Player Matchup

Ishtar
Ishtar
 
Ishtar
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
DonChose
Anubis
Level 85
God Stats
34W - 21L
1,631 SR
Queue Stats
37W - 31L
1,531 Elo+
Solo
Bakasura
Bakasura
Voldemort993
Bakasura
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,390 Elo+
Solo
Team Averages
Level 103
1,544 SR
1,474 Elo+

VS

Team Averages
Level 45
1,613 SR
1,487 Elo+
Sobek
Sobek
HowlingChris
Sobek
Level 59
God Stats
4W - 3L
1,877 SR
Queue Stats
4W - 5L
1,447 Elo+
Party 1
Izanami
Izanami
Zlaxon
Izanami
Level 24
God Stats
0W - 1L
1,282 SR
Queue Stats
11W - 10L
1,526 Elo+
Party 1
Baron Samedi
Baron Samedi
sQubany002
Baron Samedi
Level 53
God Stats
3W - 2L
1,679 SR
Queue Stats
25W - 21L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
15
1 / 1 / 10
8,917
743
8,891
4,904
2,358
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Anubis
DonChose
Anubis
16
6 / 1 / 5
10,235
853
13,732
6,827
4,042
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bakasura
Voldemort993
Bakasura
14
4 / 1 / 4
9,088
757
6,705
7,889
4,030
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 2 / 1
8,266
689
3,197
11,613
11,396
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Izanami
Zlaxon
Izanami
12
1 / 4 / 1
7,857
655
5,746
11,208
3,748
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
sQubany002
Baron Samedi
13
1 / 5 / 2
7,996
666
4,390
10,387
4,387
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
7
11
Kills
3
3
Deaths
11
19
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ishtar
 
Ishtar
1
1
10
6
W
Anubis
DonChose
Anubis
6
1
5
8.5
L
1
2
1
0.75
W
Bakasura
Voldemort993
Bakasura
4
1
4
6
L
Izanami
Zlaxon
Izanami
1
4
1
0.38
L
Baron Samedi
sQubany002
Baron Samedi
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,328
Damage
13,333
19,620
Taken
33,208
10,430
Mitigated
19,531
5,739
Healing
6,658
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
 
Ishtar
8,891
4,825
0
640
4,904
2,358
2,103
1,879
3,025
0
33,677
W
Anubis
DonChose
Anubis
13,732
651
0
2,924
6,827
4,042
229
3,092
3,735
50,018
0
L
3,197
137
1,300
2,853
11,613
11,396
0
3,760
7,508
13,467
0
W
Bakasura
Voldemort993
Bakasura
6,705
4,341
0
2,175
7,889
4,030
924
2,679
5,210
0
22,181
L
Izanami
Zlaxon
Izanami
5,746
3,061
0
1,375
11,208
3,748
0
4,885
6,099
0
30,281
L
Baron Samedi
sQubany002
Baron Samedi
4,390
91
339
791
10,387
4,387
0
5,440
4,638
34,198
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,240
Gold Earned
24,119
174
Minions Killed
144
0
Camps Cleared
0
690,857
Distance Traveled
627,963
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
8,917
743
72
6
0
217,567
0
W
Anubis
10,235
853
61
5
0
215,424
5
L
Sobek
8,266
689
24
2
0
232,137
0
W
Bakasura
9,088
757
41
3
0
257,866
0
L
Izanami
7,857
655
50
4
0
199,909
0
L
Baron Samedi
7,996
666
70
6
0
195,917
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role