Player Matchup

Loki
Loki
BlackieChan280
Loki
Level 129
God Stats
18W - 32L
1,333 SR
Queue Stats
278W - 271L
1,534 Elo+
Solo
Athena
Athena
Gazorpozorp
Athena
Level 147
God Stats
7W - 7L
1,602 SR
Queue Stats
113W - 96L
1,557 Elo+
Solo
Surtr
Surtr
ObeyTomorrow
Surtr
Level 128
God Stats
0W - 1L
1,335 SR
Queue Stats
38W - 34L
1,554 Elo+
Party 1
Danzaburou
Danzaburou
Sol Royal
Danzaburou
Level 145
God Stats
3W - 1L
1,666 SR
Queue Stats
38W - 34L
1,554 Elo+
Party 1
Zeus
Zeus
WolfSoup
Zeus
Level 183
God Stats
9W - 8L
1,534 SR
Queue Stats
703W - 593L
1,607 Elo+
Solo
Team Averages
Level 146
1,494 SR
1,561 Elo+

VS

Team Averages
Level 132
1,695 SR
1,611 Elo+
Surtr
Surtr
Psalodran
Surtr
Level 149
God Stats
4W - 1L
1,928 SR
Queue Stats
19W - 15L
1,823 Elo+
Solo
Chiron
Chiron
SpookyBard
Chiron
Level 79
God Stats
2W - 1L
1,862 SR
Queue Stats
32W - 32L
1,553 Elo+
Solo
Yu Huang
Yu Huang
cough LEL
Yu Huang
Level 114
God Stats
3W - 3L
1,469 SR
Queue Stats
823W - 729L
1,551 Elo+
Solo
Atlas
Atlas
mattteooo
Atlas
Level 137
God Stats
19W - 28L
1,649 SR
Queue Stats
223W - 167L
1,682 Elo+
Solo
Merlin
Merlin
stimee
Merlin
Level 182
God Stats
103W - 96L
1,567 SR
Queue Stats
494W - 479L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 2 / 2
7,497
750
3,700
8,551
3,381
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Athena
12
0 / 5 / 4
7,170
717
5,661
14,829
13,782
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

12
0 / 3 / 3
6,614
661
5,291
11,743
9,795
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Danzaburou
Sol Royal
Danzaburou
13
1 / 2 / 2
7,278
728
6,852
7,570
3,529
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Zeus
15
3 / 1 / 1
7,686
769
13,460
6,277
2,371
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
Psalodran
Surtr
14
2 / 2 / 7
7,264
726
7,276
10,108
8,768
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Chiron
SpookyBard
Chiron
14
4 / 0 / 5
7,808
781
7,774
8,602
3,797
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Yu Huang
cough LEL
Yu Huang
15
2 / 1 / 4
8,276
828
11,891
7,628
3,463
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Atlas
mattteooo
Atlas
14
3 / 1 / 8
7,693
769
10,144
9,919
8,277
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Merlin
stimee
Merlin
13
2 / 0 / 5
7,142
714
4,726
3,884
1,664
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
42
4
Kills
13
13
Deaths
4
12
Assists
29
Player
Kills
Deaths
Assists
KDA
L
0
2
2
0.5
L
Athena
0
5
4
0.4
L
0
3
3
0.5
W
Surtr
Psalodran
Surtr
2
2
7
2.75
L
Danzaburou
Sol Royal
Danzaburou
1
2
2
1
W
Chiron
SpookyBard
Chiron
4
0
5
6.5
L
Zeus
3
1
1
3.5
W
Yu Huang
cough LEL
Yu Huang
2
1
4
4
W
Atlas
mattteooo
Atlas
3
1
8
7
W
Merlin
stimee
Merlin
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,964
Damage
41,811
48,970
Taken
40,141
32,858
Mitigated
25,969
6,681
Healing
6,378
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,700
938
0
2,066
8,551
3,381
0
5,218
3,119
0
32,312
L
Athena
5,661
973
0
1,043
14,829
13,782
0
6,773
7,587
12,845
0
L
5,291
1,291
0
1,434
11,743
9,795
0
5,716
5,704
254
13,049
W
Surtr
Psalodran
Surtr
7,276
1,917
0
1,403
10,108
8,768
0
5,171
4,937
446
16,728
L
Danzaburou
Sol Royal
Danzaburou
6,852
1,712
0
1,388
7,570
3,529
0
4,475
2,898
0
27,512
W
Chiron
SpookyBard
Chiron
7,774
2,596
360
2,572
8,602
3,797
54
4,290
4,312
0
27,401
L
Zeus
13,460
1,292
0
750
6,277
2,371
0
3,472
2,624
37,198
0
W
Yu Huang
cough LEL
Yu Huang
11,891
1,929
0
500
7,628
3,463
0
3,044
4,584
44,394
0
W
Atlas
mattteooo
Atlas
10,144
3,126
0
1,293
9,919
8,277
0
4,600
5,319
21,239
0
W
Merlin
stimee
Merlin
4,726
282
0
250
3,884
1,664
0
2,182
1,702
24,200
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,245
Gold Earned
38,183
225
Minions Killed
242
0
Camps Cleared
0
1,137,432
Distance Traveled
1,108,085
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
7,497
750
68
7
0
248,158
2
L
Athena
7,170
717
18
2
0
225,513
0
L
Surtr
6,614
661
25
3
0
235,996
0
W
Surtr
7,264
726
36
4
0
226,413
0
L
Danzaburou
7,278
728
49
5
0
223,509
0
W
Chiron
7,808
781
49
5
0
231,156
0
L
Zeus
7,686
769
65
7
0
204,256
0
W
Yu Huang
8,276
828
87
9
0
212,323
0
W
Atlas
7,693
769
33
3
0
215,058
0
W
Merlin
7,142
714
37
4
0
223,135
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role