Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 207
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
Athroxz
Cupid
Level 158
God Stats
6W - 2L
1,299 SR
Queue Stats
199W - 189L
1,499 Elo+
Solo
Bellona
Bellona
Micahsaur
Bellona
Level 107
God Stats
3W - 0L
1,608 SR
Queue Stats
29W - 39L
1,561 Elo+
Solo
Cerberus
Cerberus
moomerson
Cerberus
Level 107
God Stats
31W - 30L
1,556 SR
Queue Stats
261W - 280L
1,522 Elo+
Solo
Thor
Thor
xMGiCruelty
Thor
Level 82
God Stats
2W - 2L
1,257 SR
Queue Stats
60W - 64L
1,476 Elo+
Solo
Team Averages
Level 132
1,444 SR
1,512 Elo+

VS

Team Averages
Level 112
1,482 SR
1,387 Elo+
Ra
Ra
A1SauceDrip
Ra
Level 154
God Stats
27W - 21L
1,627 SR
Queue Stats
415W - 399L
1,445 Elo+
Solo
Ao Kuang
Ao Kuang
Albedofallen
Ao Kuang
Level 113
God Stats
1W - 4L
1,279 SR
Queue Stats
305W - 270L
1,561 Elo+
Solo
King Arthur
King Arthur
Cornhull
King Arthur
Level 98
God Stats
5W - 12L
1,224 SR
Queue Stats
127W - 134L
1,027 Elo+
Solo
Terra
Terra
MagentaNebula77
Terra
Level 127
God Stats
0W - 1L
1,782 SR
Queue Stats
4W - 4L
1,413 Elo+
Solo
Jing Wei
Jing Wei
nani_shooter21
Jing Wei
Level 67
God Stats
1W - 2L
1,500 SR
Queue Stats
100W - 108L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
9
0 / 0 / 2
5,562
618
3,743
3,716
1,224
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cupid
Athroxz
Cupid
9
1 / 2 / 0
5,037
560
3,582
8,056
2,761
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bellona
Micahsaur
Bellona
11
3 / 1 / 0
7,077
786
3,696
5,964
3,503
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Cerberus
moomerson
Cerberus
9
0 / 0 / 2
5,141
571
2,351
6,965
4,110
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

11
4 / 1 / 0
6,229
692
3,061
7,290
2,486
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 3 / 0
4,746
527
839
6,069
1,938
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ao Kuang
Albedofallen
Ao Kuang
9
1 / 2 / 1
5,222
580
3,067
8,293
3,136
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

King Arthur
Cornhull
King Arthur
4
0 / 2 / 0
3,813
424
532
2,906
1,182
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

9
1 / 0 / 1
5,489
610
4,250
6,106
3,328
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Jing Wei
9
0 / 1 / 2
4,690
521
4,912
6,151
2,240
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
7
8
Kills
3
4
Deaths
8
4
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
0
0
2
1
L
1
3
0
0.33
L
Ao Kuang
Albedofallen
Ao Kuang
1
2
1
0.75
W
Cupid
Athroxz
Cupid
1
2
0
0.5
L
King Arthur
Cornhull
King Arthur
0
2
0
0
L
1
0
1
1.5
W
Bellona
Micahsaur
Bellona
3
1
0
3
W
Cerberus
moomerson
Cerberus
0
0
2
1
L
Jing Wei
0
1
2
1
W
4
1
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,433
Damage
13,600
31,991
Taken
29,525
14,084
Mitigated
11,824
11,603
Healing
8,064
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
3,743
107
0
1,895
3,716
1,224
363
1,742
1,919
39,720
0
L
839
0
246
1,768
6,069
1,938
0
2,372
3,697
28,901
0
L
Ao Kuang
Albedofallen
Ao Kuang
3,067
745
0
672
8,293
3,136
0
1,646
6,647
28,829
0
W
Cupid
Athroxz
Cupid
3,582
1,701
684
2,878
8,056
2,761
0
3,604
4,452
0
26,230
L
King Arthur
Cornhull
King Arthur
532
179
0
305
2,906
1,182
0
0
2,906
0
9,487
L
4,250
310
255
1,863
6,106
3,328
0
701
5,405
29,479
0
W
Bellona
Micahsaur
Bellona
3,696
1,123
0
2,707
5,964
3,503
255
33
5,931
0
52,764
W
Cerberus
moomerson
Cerberus
2,351
36
159
2,470
6,965
4,110
75
1,442
5,523
28,884
0
L
Jing Wei
4,912
4,015
0
2,955
6,151
2,240
0
1,375
4,776
0
29,124
W
3,061
419
0
810
7,290
2,486
0
1,280
6,010
0
37,694

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,046
Gold Earned
23,960
355
Minions Killed
212
0
Camps Cleared
0
965,464
Distance Traveled
814,612
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
5,562
618
67
7
0
192,449
3
L
Ra
4,746
527
56
6
0
174,350
0
L
Ao Kuang
5,222
580
48
5
0
212,148
0
W
Cupid
5,037
560
49
5
0
175,556
0
L
King Arthur
3,813
424
14
2
0
55,792
0
L
Terra
5,489
610
46
5
0
211,532
0
W
Bellona
7,077
786
83
9
0
169,453
0
W
Cerberus
5,141
571
89
10
0
196,378
0
L
Jing Wei
4,690
521
48
5
0
160,790
0
W
Thor
6,229
692
67
7
0
231,628
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role