Player Matchup

Ah Puch
Ah Puch
Gold I
 
Ah Puch
Gold I
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ah Muzen Cab
Ah Muzen Cab
Gold V
EnzooParis
Ah Muzen Cab
Gold V
Level 109
God Stats
18W - 12L
1,586 SR
Queue Stats
184W - 196L
1,314 MMR
Party 1
Ares
Ares
Silver I
wisspi99
Ares
Silver I
Level 129
God Stats
27W - 27L
1,538 SR
Queue Stats
295W - 325L
1,214 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 121
1,541 SR
1,343 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 103
1,720 SR
1,259 MMR
Sylvanus
Sylvanus
Silver IV
Baerardi
Sylvanus
Silver IV
Level 109
God Stats
1W - 2L
1,634 SR
Queue Stats
73W - 114L
1,001 MMR
Solo
Anubis
Anubis
Silver I
JwCreeep
Anubis
Silver I
Level 96
God Stats
14W - 9L
1,706 SR
Queue Stats
47W - 62L
1,430 MMR
Party 2
Guan Yu
Guan Yu
Silver II
Motorolasan
Guan Yu
Silver II
Level 103
God Stats
22W - 21L
1,819 SR
Queue Stats
59W - 88L
1,345 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
18
3 / 1 / 4
11,676
778
19,950
5,214
1,617
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ah Muzen Cab
EnzooParis
Ah Muzen Cab
18
4 / 0 / 3
11,180
745
14,502
5,586
2,353
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ares
13
0 / 4 / 6
10,287
686
4,569
15,336
15,307
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bans
AchillesMartichorasAtlasDiscordiaNe Zha

VS

Bans
KukulkanFenrirMulanAthenaGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Baerardi
Sylvanus
13
0 / 4 / 5
9,937
662
1,741
18,294
22,018
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Anubis
JwCreeep
Anubis
17
5 / 1 / 0
11,025
735
12,695
12,604
7,562
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Guan Yu
Motorolasan
Guan Yu
15
0 / 2 / 5
9,263
618
6,658
11,688
12,552
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
15
7
Kills
5
5
Deaths
7
13
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
3
1
4
5
L
Sylvanus
Baerardi
Sylvanus
0
4
5
0.63
W
Ah Muzen Cab
EnzooParis
Ah Muzen Cab
4
0
3
5.5
L
Anubis
JwCreeep
Anubis
5
1
0
5
L
Guan Yu
Motorolasan
Guan Yu
0
2
5
1.25
W
Ares
0
4
6
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,021
Damage
21,094
26,136
Taken
42,586
19,277
Mitigated
42,132
2,790
Healing
16,446
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
19,950
186
0
1,378
5,214
1,617
554
3,241
1,891
65,647
0
L
Sylvanus
Baerardi
Sylvanus
1,741
290
4,342
3,957
18,294
22,018
25
10,520
7,774
9,415
0
W
Ah Muzen Cab
EnzooParis
Ah Muzen Cab
14,502
4,741
0
0
5,586
2,353
2,426
3,131
2,411
0
65,008
L
Anubis
JwCreeep
Anubis
12,695
485
0
5,176
12,604
7,562
192
7,555
5,049
87,180
0
L
Guan Yu
Motorolasan
Guan Yu
6,658
629
1,176
1,795
11,688
12,552
0
6,510
5,178
0
15,648
W
Ares
4,569
145
0
1,412
15,336
15,307
0
8,096
6,586
14,576
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,143
Gold Earned
30,225
218
Minions Killed
236
0
Camps Cleared
0
928,811
Distance Traveled
851,214
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
11,676
778
125
8
0
307,445
7
L
Sylvanus
9,937
662
32
2
0
257,733
0
W
Ah Muzen Cab
11,180
745
77
5
0
335,013
0
L
Anubis
11,025
735
184
12
0
262,370
0
L
Guan Yu
9,263
618
20
1
0
331,111
6
W
Ares
10,287
686
16
1
0
286,353
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role