Player Matchup

Bacchus
Bacchus
ArmyKnightJD
Bacchus
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 15L
1,585 Elo+
Party 3
Zhong Kui
Zhong Kui
ChildrenBeware
Zhong Kui
Level 102
God Stats
2W - 2L
1,831 SR
Queue Stats
115W - 55L
1,691 Elo+
Party 2
Nox
Nox
Papa Sundew
Nox
Level 148
God Stats
1W - 3L
1,500 SR
Queue Stats
247W - 238L
1,572 Elo+
Party 3
Nemesis
Nemesis
moonmqn
Nemesis
Level 115
God Stats
1W - 2L
1,500 SR
Queue Stats
109W - 50L
1,662 Elo+
Party 2
Terra
Terra
uchihaGXD
Terra
Level 159
God Stats
0W - 4L
1,285 SR
Queue Stats
124W - 121L
1,558 Elo+
Solo
Team Averages
Level 123
1,523 SR
1,614 Elo+

VS

Team Averages
Level 143
1,519 SR
1,523 Elo+
Morgan Le Fay
Morgan Le Fay
J-_-Robalino-_-F
Morgan Le Fay
Level 158
God Stats
2W - 1L
1,820 SR
Queue Stats
64W - 72L
1,538 Elo+
Party 1
Charybdis
Charybdis
LuZicul
Charybdis
Level 129
God Stats
3W - 1L
1,271 SR
Queue Stats
187W - 210L
1,412 Elo+
Solo
Bastet
Bastet
NotKiran
Bastet
Level 116
God Stats
2W - 0L
1,500 SR
Queue Stats
148W - 130L
1,551 Elo+
Solo
Sylvanus
Sylvanus
Wolfyrou
Sylvanus
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
85W - 79L
1,560 Elo+
Solo
Janus
Janus
giovannijim221
Janus
Level 156
God Stats
3W - 0L
1,504 SR
Queue Stats
68W - 69L
1,552 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
ArmyKnightJD
Bacchus
17
0 / 5 / 9
12,335
587
6,852
19,865
27,877
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Zhong Kui
ChildrenBeware
Zhong Kui
20
7 / 7 / 6
13,519
644
37,919
27,439
25,587
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
3 / 3 / 7
14,033
668
8,925
20,978
13,241
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
moonmqn
Nemesis
19
1 / 5 / 10
12,005
572
19,047
20,651
13,185
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Terra
uchihaGXD
Terra
19
2 / 3 / 5
12,787
609
11,980
28,238
27,361
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
J-_-Robalino-_-F
Morgan Le Fay
20
4 / 3 / 17
13,733
654
29,146
17,871
11,604
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charybdis
LuZicul
Charybdis
20
4 / 3 / 17
14,017
667
18,673
22,971
13,950
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bastet
NotKiran
Bastet
20
6 / 4 / 15
13,796
657
22,761
20,320
11,152
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sylvanus
Wolfyrou
Sylvanus
20
2 / 1 / 18
14,635
697
8,377
22,500
34,220
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

20
7 / 2 / 13
14,650
698
19,917
18,048
11,597
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
103
13
Kills
23
23
Deaths
13
37
Assists
80
Player
Kills
Deaths
Assists
KDA
L
Bacchus
ArmyKnightJD
Bacchus
0
5
9
0.9
L
Zhong Kui
ChildrenBeware
Zhong Kui
7
7
6
1.43
W
Morgan Le Fay
J-_-Robalino-_-F
Morgan Le Fay
4
3
17
4.17
W
Charybdis
LuZicul
Charybdis
4
3
17
4.17
W
Bastet
NotKiran
Bastet
6
4
15
3.38
L
3
3
7
2.17
W
Sylvanus
Wolfyrou
Sylvanus
2
1
18
11
W
7
2
13
6.75
L
Nemesis
moonmqn
Nemesis
1
5
10
1.2
L
Terra
uchihaGXD
Terra
2
3
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,723
Damage
98,874
117,171
Taken
101,710
107,251
Mitigated
82,523
50,715
Healing
58,704
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
ArmyKnightJD
Bacchus
6,852
584
77
2,256
19,865
27,877
0
7,176
12,689
10,965
0
L
Zhong Kui
ChildrenBeware
Zhong Kui
37,919
4,235
619
7,986
27,439
25,587
3,311
14,259
13,180
63,441
0
W
Morgan Le Fay
J-_-Robalino-_-F
Morgan Le Fay
29,146
1,826
3,474
3,158
17,871
11,604
791
11,822
5,790
56,493
0
W
Charybdis
LuZicul
Charybdis
18,673
9,571
1,056
4,961
22,971
13,950
4,692
12,633
9,958
0
61,058
W
Bastet
NotKiran
Bastet
22,761
4,606
4,496
4,778
20,320
11,152
1,105
11,180
8,562
0
33,766
L
8,925
404
1,895
4,257
20,978
13,241
1,241
10,938
10,040
64,673
0
W
Sylvanus
Wolfyrou
Sylvanus
8,377
1,682
22,417
11,536
22,500
34,220
616
15,036
7,348
20,690
0
W
19,917
642
1,147
1,681
18,048
11,597
1,345
15,005
2,893
52,458
0
L
Nemesis
moonmqn
Nemesis
19,047
7,124
616
5,776
20,651
13,185
763
9,650
11,001
0
23,724
L
Terra
uchihaGXD
Terra
11,980
854
15,170
12,063
28,238
27,361
270
15,417
12,821
24,412
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,679
Gold Earned
70,831
278
Minions Killed
251
0
Camps Cleared
0
1,747,018
Distance Traveled
1,984,355
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
12,335
587
10
0
0
362,171
0
L
Zhong Kui
13,519
644
73
3
0
280,407
0
W
Morgan Le Fay
13,733
654
40
2
0
411,581
0
W
Charybdis
14,017
667
84
4
0
360,857
0
W
Bastet
13,796
657
32
2
0
431,347
0
L
Nox
14,033
668
143
7
0
335,372
0
W
Sylvanus
14,635
697
21
1
0
376,160
0
W
Janus
14,650
698
74
4
0
404,410
0
L
Nemesis
12,005
572
24
1
0
366,967
0
L
Terra
12,787
609
28
1
0
402,101
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role