Player Matchup

Ah Puch
Ah Puch
Gongoh
Ah Puch
Level 155
God Stats
3W - 4L
1,306 SR
Queue Stats
127W - 113L
1,525 Elo+
Party 1
Kukulkan
Kukulkan
Hey Its Emmm
Kukulkan
Level 145
God Stats
8W - 6L
1,567 SR
Queue Stats
148W - 149L
1,489 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Hey its Fif
Morgan Le Fay
Level 99
God Stats
1W - 0L
1,451 SR
Queue Stats
25W - 32L
1,426 Elo+
Party 1
Medusa
Medusa
PiggyGenie
Medusa
Level 156
God Stats
5W - 1L
1,529 SR
Queue Stats
160W - 159L
1,482 Elo+
Party 1
Discordia
Discordia
kidaliye
Discordia
Level 144
God Stats
4W - 2L
1,898 SR
Queue Stats
159W - 126L
1,599 Elo+
Party 1
Team Averages
Level 140
1,550 SR
1,504 Elo+

VS

Team Averages
Level 87
1,646 SR
1,603 Elo+
Ymir
Ymir
DJQUADS
Ymir
Level 114
God Stats
7W - 6L
1,551 SR
Queue Stats
444W - 430L
1,568 Elo+
Solo
Freya
Freya
DatPeach3432
Freya
Level 46
God Stats
1W - 1L
1,715 SR
Queue Stats
54W - 56L
1,498 Elo+
Party 2
Tsukuyomi
Tsukuyomi
cmoney503
Tsukuyomi
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 32L
1,693 Elo+
Solo
Thor
Thor
rarito1006
Thor
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
37W - 27L
1,675 Elo+
Solo
Bacchus
Bacchus
xFreyjaChanx
Bacchus
Level 117
God Stats
6W - 1L
1,964 SR
Queue Stats
608W - 611L
1,579 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Gongoh
Ah Puch
17
4 / 3 / 20
10,355
941
17,220
12,105
5,441
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Kukulkan
Hey Its Emmm
Kukulkan
17
8 / 2 / 15
10,557
960
10,133
6,431
3,001
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Morgan Le Fay
Hey its Fif
Morgan Le Fay
14
3 / 6 / 11
8,674
789
6,276
10,247
4,645
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Medusa
PiggyGenie
Medusa
16
12 / 4 / 13
10,695
972
12,476
10,579
4,492
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Discordia
kidaliye
Discordia
17
4 / 2 / 21
9,719
884
10,454
9,357
3,851
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
DJQUADS
Ymir
14
5 / 6 / 7
8,961
815
9,422
16,187
20,550
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

15
3 / 6 / 13
9,193
836
8,843
13,712
7,489
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tsukuyomi
cmoney503
Tsukuyomi
14
2 / 7 / 4
8,024
729
5,161
13,560
7,328
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

16
5 / 5 / 7
8,787
799
7,588
10,098
5,131
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Bacchus
xFreyjaChanx
Bacchus
15
1 / 7 / 9
8,232
748
9,332
15,895
23,601
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
56
31
Kills
16
17
Deaths
31
80
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Ymir
DJQUADS
Ymir
5
6
7
1.42
L
3
6
13
1.58
W
Ah Puch
Gongoh
Ah Puch
4
3
20
4.67
W
Kukulkan
Hey Its Emmm
Kukulkan
8
2
15
7.75
W
Morgan Le Fay
Hey its Fif
Morgan Le Fay
3
6
11
1.42
W
Medusa
PiggyGenie
Medusa
12
4
13
4.63
L
Tsukuyomi
cmoney503
Tsukuyomi
2
7
4
0.57
W
Discordia
kidaliye
Discordia
4
2
21
7.25
L
5
5
7
1.7
L
Bacchus
xFreyjaChanx
Bacchus
1
7
9
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,559
Damage
40,346
48,719
Taken
69,452
21,430
Mitigated
64,099
14,997
Healing
12,851
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
DJQUADS
Ymir
9,422
1,925
994
2,018
16,187
20,550
0
8,645
7,112
13,976
0
L
8,843
1,920
242
3,342
13,712
7,489
337
9,040
4,452
16,245
0
W
Ah Puch
Gongoh
Ah Puch
17,220
438
574
5,155
12,105
5,441
1,265
6,905
5,025
36,035
0
W
Kukulkan
Hey Its Emmm
Kukulkan
10,133
734
680
1,204
6,431
3,001
1,671
3,949
2,400
22,453
0
W
Morgan Le Fay
Hey its Fif
Morgan Le Fay
6,276
877
480
1,285
10,247
4,645
892
7,209
2,907
9,242
0
W
Medusa
PiggyGenie
Medusa
12,476
4,715
1,358
1,326
10,579
4,492
1,786
4,049
6,341
0
16,341
L
Tsukuyomi
cmoney503
Tsukuyomi
5,161
824
0
1,664
13,560
7,328
0
9,335
3,987
0
11,387
W
Discordia
kidaliye
Discordia
10,454
1,292
1,285
1,650
9,357
3,851
1,560
4,728
4,449
20,897
0
L
7,588
244
790
1,145
10,098
5,131
1,040
6,578
3,490
0
19,292
L
Bacchus
xFreyjaChanx
Bacchus
9,332
513
677
1,979
15,895
23,601
153
9,054
6,328
16,571
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,000
Gold Earned
43,197
130
Minions Killed
87
0
Camps Cleared
0
1,004,943
Distance Traveled
876,821
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
8,961
815
9
1
0
156,738
0
L
Freya
9,193
836
27
2
0
177,779
0
W
Ah Puch
10,355
941
41
4
0
191,317
0
W
Kukulkan
10,557
960
43
4
0
199,906
0
W
Morgan Le Fay
8,674
789
6
1
0
174,560
0
W
Medusa
10,695
972
17
2
0
213,639
0
L
Tsukuyomi
8,024
729
12
1
0
183,543
0
W
Discordia
9,719
884
23
2
0
225,521
0
L
Thor
8,787
799
26
2
0
177,696
0
L
Bacchus
8,232
748
13
1
0
181,065
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role