Player Matchup

Cernunnos
Cernunnos
AL_CaPWN_U_T00
Cernunnos
Level 104
God Stats
0W - 6L
1,169 SR
Queue Stats
518W - 536L
1,518 Elo+
Solo
Hercules
Hercules
Autopsy_And_Gore
Hercules
Level 109
God Stats
7W - 18L
1,249 SR
Queue Stats
196W - 213L
1,456 Elo+
Solo
Discordia
Discordia
SavageKlampz-_-
Discordia
Level 120
God Stats
0W - 2L
1,828 SR
Queue Stats
23W - 25L
1,463 Elo+
Solo
Bacchus
Bacchus
TheeKiddFoskey
Bacchus
Level 67
God Stats
187W - 170L
1,645 SR
Queue Stats
769W - 764L
1,558 Elo+
Solo
Lancelot
Lancelot
Vshadow99
Lancelot
Level 86
God Stats
7W - 4L
1,367 SR
Queue Stats
776W - 790L
1,552 Elo+
Solo
Team Averages
Level 97
1,451 SR
1,509 Elo+

VS

Team Averages
Level 66
1,432 SR
1,457 Elo+
Hades
Hades
Cepacol13
Hades
Level 30
God Stats
63W - 51L
1,500 SR
Queue Stats
107W - 127L
1,500 Elo+
Solo
Bastet
Bastet
Piscesvibrations
Bastet
Level 88
God Stats
18W - 12L
1,686 SR
Queue Stats
260W - 253L
1,455 Elo+
Solo
Bakasura
Bakasura
RocketMonkey101
Bakasura
Level 68
God Stats
3W - 0L
1,283 SR
Queue Stats
140W - 133L
1,580 Elo+
Solo
Danzaburou
Danzaburou
Tw1stedMindZ
Danzaburou
Level 58
God Stats
2W - 4L
1,168 SR
Queue Stats
8W - 17L
1,241 Elo+
Solo
Nox
Nox
V1MAX1994
Nox
Level 85
God Stats
11W - 9L
1,526 SR
Queue Stats
287W - 283L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
AL_CaPWN_U_T00
Cernunnos
15
0 / 0 / 2
10,076
1,008
8,750
8,592
3,159
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
0 / 1 / 0
8,445
845
2,428
4,116
2,971
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Discordia
SavageKlampz-_-
Discordia
14
1 / 2 / 1
9,346
935
16,248
6,260
2,082
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

14
1 / 3 / 0
9,148
915
4,777
11,001
8,056
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lancelot
Vshadow99
Lancelot
14
0 / 3 / 1
8,968
897
5,795
7,726
2,922
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Team 1 Tickets

240

VS

Team 2 Tickets

283

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Cepacol13
Hades
15
2 / 2 / 4
9,766
977
9,284
11,404
8,118
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
1 / 0 / 4
9,448
945
7,337
7,536
3,038
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bakasura
16
4 / 0 / 3
10,371
1,037
8,126
10,974
6,572
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Danzaburou
Tw1stedMindZ
Danzaburou
15
1 / 0 / 3
9,610
961
2,628
5,818
2,389
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
1 / 0 / 6
10,057
1,006
7,129
6,312
2,769
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
29
2
Kills
9
9
Deaths
2
4
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
AL_CaPWN_U_T00
Cernunnos
0
0
2
1
L
0
1
0
0
W
Hades
Cepacol13
Hades
2
2
4
2
W
1
0
4
3
W
Bakasura
4
0
3
5.5
L
Discordia
SavageKlampz-_-
Discordia
1
2
1
0.75
L
1
3
0
0.33
W
Danzaburou
Tw1stedMindZ
Danzaburou
1
0
3
2.5
W
1
0
6
4
L
Lancelot
Vshadow99
Lancelot
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,998
Damage
34,504
37,695
Taken
42,044
19,190
Mitigated
22,886
4,183
Healing
8,575
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
AL_CaPWN_U_T00
Cernunnos
8,750
4,215
0
1,758
8,592
3,159
0
3,442
4,996
0
54,155
L
2,428
0
0
609
4,116
2,971
0
2,514
1,382
0
6,318
W
Hades
Cepacol13
Hades
9,284
200
246
2,606
11,404
8,118
0
6,513
4,734
25,020
0
W
7,337
2,249
0
743
7,536
3,038
0
3,098
4,358
0
19,652
W
Bakasura
8,126
5,746
0
3,665
10,974
6,572
0
4,738
6,192
0
14,272
L
Discordia
SavageKlampz-_-
Discordia
16,248
780
0
296
6,260
2,082
0
2,261
3,389
26,796
0
L
4,777
240
64
1,456
11,001
8,056
0
5,932
4,780
17,773
0
W
Danzaburou
Tw1stedMindZ
Danzaburou
2,628
1,400
0
852
5,818
2,389
0
3,997
1,785
0
28,861
W
7,129
723
0
463
6,312
2,769
0
2,679
3,589
21,292
0
L
Lancelot
Vshadow99
Lancelot
5,795
1,368
0
0
7,726
2,922
0
2,264
4,659
0
16,325

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,983
Gold Earned
49,252
203
Minions Killed
210
6
Camps Cleared
9
813,822
Distance Traveled
1,013,874
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
10,076
1,008
116
12
2
183,827
4
L
Hercules
8,445
845
6
1
0
107,782
0
W
Hades
9,766
977
57
6
0
188,053
0
W
Bastet
9,448
945
20
2
2
236,284
0
W
Bakasura
10,371
1,037
38
4
5
220,550
0
L
Discordia
9,346
935
25
3
0
180,340
0
L
Bacchus
9,148
915
28
3
1
176,716
0
W
Danzaburou
9,610
961
55
6
0
166,177
0
W
Nox
10,057
1,006
40
4
2
202,810
0
L
Lancelot
8,968
897
28
3
3
165,157
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role