Player Matchup

Horus
Horus
JoJSpeed
Horus
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 51L
1,526 Elo+
Solo
Sol
Sol
LemonPigeon
Sol
Level 108
God Stats
3W - 0L
1,713 SR
Queue Stats
70W - 68L
1,625 Elo+
Party 2
Loki
Loki
YσuWillDrinkConq
Loki
Level 154
God Stats
173W - 80L
1,500 SR
Queue Stats
253W - 168L
1,300 Elo+
Party 2
Arachne
Arachne
lildooki
Arachne
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
122W - 135L
1,487 Elo+
Solo
Agni
Agni
namechanged9323
Agni
Level 38
God Stats
1W - 4L
1,100 SR
Queue Stats
31W - 41L
1,409 Elo+
Solo
Team Averages
Level 97
1,462 SR
1,470 Elo+

VS

Team Averages
Level 87
1,573 SR
1,463 Elo+
Cernunnos
Cernunnos
Bighoghoss
Cernunnos
Level 66
God Stats
13W - 4L
1,765 SR
Queue Stats
183W - 194L
1,572 Elo+
Party 1
Ymir
Ymir
Danj68
Ymir
Level 108
God Stats
22W - 15L
1,619 SR
Queue Stats
140W - 199L
1,381 Elo+
Party 1
Surtr
Surtr
KentuckyFriedGuy
Surtr
Level 87
God Stats
7W - 11L
1,520 SR
Queue Stats
128W - 173L
1,437 Elo+
Party 1
Mercury
Mercury
Yokai13
Mercury
Level 126
God Stats
10W - 12L
1,516 SR
Queue Stats
432W - 415L
1,500 Elo+
Solo
Anubis
Anubis
mantequilla314
Anubis
Level 48
God Stats
89W - 98L
1,447 SR
Queue Stats
97W - 116L
1,427 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
JoJSpeed
Horus
5
0 / 2 / 2
3,409
682
1,413
4,584
2,235
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

7
4 / 2 / 0
4,185
837
4,174
2,940
959
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

6
2 / 2 / 0
3,837
767
2,702
3,614
996
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Arachne
lildooki
Arachne
6
0 / 1 / 1
3,646
729
1,002
4,236
1,277
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

6
0 / 2 / 0
3,700
740
1,304
3,192
741
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Bighoghoss
Cernunnos
6
4 / 2 / 1
4,353
871
3,431
3,481
1,196
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ymir
Danj68
Ymir
6
0 / 1 / 5
4,017
803
1,476
4,787
2,477
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

6
3 / 2 / 0
4,081
816
3,191
5,355
3,007
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Mercury
Yokai13
Mercury
1
0 / 0 / 0
1,005
201
0
0
0
5
2 / 1 / 1
3,627
725
1,789
1,716
683
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
16
6
Kills
9
9
Deaths
6
3
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
Bighoghoss
Cernunnos
4
2
1
2.25
L
Ymir
Danj68
Ymir
0
1
5
2.5
W
Horus
JoJSpeed
Horus
0
2
2
0.5
L
3
2
0
1.5
W
4
2
0
2
L
Mercury
Yokai13
Mercury
0
0
0
0
W
2
2
0
1
W
Arachne
lildooki
Arachne
0
1
1
0.5
L
2
1
1
2.5
W
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,595
Damage
9,887
18,566
Taken
15,339
6,208
Mitigated
7,363
4,177
Healing
4,156
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
Bighoghoss
Cernunnos
3,431
2,251
0
828
3,481
1,196
0
1,326
2,155
0
23,063
L
Ymir
Danj68
Ymir
1,476
647
0
1,246
4,787
2,477
0
2,252
2,535
9,247
0
W
Horus
JoJSpeed
Horus
1,413
871
447
1,417
4,584
2,235
0
1,044
3,540
0
7,229
L
3,191
1,741
0
1,740
5,355
3,007
0
736
4,559
245
16,254
W
4,174
1,737
0
697
2,940
959
0
928
2,012
18,754
2,580
L
Mercury
Yokai13
Mercury
0
0
0
0
0
0
0
0
0
0
0
W
2,702
1,035
0
500
3,614
996
0
46
3,568
0
20,038
W
Arachne
lildooki
Arachne
1,002
814
0
616
4,236
1,277
0
254
3,982
0
14,007
L
1,789
186
0
342
1,716
683
0
809
855
13,159
0
W
1,304
76
0
500
3,192
741
475
1,093
2,099
21,191
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,777
Gold Earned
17,083
158
Minions Killed
113
0
Camps Cleared
0
556,915
Distance Traveled
370,731
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
4,353
871
49
10
0
99,884
0
L
Ymir
4,017
803
14
3
0
99,393
0
W
Horus
3,409
682
5
1
0
112,662
2
L
Surtr
4,081
816
32
6
0
112,237
0
W
Sol
4,185
837
37
7
0
110,099
0
L
Mercury
1,005
201
0
0
0
0
0
W
Loki
3,837
767
36
7
0
113,524
0
W
Arachne
3,646
729
32
6
0
115,910
0
L
Anubis
3,627
725
18
4
0
59,217
1
W
Agni
3,700
740
48
10
0
104,720
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role