Player Matchup

Vulcan
Vulcan
EkoRellzXVI
Vulcan
Level 80
God Stats
32W - 30L
1,924 SR
Queue Stats
521W - 524L
1,511 Elo+
Solo
Bacchus
Bacchus
Nobonobo2001
Bacchus
Level 39
God Stats
5W - 4L
1,500 SR
Queue Stats
188W - 188L
1,349 Elo+
Solo
Izanami
Izanami
Syhkiio
Izanami
Level 37
God Stats
4W - 5L
1,384 SR
Queue Stats
88W - 84L
1,443 Elo+
Solo
Team Averages
Level 52
1,603 SR
1,434 Elo+

VS

Team Averages
Level 53
1,504 SR
1,504 Elo+
Ra
Ra
Pulverizer2140
Ra
Level 24
God Stats
7W - 11L
1,490 SR
Queue Stats
26W - 25L
1,508 Elo+
Party 1
Thor
Thor
XxCapAloT
Thor
Level 86
God Stats
15W - 15L
1,545 SR
Queue Stats
54W - 49L
1,554 Elo+
Party 1
Atlas
Atlas
kingsoal_
Atlas
Level 49
God Stats
28W - 30L
1,478 SR
Queue Stats
206W - 204L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
15
3 / 4 / 5
10,060
719
11,112
8,204
3,336
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bacchus
Nobonobo2001
Bacchus
16
2 / 1 / 7
10,584
756
8,956
16,174
20,362
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Izanami
Syhkiio
Izanami
16
5 / 0 / 5
10,607
758
11,512
13,915
4,767
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 3 / 0
9,777
698
6,889
11,109
5,968
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Thor
14
3 / 6 / 0
9,520
680
14,664
14,630
6,575
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Atlas
kingsoal_
Atlas
13
0 / 1 / 4
9,654
690
8,448
14,607
8,906
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
9
10
Kills
5
5
Deaths
10
17
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Vulcan
3
4
5
1.38
W
Bacchus
Nobonobo2001
Bacchus
2
1
7
5.5
L
2
3
0
0.67
W
Izanami
Syhkiio
Izanami
5
0
5
7.5
L
Thor
3
6
0
0.5
L
Atlas
kingsoal_
Atlas
0
1
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,580
Damage
30,001
38,293
Taken
40,346
28,465
Mitigated
21,449
6,712
Healing
15,232
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
11,112
3,314
0
602
8,204
3,336
610
2,527
5,628
39,266
0
W
Bacchus
Nobonobo2001
Bacchus
8,956
1,415
0
3,980
16,174
20,362
350
7,771
8,238
24,535
0
L
6,889
865
6,546
4,453
11,109
5,968
360
6,519
4,521
50,234
0
W
Izanami
Syhkiio
Izanami
11,512
6,080
0
2,130
13,915
4,767
2,422
4,786
9,069
0
54,829
L
Thor
14,664
2,363
0
322
14,630
6,575
0
6,865
7,698
0
37,254
L
Atlas
kingsoal_
Atlas
8,448
3,501
58
3,853
14,607
8,906
468
6,463
8,038
20,855
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,251
Gold Earned
28,951
152
Minions Killed
164
0
Camps Cleared
0
796,847
Distance Traveled
688,461
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
10,060
719
53
4
0
253,981
0
W
Bacchus
10,584
756
22
2
0
281,279
0
L
Ra
9,777
698
84
6
0
256,357
0
W
Izanami
10,607
758
77
6
0
261,587
3
L
Thor
9,520
680
48
3
0
225,566
0
L
Atlas
9,654
690
32
2
0
206,538
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role