Player Matchup

Chaac
Chaac
Punchjit
Chaac
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,433 Elo+
Party 1
Kuzenbo
Kuzenbo
Thegoodbean1
Kuzenbo
Level 61
God Stats
14W - 4L
1,634 SR
Queue Stats
80W - 72L
1,479 Elo+
Party 1
Izanami
Izanami
Xenveos
Izanami
Level 65
God Stats
0W - 1L
1,278 SR
Queue Stats
111W - 107L
1,462 Elo+
Party 1
Team Averages
Level 44
1,471 SR
1,458 Elo+

VS

Team Averages
Level 39
1,598 SR
1,480 Elo+
Hera
Hera
ChfBoyarkief
Hera
Level 31
God Stats
1W - 1L
1,389 SR
Queue Stats
5W - 2L
1,651 Elo+
Solo
Achilles
Achilles
MikeLitoris1738
Achilles
Level 43
God Stats
11W - 2L
1,905 SR
Queue Stats
137W - 126L
1,393 Elo+
Party 2
Gilgamesh
Gilgamesh
UPTOWNKraptor
Gilgamesh
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
128W - 130L
1,397 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Punchjit
Chaac
10
1 / 2 / 0
6,286
629
2,220
7,062
6,230
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Kuzenbo
Thegoodbean1
Kuzenbo
10
1 / 2 / 1
6,327
633
3,650
9,358
10,857
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Izanami
Xenveos
Izanami
11
0 / 2 / 2
6,504
650
4,854
6,591
2,945
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 1 / 2
8,048
805
8,836
4,261
1,580
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Achilles
12
1 / 0 / 4
7,088
709
5,628
6,309
7,069
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Gilgamesh
UPTOWNKraptor
Gilgamesh
11
1 / 1 / 4
7,021
702
4,883
7,094
5,200
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
16
2
Kills
6
6
Deaths
2
3
Assists
10
Player
Kills
Deaths
Assists
KDA
W
4
1
2
5
W
Achilles
1
0
4
3
L
Chaac
Punchjit
Chaac
1
2
0
0.5
L
Kuzenbo
Thegoodbean1
Kuzenbo
1
2
1
0.75
W
Gilgamesh
UPTOWNKraptor
Gilgamesh
1
1
4
3
L
Izanami
Xenveos
Izanami
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,724
Damage
19,347
23,011
Taken
17,664
20,032
Mitigated
13,849
957
Healing
2,618
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,836
2,072
0
1,048
4,261
1,580
921
783
3,433
45,140
0
W
Achilles
5,628
1,543
0
980
6,309
7,069
339
980
5,243
0
18,978
L
Chaac
Punchjit
Chaac
2,220
408
0
558
7,062
6,230
0
3,231
3,499
0
7,439
L
Kuzenbo
Thegoodbean1
Kuzenbo
3,650
919
0
16
9,358
10,857
0
3,041
5,713
14,412
0
W
Gilgamesh
UPTOWNKraptor
Gilgamesh
4,883
1,036
0
590
7,094
5,200
51
1,941
4,914
0
11,044
L
Izanami
Xenveos
Izanami
4,854
3,324
0
383
6,591
2,945
0
2,672
3,747
0
26,694

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,117
Gold Earned
22,157
82
Minions Killed
129
0
Camps Cleared
0
501,960
Distance Traveled
596,472
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
8,048
805
88
9
0
195,375
0
W
Achilles
7,088
709
24
2
0
199,768
0
L
Chaac
6,286
629
16
2
0
169,674
0
L
Kuzenbo
6,327
633
12
1
0
176,807
0
W
Gilgamesh
7,021
702
17
2
0
201,329
0
L
Izanami
6,504
650
54
5
0
155,479
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role