Player Matchup

Ra
Ra
MassiveGenitals
Ra
Level 153
God Stats
2W - 0L
1,695 SR
Queue Stats
48W - 42L
1,563 Elo+
Solo
Gilgamesh
Gilgamesh
Treidos
Gilgamesh
Level 163
God Stats
5W - 1L
1,692 SR
Queue Stats
454W - 484L
1,560 Elo+
Solo
Odin
Odin
VoinSwaroga
Odin
Level 193
God Stats
2W - 2L
1,557 SR
Queue Stats
135W - 106L
1,558 Elo+
Solo
Ishtar
Ishtar
WizeGoat
Ishtar
Level 158
God Stats
4W - 6L
1,191 SR
Queue Stats
630W - 619L
1,604 Elo+
Solo
Ganesha
Ganesha
spa-wdam
Ganesha
Level 159
God Stats
7W - 5L
1,285 SR
Queue Stats
982W - 981L
1,486 Elo+
Solo
Team Averages
Level 165
1,484 SR
1,554 Elo+

VS

Team Averages
Level 149
1,509 SR
1,638 Elo+
Khepri
Khepri
DHomme
Khepri
Level 149
God Stats
13W - 14L
1,343 SR
Queue Stats
1,396W - 1,299L
1,527 Elo+
Solo
Guan Yu
Guan Yu
MrKamyk
Guan Yu
Level 161
God Stats
0W - 1L
1,701 SR
Queue Stats
36W - 26L
1,724 Elo+
Party 1
Mercury
Mercury
Ziejony
Mercury
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 5L
1,769 Elo+
Party 1
The Morrigan
The Morrigan
mytankdied
The Morrigan
Level 154
God Stats
1W - 2L
1,500 SR
Queue Stats
557W - 568L
1,569 Elo+
Solo
Kumbhakarna
Kumbhakarna
z oSG x Mindz
Kumbhakarna
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
117W - 91L
1,600 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 4 / 14
10,502
875
23,508
13,855
8,972
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Gilgamesh
Treidos
Gilgamesh
17
9 / 6 / 10
10,809
901
17,998
22,482
23,836
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Short Bow

Short Bow

+15%
Attack Speed

16
4 / 5 / 14
10,665
889
7,588
22,479
25,960
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ishtar
WizeGoat
Ishtar
17
6 / 5 / 12
10,336
861
21,204
15,960
9,557
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ganesha
spa-wdam
Ganesha
18
0 / 2 / 21
11,001
917
11,021
17,818
25,549
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
DHomme
Khepri
14
1 / 5 / 10
9,288
774
10,140
20,128
21,798
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Guan Yu
MrKamyk
Guan Yu
17
4 / 3 / 15
9,932
828
15,513
22,598
29,592
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mercury
Ziejony
Mercury
17
7 / 6 / 10
10,428
869
19,088
18,892
11,425
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

The Morrigan
mytankdied
The Morrigan
17
8 / 4 / 7
10,472
873
16,126
8,512
4,857
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kumbhakarna
z oSG x Mindz
Kumbhakarna
15
1 / 4 / 16
9,683
807
6,617
24,538
29,288
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
79
22
Kills
21
22
Deaths
22
71
Assists
58
Player
Kills
Deaths
Assists
KDA
L
Khepri
DHomme
Khepri
1
5
10
1.2
W
3
4
14
2.5
L
Guan Yu
MrKamyk
Guan Yu
4
3
15
3.83
W
Gilgamesh
Treidos
Gilgamesh
9
6
10
2.33
W
4
5
14
2.2
W
Ishtar
WizeGoat
Ishtar
6
5
12
2.4
L
Mercury
Ziejony
Mercury
7
6
10
2
L
The Morrigan
mytankdied
The Morrigan
8
4
7
2.88
W
Ganesha
spa-wdam
Ganesha
0
2
21
5.25
L
Kumbhakarna
z oSG x Mindz
Kumbhakarna
1
4
16
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,319
Damage
67,484
92,594
Taken
94,668
93,874
Mitigated
96,960
29,955
Healing
34,490
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
DHomme
Khepri
10,140
379
3,060
3,287
20,128
21,798
185
4,896
14,768
16,169
1,210
W
23,508
1,208
7,608
3,540
13,855
8,972
1,363
5,343
8,512
55,958
0
L
Guan Yu
MrKamyk
Guan Yu
15,513
1,396
9,189
8,209
22,598
29,592
633
9,661
12,313
235
22,365
W
Gilgamesh
Treidos
Gilgamesh
17,998
5,028
317
1,840
22,482
23,836
1,441
7,033
15,449
0
31,160
W
7,588
1,134
3,599
4,084
22,479
25,960
548
8,037
14,442
0
14,257
W
Ishtar
WizeGoat
Ishtar
21,204
14,259
0
2,217
15,960
9,557
3,791
3,834
12,126
0
45,270
L
Mercury
Ziejony
Mercury
19,088
8,841
1,110
3,420
18,892
11,425
4,344
6,512
12,249
0
28,414
L
The Morrigan
mytankdied
The Morrigan
16,126
3,324
1,550
446
8,512
4,857
2,391
3,074
5,419
30,908
4,401
W
Ganesha
spa-wdam
Ganesha
11,021
853
2,052
4,698
17,818
25,549
666
5,047
12,771
27,879
0
L
Kumbhakarna
z oSG x Mindz
Kumbhakarna
6,617
243
1,944
2,275
24,538
29,288
484
9,951
14,137
14,820
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,313
Gold Earned
49,803
147
Minions Killed
116
0
Camps Cleared
0
1,106,533
Distance Traveled
1,142,637
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
9,288
774
19
2
0
223,327
0
W
Ra
10,502
875
60
5
0
254,786
0
L
Guan Yu
9,932
828
11
1
0
264,181
0
W
Gilgamesh
10,809
901
34
3
0
203,980
0
W
Odin
10,665
889
10
1
0
234,066
0
W
Ishtar
10,336
861
43
4
0
194,500
0
L
Mercury
10,428
869
21
2
0
250,144
0
L
The Morrigan
10,472
873
51
4
0
184,775
0
W
Ganesha
11,001
917
0
0
0
219,201
0
L
Kumbhakarna
9,683
807
14
1
0
220,210
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role