Player Matchup

Zeus
Zeus
TwIsTeDKiLlAz4
Zeus
Level 15
God Stats
14W - 16L
1,607 SR
Queue Stats
18W - 34L
1,219 Elo+
Party 2
Anubis
Anubis
wGTS BEATHT
Anubis
Level 68
God Stats
5W - 6L
1,491 SR
Queue Stats
15W - 21L
1,249 Elo+
Party 2
Bacchus
Bacchus
wGTS Warrior
Bacchus
Level 64
God Stats
11W - 6L
1,277 SR
Queue Stats
56W - 62L
1,220 Elo+
Party 2
Team Averages
Level 49
1,458 SR
1,229 Elo+

VS

Team Averages
Level 64
1,423 SR
1,351 Elo+
Medusa
Medusa
Boom_Town25
Medusa
Level 46
God Stats
6W - 9L
1,458 SR
Queue Stats
11W - 21L
1,346 Elo+
Solo
Kukulkan
Kukulkan
Pheonix-Dilly
Kukulkan
Level 60
God Stats
14W - 12L
1,330 SR
Queue Stats
707W - 729L
1,354 Elo+
Party 1
Surtr
Surtr
Reid SUCKS
Surtr
Level 85
God Stats
2W - 1L
1,481 SR
Queue Stats
256W - 229L
1,354 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 5 / 3
9,844
656
9,417
8,678
4,255
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Anubis
14
3 / 6 / 2
9,626
642
10,676
11,565
7,072
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bacchus
wGTS Warrior
Bacchus
14
1 / 1 / 5
10,124
675
9,588
15,898
25,837
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
16
4 / 3 / 8
10,777
718
9,542
14,173
5,155
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
Pheonix-Dilly
Kukulkan
16
4 / 2 / 6
10,236
682
10,197
7,727
3,119
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Surtr
17
4 / 1 / 8
10,529
702
9,460
14,361
16,376
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
34
6
Kills
12
12
Deaths
6
10
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Medusa
4
3
8
2.67
W
Kukulkan
Pheonix-Dilly
Kukulkan
4
2
6
3.5
W
Surtr
4
1
8
8
L
2
5
3
0.7
L
Anubis
3
6
2
0.67
L
Bacchus
wGTS Warrior
Bacchus
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,681
Damage
29,199
36,141
Taken
36,261
37,164
Mitigated
24,650
5,338
Healing
4,575
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
9,542
5,066
39
3,222
14,173
5,155
1,943
11,855
1,998
0
48,826
W
Kukulkan
Pheonix-Dilly
Kukulkan
10,197
1,110
0
68
7,727
3,119
156
6,341
1,280
32,117
0
W
Surtr
9,460
3,319
0
1,246
14,361
16,376
383
9,585
4,352
353
32,351
L
9,417
454
0
0
8,678
4,255
346
1,969
6,709
40,500
0
L
Anubis
10,676
0
373
2,276
11,565
7,072
41
4,248
7,317
28,332
0
L
Bacchus
wGTS Warrior
Bacchus
9,588
1,160
340
2,349
15,898
25,837
0
4,265
11,633
20,679
1,086

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,594
Gold Earned
31,542
151
Minions Killed
165
0
Camps Cleared
0
752,392
Distance Traveled
786,575
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
10,777
718
76
5
0
249,943
0
W
Kukulkan
10,236
682
59
4
0
249,834
0
W
Surtr
10,529
702
30
2
0
286,798
0
L
Zeus
9,844
656
70
5
0
234,314
0
L
Anubis
9,626
642
47
3
0
227,461
0
L
Bacchus
10,124
675
34
2
0
290,617
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role