Player Matchup

Serqet
Serqet
Akilescojo96
Serqet
Level 49
God Stats
1W - 2L
1,475 SR
Queue Stats
95W - 96L
1,223 Elo+
Solo
King Arthur
King Arthur
Firebird12345
King Arthur
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 25L
1,221 Elo+
Party 2
Aphrodite
Aphrodite
LittleBunnyToka
Aphrodite
Level 109
God Stats
1W - 1L
1,695 SR
Queue Stats
17W - 25L
1,221 Elo+
Party 2
Team Averages
Level 62
1,557 SR
1,222 Elo+

VS

Team Averages
Level 80
1,549 SR
1,229 Elo+
Jormungandr
Jormungandr
Grave-of-Chaos
Jormungandr
Level 54
God Stats
3W - 0L
1,515 SR
Queue Stats
4W - 6L
1,146 Elo+
Party 1
Discordia
Discordia
Izzzzzzzzy
Discordia
Level 98
God Stats
4W - 2L
1,613 SR
Queue Stats
16W - 20L
1,302 Elo+
Party 1
Artemis
Artemis
Ploxxon
Artemis
Level 89
God Stats
5W - 4L
1,518 SR
Queue Stats
15W - 21L
1,240 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
13
0 / 3 / 1
8,061
620
2,564
12,806
12,111
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

King Arthur
Firebird12345
King Arthur
13
1 / 6 / 1
8,351
642
3,926
23,975
13,765
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Aphrodite
LittleBunnyToka
Aphrodite
14
1 / 5 / 0
8,385
645
4,506
14,697
8,415
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Grave-of-Chaos
Jormungandr
15
3 / 2 / 10
9,673
744
11,272
11,731
14,414
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Discordia
Izzzzzzzzy
Discordia
17
7 / 0 / 7
10,856
835
17,872
3,469
1,403
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
Ploxxon
Artemis
17
4 / 0 / 9
10,671
821
14,165
5,649
2,602
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
40
2
Kills
14
14
Deaths
2
2
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Serqet
0
3
1
0.17
L
King Arthur
Firebird12345
King Arthur
1
6
1
0.25
W
Jormungandr
Grave-of-Chaos
Jormungandr
3
2
10
4
W
Discordia
Izzzzzzzzy
Discordia
7
0
7
10.5
L
Aphrodite
LittleBunnyToka
Aphrodite
1
5
0
0.2
W
Artemis
Ploxxon
Artemis
4
0
9
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,996
Damage
43,309
51,478
Taken
20,849
34,291
Mitigated
18,419
13,565
Healing
7,039
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
2,564
518
0
1,175
12,806
12,111
0
7,335
4,833
0
19,126
L
King Arthur
Firebird12345
King Arthur
3,926
561
256
4,226
23,975
13,765
0
12,179
10,867
0
28,903
W
Jormungandr
Grave-of-Chaos
Jormungandr
11,272
1,126
115
1,950
11,731
14,414
39
2,922
8,809
22,390
362
W
Discordia
Izzzzzzzzy
Discordia
17,872
705
95
1,579
3,469
1,403
415
429
2,866
61,459
0
L
Aphrodite
LittleBunnyToka
Aphrodite
4,506
1,461
3,229
4,679
14,697
8,415
0
7,172
6,909
33,769
0
W
Artemis
Ploxxon
Artemis
14,165
6,921
0
3,300
5,649
2,602
2,799
1,467
4,060
0
59,351

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,797
Gold Earned
31,200
140
Minions Killed
178
0
Camps Cleared
0
684,417
Distance Traveled
733,594
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
8,061
620
34
3
0
246,250
2
L
King Arthur
8,351
642
39
3
0
238,866
0
W
Jormungandr
9,673
744
18
1
0
247,044
0
W
Discordia
10,856
835
83
6
0
258,731
2
L
Aphrodite
8,385
645
67
5
0
199,301
0
W
Artemis
10,671
821
77
6
0
227,819
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role