Player Matchup

Odin
Odin
Silver III
Brick_Bazooka_69
Odin
Silver III
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
615W - 754L
1,098 MMR
Party 1
Janus
Janus
Silver III
KingReaper3590
Janus
Silver III
Level 131
God Stats
1W - 3L
1,242 SR
Queue Stats
322W - 401L
999 MMR
Party 1
Cernunnos
Cernunnos
Silver V
imortalwambat
Cernunnos
Silver V
Level 110
God Stats
106W - 105L
1,497 SR
Queue Stats
468W - 596L
808 MMR
Party 1
Team Averages
Silver IV
Silver IV
Average Tier
Level 132
1,413 SR
968 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 101
1,355 SR
734 MMR
Loki
Loki
Silver V
P4pperz
Loki
Silver V
Level 62
God Stats
6W - 6L
1,251 SR
Queue Stats
30W - 50L
805 MMR
Solo
Merlin
Merlin
Bronze I
ShadowSpeedy
Merlin
Bronze I
Level 146
God Stats
48W - 52L
1,458 SR
Queue Stats
598W - 683L
712 MMR
Solo
Maui
Maui
Bronze IV
killerkoo1aid
Maui
Bronze IV
Level 96
God Stats
5W - 15L
1,355 SR
Queue Stats
20W - 41L
685 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 8 / 1
9,125
608
6,842
22,232
24,317
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

16
3 / 10 / 1
11,177
745
13,021
14,481
6,143
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cernunnos
imortalwambat
Cernunnos
13
0 / 12 / 3
9,091
606
9,568
20,130
8,646
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bans
Ao KuangCupidAtlasNe ZhaShiva

VS

Bans
SurtrBacchusPersephoneKumbhakarnaChiron
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
P4pperz
Loki
18
15 / 3 / 8
12,821
855
17,163
12,608
5,105
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
18
8 / 1 / 17
12,379
825
22,472
12,830
5,061
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
7 / 0 / 21
12,972
865
7,041
16,513
21,458
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
76
4
Kills
30
30
Deaths
4
5
Assists
46
Player
Kills
Deaths
Assists
KDA
L
1
8
1
0.19
L
3
10
1
0.35
W
Loki
P4pperz
Loki
15
3
8
6.33
W
Merlin
8
1
17
16.5
L
Cernunnos
imortalwambat
Cernunnos
0
12
3
0.13
W
7
0
21
17.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,431
Damage
46,676
56,843
Taken
41,951
39,106
Mitigated
31,624
4,680
Healing
10,546
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,842
1,443
353
1,100
22,232
24,317
0
9,482
12,750
0
19,400
L
13,021
1,110
485
408
14,481
6,143
335
6,569
7,912
43,917
0
W
Loki
P4pperz
Loki
17,163
5,794
0
2,556
12,608
5,105
304
4,295
8,200
0
46,953
W
Merlin
22,472
1,555
677
2,464
12,830
5,061
1,870
3,831
8,683
82,452
0
L
Cernunnos
imortalwambat
Cernunnos
9,568
6,138
408
1,926
20,130
8,646
1,129
13,540
6,590
0
29,356
W
7,041
1,647
254
4,595
16,513
21,458
555
4,905
10,853
17,913
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,393
Gold Earned
38,172
147
Minions Killed
191
0
Camps Cleared
0
657,923
Distance Traveled
825,796
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
9,125
608
22
1
0
244,345
0
L
Janus
11,177
745
84
6
0
205,133
0
W
Loki
12,821
855
66
4
0
300,664
0
W
Merlin
12,379
825
110
7
0
270,297
0
L
Cernunnos
9,091
606
41
3
0
208,445
0
W
Maui
12,972
865
15
1
0
254,835
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role