Player Matchup

Baron Samedi
Baron Samedi
Arvaldar
Baron Samedi
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 35L
1,565 Elo+
Solo
Mulan
Mulan
ByteCraft
Mulan
Level 105
God Stats
16W - 9L
1,746 SR
Queue Stats
221W - 181L
1,466 Elo+
Party 1
Fafnir
Fafnir
HumanSheeps
Fafnir
Level 155
God Stats
4W - 2L
1,849 SR
Queue Stats
302W - 245L
1,544 Elo+
Party 1
Artemis
Artemis
Unspec
Artemis
Level 84
God Stats
6W - 5L
1,601 SR
Queue Stats
190W - 152L
1,521 Elo+
Party 1
Anubis
Anubis
marshmallowmike
Anubis
Level 155
God Stats
33W - 20L
1,563 SR
Queue Stats
304W - 248L
1,544 Elo+
Party 1
Team Averages
Level 121
1,652 SR
1,528 Elo+

VS

Team Averages
Level 96
1,391 SR
1,504 Elo+
Neith
Neith
 
Neith
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Eset
Eset
Dimdung
Eset
Level 76
God Stats
6W - 11L
1,259 SR
Queue Stats
196W - 197L
1,471 Elo+
Solo
Arachne
Arachne
ElectronicWhale
Arachne
Level 107
God Stats
0W - 3L
1,198 SR
Queue Stats
110W - 94L
1,582 Elo+
Solo
Hel
Hel
RekiMaro
Hel
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
76W - 74L
1,550 Elo+
Solo
Bellona
Bellona
amaterasu69420
Bellona
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,416 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Arvaldar
Baron Samedi
9
3 / 2 / 1
5,716
572
5,091
5,805
2,670
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Mulan
ByteCraft
Mulan
10
2 / 2 / 0
6,265
627
4,883
7,699
5,870
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Fafnir
8
0 / 1 / 5
5,664
566
2,969
8,788
7,896
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Artemis
Unspec
Artemis
10
1 / 1 / 1
5,757
576
3,163
5,590
1,744
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
3 / 2 / 3
6,126
613
7,156
7,096
3,419
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
7
0 / 6 / 0
4,536
454
4,143
9,445
2,990
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Eset
Dimdung
Eset
8
0 / 1 / 3
4,717
472
3,219
4,468
2,914
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

10
6 / 2 / 0
6,160
616
5,220
9,710
3,222
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

9
0 / 0 / 1
5,158
516
3,954
5,590
1,651
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

8
2 / 1 / 0
5,167
517
4,549
8,265
6,411
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
12
9
Kills
8
8
Deaths
10
10
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
0
6
0
0
W
Baron Samedi
Arvaldar
Baron Samedi
3
2
1
1.75
W
Mulan
ByteCraft
Mulan
2
2
0
1
L
Eset
Dimdung
Eset
0
1
3
1.5
L
6
2
0
3
W
Fafnir
0
1
5
2.5
L
0
0
1
0.5
W
Artemis
Unspec
Artemis
1
1
1
1.5
L
2
1
0
2
W
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,262
Damage
21,085
34,978
Taken
37,478
21,599
Mitigated
17,188
14,229
Healing
13,040
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
4,143
2,027
0
935
9,445
2,990
0
4,360
5,085
0
28,723
W
Baron Samedi
Arvaldar
Baron Samedi
5,091
467
59
1,504
5,805
2,670
0
2,170
3,635
32,715
0
W
Mulan
ByteCraft
Mulan
4,883
615
0
2,425
7,699
5,870
0
0
7,699
0
39,869
L
Eset
Dimdung
Eset
3,219
924
242
1,008
4,468
2,914
0
1,867
2,601
19,034
0
L
5,220
2,984
0
2,792
9,710
3,222
0
4,164
5,470
0
31,921
W
Fafnir
2,969
1,044
994
3,356
8,788
7,896
0
3,039
5,749
18,566
0
L
3,954
80
1,198
3,817
5,590
1,651
0
3,838
1,752
37,824
0
W
Artemis
Unspec
Artemis
3,163
1,512
0
2,042
5,590
1,744
0
552
5,038
0
36,975
L
4,549
1,910
0
3,048
8,265
6,411
0
987
6,656
0
23,739
W
7,156
925
0
3,849
7,096
3,419
171
1,412
5,684
51,372
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,528
Gold Earned
25,738
346
Minions Killed
238
0
Camps Cleared
0
991,731
Distance Traveled
904,276
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
4,536
454
44
4
0
150,050
0
W
Baron Samedi
5,716
572
64
6
0
177,437
4
W
Mulan
6,265
627
79
8
0
201,594
3
L
Eset
4,717
472
31
3
0
173,907
3
L
Arachne
6,160
616
56
6
0
217,936
1
W
Fafnir
5,664
566
25
3
0
210,525
3
L
Hel
5,158
516
67
7
0
208,667
0
W
Artemis
5,757
576
85
9
0
180,170
0
L
Bellona
5,167
517
40
4
0
153,716
0
W
Anubis
6,126
613
93
9
0
222,005
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role