Player Matchup

Mulan
Mulan
FaZeLupe23
Mulan
Level 145
God Stats
7W - 4L
1,539 SR
Queue Stats
469W - 436L
1,570 Elo+
Party 2
Persephone
Persephone
Largeta
Persephone
Level 148
God Stats
2W - 4L
1,500 SR
Queue Stats
30W - 33L
1,511 Elo+
Party 3
Khepri
Khepri
OSAMURAIII
Khepri
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,484 Elo+
Party 3
Cernunnos
Cernunnos
SzeroM
Cernunnos
Level 108
God Stats
10W - 12L
1,538 SR
Queue Stats
251W - 226L
1,522 Elo+
Solo
Neith
Neith
taebiss
Neith
Level 62
God Stats
41W - 31L
1,574 SR
Queue Stats
57W - 50L
1,451 Elo+
Party 2
Team Averages
Level 118
1,530 SR
1,508 Elo+

VS

Team Averages
Level 121
1,559 SR
1,507 Elo+
Aphrodite
Aphrodite
AestheticMind
Aphrodite
Level 143
God Stats
28W - 16L
1,658 SR
Queue Stats
63W - 55L
1,600 Elo+
Party 1
Ymir
Ymir
BarRoomHero27
Ymir
Level 139
God Stats
19W - 8L
1,500 SR
Queue Stats
189W - 157L
1,435 Elo+
Solo
King Arthur
King Arthur
DReamer101
King Arthur
Level 108
God Stats
5W - 6L
1,544 SR
Queue Stats
124W - 116L
1,600 Elo+
Party 1
Arachne
Arachne
IIIlGooselIII
Arachne
Level 105
God Stats
4W - 2L
1,616 SR
Queue Stats
92W - 119L
1,448 Elo+
Party 4
Baron Samedi
Baron Samedi
InsaneIsaac2465
Baron Samedi
Level 109
God Stats
4W - 3L
1,476 SR
Queue Stats
120W - 147L
1,452 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
15
4 / 2 / 1
8,292
691
11,244
20,158
21,271
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Persephone
Largeta
Persephone
14
0 / 6 / 6
8,452
704
12,327
12,969
5,988
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Khepri
OSAMURAIII
Khepri
13
0 / 4 / 5
7,418
618
4,195
13,608
14,387
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cernunnos
SzeroM
Cernunnos
15
1 / 7 / 2
8,168
681
10,490
19,530
9,130
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Neith
taebiss
Neith
14
2 / 1 / 2
8,306
692
9,541
9,010
4,452
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
AestheticMind
Aphrodite
17
5 / 0 / 11
9,850
821
17,220
10,432
6,794
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

14
0 / 2 / 13
8,989
749
6,363
15,228
18,474
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

King Arthur
DReamer101
King Arthur
17
4 / 0 / 12
9,471
789
15,325
20,177
24,349
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Arachne
17
6 / 2 / 5
9,823
819
9,319
13,105
9,135
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baron Samedi
InsaneIsaac2465
Baron Samedi
16
5 / 3 / 7
9,447
787
17,222
12,536
7,299
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
68
7
Kills
20
20
Deaths
7
16
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
AestheticMind
Aphrodite
5
0
11
10.5
W
0
2
13
3.25
W
King Arthur
DReamer101
King Arthur
4
0
12
10
L
Mulan
4
2
1
2.25
W
Arachne
6
2
5
4.25
W
Baron Samedi
InsaneIsaac2465
Baron Samedi
5
3
7
2.83
L
Persephone
Largeta
Persephone
0
6
6
0.5
L
Khepri
OSAMURAIII
Khepri
0
4
5
0.63
L
Cernunnos
SzeroM
Cernunnos
1
7
2
0.29
L
Neith
taebiss
Neith
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,797
Damage
65,449
75,275
Taken
71,478
55,228
Mitigated
66,051
12,389
Healing
36,740
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
AestheticMind
Aphrodite
17,220
2,098
9,726
8,910
10,432
6,794
1,439
1,564
8,868
42,610
0
W
6,363
549
0
2,375
15,228
18,474
340
5,012
10,202
21,017
0
W
King Arthur
DReamer101
King Arthur
15,325
857
46
2,895
20,177
24,349
679
2,551
17,596
0
35,056
L
Mulan
11,244
1,680
0
6,428
20,158
21,271
0
9,611
10,547
0
25,262
W
Arachne
9,319
6,215
0
5,047
13,105
9,135
1,478
2,428
10,654
0
43,275
W
Baron Samedi
InsaneIsaac2465
Baron Samedi
17,222
1,583
4,177
3,564
12,536
7,299
536
4,887
7,636
38,492
0
L
Persephone
Largeta
Persephone
12,327
285
0
227
12,969
5,988
42
6,918
6,023
35,921
0
L
Khepri
OSAMURAIII
Khepri
4,195
328
0
0
13,608
14,387
0
8,535
5,073
9,155
0
L
Cernunnos
SzeroM
Cernunnos
10,490
4,053
0
2,855
19,530
9,130
0
11,329
8,201
0
35,834
L
Neith
taebiss
Neith
9,541
3,015
0
2,879
9,010
4,452
120
4,405
4,605
0
27,266

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,636
Gold Earned
47,580
209
Minions Killed
251
0
Camps Cleared
0
1,050,368
Distance Traveled
1,272,130
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
9,850
821
82
7
0
251,809
6
W
Ymir
8,989
749
35
3
0
226,788
0
W
King Arthur
9,471
789
30
3
0
266,317
0
L
Mulan
8,292
691
30
3
0
209,048
0
W
Arachne
9,823
819
54
5
0
296,362
0
W
Baron Samedi
9,447
787
50
4
0
230,854
0
L
Persephone
8,452
704
64
5
0
232,797
0
L
Khepri
7,418
618
5
0
0
186,846
0
L
Cernunnos
8,168
681
68
6
0
187,744
0
L
Neith
8,306
692
42
4
0
233,933
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role