Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Susano
Susano
BoxKnight64
Susano
Level 43
God Stats
12W - 13L
1,324 SR
Queue Stats
73W - 76L
1,434 Elo+
Solo
Osiris
Osiris
Devan M4
Osiris
Level 65
God Stats
1W - 2L
1,409 SR
Queue Stats
39W - 41L
1,456 Elo+
Solo
Anubis
Anubis
Samayouryuu
Anubis
Level 120
God Stats
5W - 5L
1,748 SR
Queue Stats
137W - 145L
1,399 Elo+
Party 2
Baron Samedi
Baron Samedi
immune_bassist7
Baron Samedi
Level 148
God Stats
51W - 41L
1,579 SR
Queue Stats
831W - 797L
1,401 Elo+
Solo
Team Averages
Level 99
1,512 SR
1,438 Elo+

VS

Team Averages
Level 106
1,541 SR
1,375 Elo+
Anubis
Anubis
Decraftt
Anubis
Level 127
God Stats
6W - 6L
1,479 SR
Queue Stats
219W - 215L
1,424 Elo+
Party 1
Jing Wei
Jing Wei
Plerb
Jing Wei
Level 102
God Stats
4W - 6L
1,412 SR
Queue Stats
366W - 359L
1,445 Elo+
Party 1
Shiva
Shiva
SS_2000_SS
Shiva
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 14L
1,296 Elo+
Party 3
Lancelot
Lancelot
Skarpneckadam
Lancelot
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 15L
1,314 Elo+
Party 3
Bacchus
Bacchus
jarekey
Bacchus
Level 69
God Stats
18W - 8L
1,814 SR
Queue Stats
275W - 280L
1,397 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
11
1 / 3 / 6
7,137
476
5,703
12,178
9,930
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Susano
12
4 / 4 / 2
7,313
488
6,911
12,493
4,681
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Osiris
Devan M4
Osiris
12
1 / 1 / 4
6,875
458
8,179
13,435
14,052
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Anubis
14
3 / 3 / 5
8,345
556
11,105
10,596
5,440
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Baron Samedi
immune_bassist7
Baron Samedi
10
4 / 3 / 0
6,753
450
6,105
8,480
3,263
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Decraftt
Anubis
15
8 / 3 / 2
9,578
639
11,654
10,350
4,897
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Jing Wei
Plerb
Jing Wei
13
2 / 2 / 5
7,998
533
8,455
9,673
3,518
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Shiva
13
1 / 2 / 4
7,873
525
4,801
10,357
8,604
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Lancelot
Skarpneckadam
Lancelot
14
3 / 0 / 1
8,014
534
7,200
11,990
5,064
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bacchus
jarekey
Bacchus
10
0 / 6 / 8
6,983
466
6,537
17,113
16,528
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
34
13
Kills
14
14
Deaths
13
17
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
1
3
6
1.33
L
Susano
4
4
2
1.25
W
Anubis
Decraftt
Anubis
8
3
2
3
L
Osiris
Devan M4
Osiris
1
1
4
3
W
Jing Wei
Plerb
Jing Wei
2
2
5
2.25
W
Shiva
1
2
4
1.5
L
Anubis
3
3
5
1.83
W
Lancelot
Skarpneckadam
Lancelot
3
0
1
3.5
L
Baron Samedi
immune_bassist7
Baron Samedi
4
3
0
1.33
W
Bacchus
jarekey
Bacchus
0
6
8
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,003
Damage
38,647
57,182
Taken
59,483
37,366
Mitigated
38,611
15,417
Healing
19,023
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
5,703
1,040
1,968
2,853
12,178
9,930
0
3,798
8,380
20,278
0
L
Susano
6,911
824
0
330
12,493
4,681
0
2,911
9,582
0
48,248
W
Anubis
Decraftt
Anubis
11,654
438
0
5,541
10,350
4,897
261
6,365
3,985
82,372
0
L
Osiris
Devan M4
Osiris
8,179
1,979
0
3,001
13,435
14,052
0
4,292
9,143
0
39,077
W
Jing Wei
Plerb
Jing Wei
8,455
6,042
0
4,100
9,673
3,518
320
5,281
4,392
0
58,089
W
Shiva
4,801
302
210
2,052
10,357
8,604
142
1,811
8,546
1,016
46,713
L
Anubis
11,105
376
0
5,081
10,596
5,440
0
3,867
6,729
67,552
0
W
Lancelot
Skarpneckadam
Lancelot
7,200
1,839
0
2,494
11,990
5,064
0
2,856
9,134
0
58,207
L
Baron Samedi
immune_bassist7
Baron Samedi
6,105
360
267
1,917
8,480
3,263
0
3,759
4,721
32,233
0
W
Bacchus
jarekey
Bacchus
6,537
1,292
113
4,513
17,113
16,528
297
6,600
10,513
24,841
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,423
Gold Earned
40,446
277
Minions Killed
390
0
Camps Cleared
0
1,389,323
Distance Traveled
1,534,405
1
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
7,137
476
22
1
0
253,361
0
L
Susano
7,313
488
59
4
0
312,115
1
W
Anubis
9,578
639
129
9
0
271,640
4
L
Osiris
6,875
458
47
3
0
319,493
0
W
Jing Wei
7,998
533
97
6
0
299,646
2
W
Shiva
7,873
525
69
5
0
276,476
5
L
Anubis
8,345
556
106
7
0
277,775
0
W
Lancelot
8,014
534
81
5
0
368,140
2
L
Baron Samedi
6,753
450
43
3
0
226,579
0
W
Bacchus
6,983
466
14
1
0
318,503
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role