Player Matchup

Cabrakan
Cabrakan
BattleJeebus
Cabrakan
Level 65
God Stats
3W - 3L
1,646 SR
Queue Stats
4W - 4L
1,467 Elo+
Party 1
Cupid
Cupid
CougarSK
Cupid
Level 44
God Stats
2W - 2L
1,285 SR
Queue Stats
3W - 3L
1,364 Elo+
Party 1
Hel
Hel
GraffitiXD
Hel
Level 93
God Stats
3W - 3L
1,493 SR
Queue Stats
4W - 5L
1,443 Elo+
Party 1
Team Averages
Level 67
1,475 SR
1,424 Elo+

VS

Team Averages
Level 50
1,367 SR
1,408 Elo+
Rama
Rama
FriskyObject
Rama
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,518 Elo+
Party 2
Arachne
Arachne
OminHawthorn98
Arachne
Level 67
God Stats
0W - 2L
1,290 SR
Queue Stats
1W - 7L
1,246 Elo+
Solo
Sol
Sol
skies6
Sol
Level 26
God Stats
0W - 2L
1,311 SR
Queue Stats
4W - 11L
1,459 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
BattleJeebus
Cabrakan
13
4 / 0 / 7
8,664
866
6,114
12,564
12,944
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cupid
CougarSK
Cupid
13
4 / 1 / 6
8,062
806
4,534
6,218
3,034
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
3 / 0 / 8
7,996
800
11,228
6,459
3,143
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 1
6,515
652
4,276
9,223
3,872
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

10
1 / 5 / 0
6,733
673
4,100
8,622
4,721
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sol
skies6
Sol
12
0 / 2 / 1
6,767
677
12,289
6,845
2,859
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
3
11
Kills
1
1
Deaths
11
21
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
BattleJeebus
Cabrakan
4
0
7
7.5
W
Cupid
CougarSK
Cupid
4
1
6
7
L
0
4
1
0.13
W
3
0
8
7
L
1
5
0
0.2
L
Sol
skies6
Sol
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,876
Damage
20,665
25,241
Taken
24,690
19,121
Mitigated
11,452
15,481
Healing
2,602
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
BattleJeebus
Cabrakan
6,114
1,164
1,992
4,861
12,564
12,944
0
5,383
7,181
11,017
0
W
Cupid
CougarSK
Cupid
4,534
2,763
190
1,364
6,218
3,034
0
4,025
2,193
0
27,036
L
4,276
3,239
0
1,439
9,223
3,872
0
6,924
2,299
0
18,232
W
11,228
639
3,525
3,549
6,459
3,143
0
2,507
3,952
37,564
0
L
4,100
1,806
0
599
8,622
4,721
0
5,440
3,182
0
10,302
L
Sol
skies6
Sol
12,289
2,234
0
564
6,845
2,859
0
5,009
1,836
38,028
3,304

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,722
Gold Earned
20,015
121
Minions Killed
109
0
Camps Cleared
0
568,355
Distance Traveled
498,253
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
8,664
866
8
1
0
177,203
0
W
Cupid
8,062
806
52
5
0
172,918
0
L
Rama
6,515
652
39
4
0
139,328
0
W
Hel
7,996
800
61
6
0
218,234
2
L
Arachne
6,733
673
14
1
0
189,993
0
L
Sol
6,767
677
56
6
0
168,932
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role