Player Matchup

Amaterasu
Amaterasu
DANKNUGZBBY
Amaterasu
Level 127
God Stats
2W - 3L
1,500 SR
Queue Stats
248W - 244L
1,441 Elo+
Solo
Izanami
Izanami
NassimoBeam
Izanami
Level 143
God Stats
4W - 2L
1,500 SR
Queue Stats
114W - 128L
1,445 Elo+
Solo
Olorun
Olorun
The-Misused
Olorun
Level 120
God Stats
1W - 3L
1,219 SR
Queue Stats
214W - 223L
1,432 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
kidqz
Ah Muzen Cab
Level 157
God Stats
7W - 6L
1,496 SR
Queue Stats
560W - 569L
1,440 Elo+
Solo
Atlas
Atlas
noeldabeast
Atlas
Level 185
God Stats
5W - 3L
1,712 SR
Queue Stats
663W - 690L
1,444 Elo+
Solo
Team Averages
Level 146
1,485 SR
1,441 Elo+

VS

Team Averages
Level 104
1,589 SR
1,533 Elo+
Medusa
Medusa
Hardcoreerik
Medusa
Level 58
God Stats
1W - 1L
1,774 SR
Queue Stats
21W - 23L
1,656 Elo+
Party 1
Ravana
Ravana
Just_Jordan245
Ravana
Level 127
God Stats
10W - 10L
1,487 SR
Queue Stats
250W - 264L
1,499 Elo+
Solo
Cernunnos
Cernunnos
KushyChick
Cernunnos
Level 124
God Stats
4W - 1L
1,920 SR
Queue Stats
123W - 110L
1,544 Elo+
Party 1
Fenrir
Fenrir
Powzers
Fenrir
Level 38
God Stats
1W - 1L
1,500 SR
Queue Stats
205W - 206L
1,487 Elo+
Solo
Olorun
Olorun
SHADOW BONES
Olorun
Level 173
God Stats
1W - 3L
1,267 SR
Queue Stats
284W - 303L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
DANKNUGZBBY
Amaterasu
17
3 / 5 / 18
11,424
816
10,543
25,266
32,899
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Izanami
NassimoBeam
Izanami
20
10 / 2 / 12
12,720
909
18,562
12,578
6,934
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Olorun
16
2 / 5 / 18
10,084
720
9,837
13,133
7,392
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
kidqz
Ah Muzen Cab
18
6 / 5 / 15
11,223
802
15,724
16,103
8,517
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
4 / 4 / 18
11,444
817
12,708
23,821
35,010
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
17
2 / 6 / 9
9,756
697
14,960
13,275
7,413
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
4 / 7 / 11
9,954
711
13,238
17,886
13,584
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cernunnos
KushyChick
Cernunnos
18
7 / 3 / 8
10,551
754
19,748
14,543
8,006
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fenrir
Powzers
Fenrir
17
4 / 4 / 10
10,187
728
9,318
16,324
22,953
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Olorun
17
2 / 6 / 10
9,821
702
11,346
13,468
7,041
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
67
25
Kills
19
21
Deaths
26
81
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
DANKNUGZBBY
Amaterasu
3
5
18
2.4
L
Medusa
2
6
9
1.08
L
4
7
11
1.36
L
Cernunnos
KushyChick
Cernunnos
7
3
8
3.67
W
Izanami
NassimoBeam
Izanami
10
2
12
8
L
Fenrir
Powzers
Fenrir
4
4
10
2.25
L
Olorun
2
6
10
1.17
W
Olorun
2
5
18
2.2
W
Ah Muzen Cab
kidqz
Ah Muzen Cab
6
5
15
2.7
W
4
4
18
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,374
Damage
68,610
90,901
Taken
75,496
90,752
Mitigated
58,997
28,574
Healing
22,991
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
DANKNUGZBBY
Amaterasu
10,543
2,527
1,351
7,452
25,266
32,899
266
2,658
22,608
0
25,393
L
Medusa
14,960
7,465
550
620
13,275
7,413
384
4,120
9,155
0
26,803
L
13,238
2,718
1,281
2,460
17,886
13,584
405
4,975
12,911
0
20,371
L
Cernunnos
KushyChick
Cernunnos
19,748
6,693
1,871
4,484
14,543
8,006
795
3,669
10,874
0
42,427
W
Izanami
NassimoBeam
Izanami
18,562
15,239
672
1,936
12,578
6,934
2,782
1,896
10,682
0
43,366
L
Fenrir
Powzers
Fenrir
9,318
2,321
2,197
3,915
16,324
22,953
49
4,743
11,581
0
14,239
L
Olorun
11,346
4,962
3,955
1,658
13,468
7,041
201
5,038
8,430
29,772
0
W
Olorun
9,837
5,363
8,321
3,013
13,133
7,392
3,371
1,750
11,383
16,364
0
W
Ah Muzen Cab
kidqz
Ah Muzen Cab
15,724
11,001
947
434
16,103
8,517
2,712
687
15,416
0
40,009
W
12,708
3,855
975
3,473
23,821
35,010
421
4,355
19,466
23,224
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,895
Gold Earned
50,269
155
Minions Killed
165
0
Camps Cleared
0
1,203,946
Distance Traveled
1,204,261
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
11,424
816
19
1
0
274,273
0
L
Medusa
9,756
697
30
2
0
228,264
0
L
Ravana
9,954
711
20
1
0
230,069
0
L
Cernunnos
10,551
754
50
4
0
257,473
0
W
Izanami
12,720
909
59
4
0
225,287
0
L
Fenrir
10,187
728
10
1
0
276,526
0
L
Olorun
9,821
702
55
4
0
211,929
0
W
Olorun
10,084
720
9
1
0
236,883
0
W
Ah Muzen Cab
11,223
802
51
4
0
222,767
0
W
Atlas
11,444
817
17
1
0
244,736
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role