
482
4,354
9,421
3,534
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

13
2 / 0 / 3
7,525
579
6,372
11,738
5,264
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mace

Mace

+10
Physical Power

Mulan
yoSubby
Mulan
14
4 / 1 / 0
8,337
641
7,415
11,258
8,485
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
9
2 / 1 / 0
6,312
486
4,883
10,605
7,794
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Neith
 
Neith
11
2 / 2 / 1
6,081
468
9,002
9,132
3,065
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
1 / 2 / 0
6,221
479
3,384
11,079
4,688
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Scylla
aronitsu
Scylla
12
1 / 4 / 1
6,407
493
4,581
9,990
2,671
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Achilles
11
0 / 4 / 1
6,415
493
6,646
11,355
9,481
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
9
13
Kills
6
6
Deaths
13
7
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Nike
 
Nike
2
1
0
2
L
Neith
 
Neith
2
2
1
1.25
W
6
2
1
3.25
L
1
2
0
0.5
L
Scylla
aronitsu
Scylla
1
4
1
0.38
W
Cerberus
kmsedu7
Cerberus
1
1
2
2
W
Charybdis
q_Draugr_p
Charybdis
0
2
1
0.25
W
2
0
3
3.5
L
Achilles
0
4
1
0.13
W
Mulan
yoSubby
Mulan
4
1
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,807
Damage
28,496
53,196
Taken
52,161
30,324
Mitigated
27,699
29,037
Healing
12,945
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nike
 
Nike
4,883
409
0
2,015
10,605
7,794
0
3,348
7,257
0
33,084
L
Neith
 
Neith
9,002
3,742
123
4,234
9,132
3,065
0
1,677
7,455
0
41,982
W
10,084
902
0
5,228
9,895
5,248
622
4,035
5,860
63,232
0
L
3,384
712
0
2,233
11,079
4,688
0
2,880
8,199
0
42,059
L
Scylla
aronitsu
Scylla
4,581
834
0
1,850
9,990
2,671
0
6,761
3,229
43,032
0
W
Cerberus
kmsedu7
Cerberus
4,582
419
1,508
5,301
10,884
7,793
0
468
10,416
27,170
0
W
Charybdis
q_Draugr_p
Charybdis
4,354
3,226
0
3,303
9,421
3,534
0
0
9,421
0
48,991
W
6,372
1,786
0
5,910
11,738
5,264
0
78
11,660
0
60,140
L
Achilles
6,646
1,789
0
2,490
11,355
9,481
0
0
10,456
0
46,448
W
Mulan
yoSubby
Mulan
7,415
2,328
0
7,787
11,258
8,485
0
0
11,258
0
68,038

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,424
Gold Earned
31,436
504
Minions Killed
333
0
Camps Cleared
0
1,244,225
Distance Traveled
1,216,893
3
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
6,312
486
51
4
0
249,079
4
L
Neith
6,081
468
62
5
0
235,499
3
W
Anubis
8,464
651
111
9
0
220,860
0
L
Da Ji
6,221
479
65
5
0
262,687
0
L
Scylla
6,407
493
69
5
0
227,094
3
W
Cerberus
6,827
525
76
6
0
248,971
1
W
Charybdis
6,271
482
90
7
0
219,284
0
W
Da Ji
7,525
579
103
8
0
316,124
0
L
Achilles
6,415
493
86
7
0
242,534
2
W
Mulan
8,337
641
124
10
0
238,986
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role