Player Matchup

Zhong Kui
Zhong Kui
Alfa542
Zhong Kui
Level 64
God Stats
0W - 2L
1,330 SR
Queue Stats
78W - 85L
1,487 Elo+
Solo
Anubis
Anubis
Kolorowy93
Anubis
Level 66
God Stats
1W - 3L
1,664 SR
Queue Stats
34W - 46L
1,414 Elo+
Party 2
Danzaburou
Danzaburou
THEoKILER
Danzaburou
Level 100
God Stats
1W - 2L
1,500 SR
Queue Stats
31W - 39L
1,404 Elo+
Party 2
Team Averages
Level 77
1,498 SR
1,435 Elo+

VS

Team Averages
Level 54
1,500 SR
1,500 Elo+
Anubis
Anubis
TxYrvnk
Anubis
Level 82
God Stats
2W - 1L
1,500 SR
Queue Stats
43W - 41L
1,500 Elo+
Party 1
Neith
Neith
lapolice666
Neith
Level 78
God Stats
2W - 2L
1,500 SR
Queue Stats
31W - 24L
1,500 Elo+
Party 1
Fafnir
Fafnir
poliakov290
Fafnir
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 9L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Alfa542
Zhong Kui
15
2 / 5 / 6
10,773
718
9,577
13,639
9,895
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Anubis
Kolorowy93
Anubis
15
1 / 7 / 6
10,512
701
7,934
11,111
5,089
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Danzaburou
THEoKILER
Danzaburou
16
6 / 5 / 3
11,136
742
11,964
14,850
5,129
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
TxYrvnk
Anubis
18
10 / 3 / 5
12,713
848
17,414
13,302
7,870
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
5 / 2 / 9
11,274
752
9,893
8,486
4,137
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fafnir
18
2 / 4 / 11
11,929
795
6,254
15,820
20,398
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
42
9
Kills
17
17
Deaths
9
15
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
Alfa542
Zhong Kui
2
5
6
1
L
Anubis
Kolorowy93
Anubis
1
7
6
0.57
L
Danzaburou
THEoKILER
Danzaburou
6
5
3
1.5
W
Anubis
TxYrvnk
Anubis
10
3
5
4.17
W
5
2
9
4.75
W
Fafnir
2
4
11
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,475
Damage
33,561
39,600
Taken
37,608
20,113
Mitigated
32,405
5,242
Healing
14,017
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
Alfa542
Zhong Kui
9,577
1,493
0
1,159
13,639
9,895
138
7,007
6,632
49,970
0
L
Anubis
Kolorowy93
Anubis
7,934
405
325
480
11,111
5,089
402
5,925
5,186
45,812
0
L
Danzaburou
THEoKILER
Danzaburou
11,964
5,955
0
3,278
14,850
5,129
814
10,346
4,504
0
33,009
W
Anubis
TxYrvnk
Anubis
17,414
1,411
0
6,135
13,302
7,870
1,559
5,786
7,473
66,611
0
W
9,893
3,998
0
2,470
8,486
4,137
1,353
3,295
5,145
0
48,439
W
Fafnir
6,254
2,319
2,281
3,131
15,820
20,398
340
8,136
7,452
16,462
423

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,421
Gold Earned
35,916
200
Minions Killed
183
0
Camps Cleared
0
709,641
Distance Traveled
727,324
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
10,773
718
86
6
0
247,264
0
L
Anubis
10,512
701
82
5
0
221,759
0
L
Danzaburou
11,136
742
32
2
0
240,618
0
W
Anubis
12,713
848
99
7
0
212,276
0
W
Neith
11,274
752
72
5
0
253,407
0
W
Fafnir
11,929
795
12
1
0
261,641
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role