Player Matchup

Hun Batz
Hun Batz
 
Hun Batz
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
CSxPS
Sun Wukong
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,268 Elo+
Solo
Jormungandr
Jormungandr
Horrorl
Jormungandr
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 9L
1,352 Elo+
Party 1
Poseidon
Poseidon
IblisMuRaT
Poseidon
Level 7
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Ishtar
Ishtar
LonelySoldierSs
Ishtar
Level 17
God Stats
5W - 7L
1,463 SR
Queue Stats
27W - 41L
1,281 Elo+
Party 1
Team Averages
Level 39
1,493 SR
1,380 Elo+

VS

Team Averages
Level 61
1,561 SR
1,528 Elo+
Mercury
Mercury
DiosANO
Mercury
Level 88
God Stats
2W - 1L
1,280 SR
Queue Stats
16W - 15L
1,459 Elo+
Party 2
Nu Wa
Nu Wa
Iris__paton
Nu Wa
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,718 Elo+
Party 2
Nike
Nike
VKCjjekiller
Nike
Level 14
God Stats
2W - 2L
1,586 SR
Queue Stats
9W - 9L
1,467 Elo+
Party 2
Bellona
Bellona
bypaton
Bellona
Level 51
God Stats
1W - 1L
1,522 SR
Queue Stats
10W - 11L
1,510 Elo+
Party 2
Artemis
Artemis
jjelkiller
Artemis
Level 88
God Stats
1W - 0L
1,917 SR
Queue Stats
23W - 21L
1,485 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
10
1 / 3 / 0
5,358
536
1,388
8,887
3,183
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Mace

Mace

+10
Physical Power

Sun Wukong
CSxPS
Sun Wukong
6
1 / 2 / 0
4,412
441
824
4,568
2,470
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Jormungandr
Horrorl
Jormungandr
6
0 / 2 / 1
4,448
445
2,599
7,270
5,195
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Poseidon
IblisMuRaT
Poseidon
8
0 / 8 / 1
4,505
451
2,504
7,708
2,233
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

7
0 / 5 / 1
4,411
441
2,821
8,443
2,468
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
DiosANO
Mercury
10
4 / 1 / 6
6,529
653
3,809
5,425
1,816
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

12
7 / 0 / 4
7,518
752
6,369
5,208
1,820
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
2 / 2 / 4
6,054
605
4,902
7,230
3,630
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bellona
bypaton
Bellona
11
2 / 2 / 3
6,486
649
3,770
5,858
5,849
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Breastplate

Breastplate

+20
Physical Protection

Artemis
jjelkiller
Artemis
9
4 / 0 / 4
5,895
590
7,040
5,268
1,824
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
40
2
Kills
19
20
Deaths
5
3
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
 
Hun Batz
1
3
0
0.33
L
Sun Wukong
CSxPS
Sun Wukong
1
2
0
0.5
W
Mercury
DiosANO
Mercury
4
1
6
7
L
Jormungandr
Horrorl
Jormungandr
0
2
1
0.25
L
Poseidon
IblisMuRaT
Poseidon
0
8
1
0.06
W
7
0
4
9
L
0
5
1
0.1
W
2
2
4
2
W
Bellona
bypaton
Bellona
2
2
3
1.75
W
Artemis
jjelkiller
Artemis
4
0
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,136
Damage
25,890
36,876
Taken
28,989
15,549
Mitigated
14,939
5,809
Healing
4,927
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
 
Hun Batz
1,388
127
0
3,047
8,887
3,183
0
2,358
6,441
0
32,908
L
Sun Wukong
CSxPS
Sun Wukong
824
47
0
412
4,568
2,470
0
349
3,909
169
11,382
W
Mercury
DiosANO
Mercury
3,809
919
0
448
5,425
1,816
1,378
384
5,041
0
37,426
L
Jormungandr
Horrorl
Jormungandr
2,599
10
0
864
7,270
5,195
0
295
6,975
12,253
0
L
Poseidon
IblisMuRaT
Poseidon
2,504
580
0
250
7,708
2,233
0
2,968
4,698
27,689
0
W
6,369
1,214
0
599
5,208
1,820
294
2,334
2,874
51,164
0
L
2,821
1,401
0
1,236
8,443
2,468
0
399
8,044
0
19,250
W
4,902
752
111
1,672
7,230
3,630
138
1,021
6,209
0
21,978
W
Bellona
bypaton
Bellona
3,770
846
0
521
5,858
5,849
398
189
5,491
0
39,663
W
Artemis
jjelkiller
Artemis
7,040
2,913
0
1,576
5,268
1,824
294
1,249
4,019
0
33,059

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,134
Gold Earned
32,482
168
Minions Killed
316
0
Camps Cleared
0
929,358
Distance Traveled
1,037,854
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
5,358
536
72
7
0
199,638
0
L
Sun Wukong
4,412
441
14
1
0
192,318
0
W
Mercury
6,529
653
65
7
0
242,901
0
L
Jormungandr
4,448
445
18
2
0
173,500
4
L
Poseidon
4,505
451
36
4
0
170,360
0
W
Nu Wa
7,518
752
79
8
0
194,685
0
L
Ishtar
4,411
441
28
3
0
193,542
0
W
Nike
6,054
605
33
3
0
200,294
1
W
Bellona
6,486
649
80
8
0
216,661
0
W
Artemis
5,895
590
59
6
0
183,313
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role