Player Matchup

Poseidon
Poseidon
Cackalin
Poseidon
Level 45
God Stats
9W - 7L
1,500 SR
Queue Stats
110W - 113L
1,398 Elo+
Party 1
Sol
Sol
Goldron
Sol
Level 103
God Stats
0W - 5L
1,121 SR
Queue Stats
177W - 179L
1,396 Elo+
Solo
Sylvanus
Sylvanus
RYOOHAN
Sylvanus
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 68L
1,352 Elo+
Solo
Hel
Hel
chiliboy78
Hel
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
156W - 161L
1,420 Elo+
Party 1
Osiris
Osiris
fRks13
Osiris
Level 39
God Stats
0W - 2L
1,500 SR
Queue Stats
18W - 22L
1,410 Elo+
Party 1
Team Averages
Level 72
1,424 SR
1,395 Elo+

VS

Team Averages
Level 66
1,342 SR
1,363 Elo+
Janus
Janus
Asasinoob
Janus
Level 68
God Stats
4W - 3L
1,500 SR
Queue Stats
446W - 413L
1,458 Elo+
Party 2
Gilgamesh
Gilgamesh
Joscrugar
Gilgamesh
Level 78
God Stats
1W - 2L
1,506 SR
Queue Stats
29W - 36L
1,417 Elo+
Solo
Ishtar
Ishtar
Miriarim
Ishtar
Level 64
God Stats
11W - 14L
1,132 SR
Queue Stats
75W - 68L
1,216 Elo+
Party 2
Sun Wukong
Sun Wukong
covachito
Sun Wukong
Level 60
God Stats
4W - 5L
1,074 SR
Queue Stats
82W - 101L
1,357 Elo+
Solo
Geb
Geb
santorini7
Geb
Level 61
God Stats
5W - 4L
1,500 SR
Queue Stats
466W - 452L
1,368 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Cackalin
Poseidon
10
1 / 4 / 3
5,538
503
2,800
7,447
2,718
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sol
10
4 / 2 / 0
5,610
510
4,924
4,772
1,384
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sylvanus
RYOOHAN
Sylvanus
7
0 / 2 / 4
4,572
416
1,652
9,142
4,320
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

9
1 / 4 / 5
5,540
504
3,144
6,683
2,138
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Osiris
fRks13
Osiris
9
4 / 2 / 1
5,647
513
5,276
10,781
12,260
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Asasinoob
Janus
12
5 / 0 / 2
7,057
642
7,993
3,396
1,293
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gilgamesh
Joscrugar
Gilgamesh
9
1 / 2 / 2
5,725
520
2,225
10,901
4,752
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ishtar
Miriarim
Ishtar
10
4 / 2 / 1
6,171
561
4,917
6,461
2,474
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Sun Wukong
covachito
Sun Wukong
9
3 / 5 / 1
5,883
535
6,871
11,085
5,816
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

9
1 / 2 / 4
6,335
576
2,333
7,607
6,075
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
24
10
Kills
14
14
Deaths
11
13
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Janus
Asasinoob
Janus
5
0
2
6
L
Poseidon
Cackalin
Poseidon
1
4
3
0.63
L
Sol
4
2
0
2
W
Gilgamesh
Joscrugar
Gilgamesh
1
2
2
1
W
Ishtar
Miriarim
Ishtar
4
2
1
2.25
L
Sylvanus
RYOOHAN
Sylvanus
0
2
4
1
L
1
4
5
0.88
W
Sun Wukong
covachito
Sun Wukong
3
5
1
0.7
L
Osiris
fRks13
Osiris
4
2
1
2.25
W
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,796
Damage
24,339
38,825
Taken
39,450
22,820
Mitigated
20,410
8,523
Healing
8,087
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
Asasinoob
Janus
7,993
134
0
1,287
3,396
1,293
293
2,127
1,269
49,597
0
L
Poseidon
Cackalin
Poseidon
2,800
598
0
250
7,447
2,718
0
3,690
3,517
35,154
0
L
Sol
4,924
1,679
0
1,594
4,772
1,384
0
779
3,993
29,272
0
W
Gilgamesh
Joscrugar
Gilgamesh
2,225
610
0
1,155
10,901
4,752
0
1,746
9,155
0
36,221
W
Ishtar
Miriarim
Ishtar
4,917
3,043
0
2,889
6,461
2,474
1,394
3,541
2,920
0
38,994
L
Sylvanus
RYOOHAN
Sylvanus
1,652
764
288
836
9,142
4,320
0
3,402
5,486
13,966
0
L
3,144
450
902
2,351
6,683
2,138
0
1,238
5,395
24,735
0
W
Sun Wukong
covachito
Sun Wukong
6,871
1,864
0
1,727
11,085
5,816
0
1,082
10,003
0
34,096
L
Osiris
fRks13
Osiris
5,276
2,431
0
2,302
10,781
12,260
0
673
10,108
0
25,142
W
2,333
231
0
1,029
7,607
6,075
0
4,024
3,583
13,784
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,907
Gold Earned
31,171
223
Minions Killed
257
0
Camps Cleared
0
1,006,678
Distance Traveled
1,046,884
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
7,057
642
79
7
0
205,277
0
L
Poseidon
5,538
503
63
6
0
223,339
0
L
Sol
5,610
510
41
4
0
199,465
4
W
Gilgamesh
5,725
520
55
5
0
219,535
0
W
Ishtar
6,171
561
62
6
0
180,505
0
L
Sylvanus
4,572
416
32
3
0
181,224
0
L
Hel
5,540
504
46
4
0
201,615
0
W
Sun Wukong
5,883
535
52
5
0
218,953
0
L
Osiris
5,647
513
41
4
0
201,035
2
W
Geb
6,335
576
9
1
0
222,614
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role