Player Matchup

Izanami
Izanami
Platinum IV
 
Izanami
Platinum IV
Level 224
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cthulhu
Cthulhu
Gold II
Adventureman777
Cthulhu
Gold II
Level 108
God Stats
3W - 1L
1,878 SR
Queue Stats
111W - 115L
1,503 MMR
Solo
Ymir
Ymir
Gold II
Logiteq
Ymir
Gold II
Level 129
God Stats
0W - 2L
1,500 SR
Queue Stats
184W - 172L
1,490 MMR
Solo
Amaterasu
Amaterasu
Gold IV
Oni-Benimaru
Amaterasu
Gold IV
Level 133
God Stats
10W - 8L
1,675 SR
Queue Stats
291W - 291L
1,423 MMR
Party 2
Susano
Susano
Gold I
tenebres
Susano
Gold I
Level 156
God Stats
7W - 6L
1,664 SR
Queue Stats
292W - 289L
1,577 MMR
Party 2
Team Averages
Gold II
Gold II
Average Tier
Level 150
1,643 SR
1,499 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 135
1,495 SR
1,541 MMR
Anhur
Anhur
Gold IV
Bummbala
Anhur
Gold IV
Level 159
God Stats
13W - 8L
1,373 SR
Queue Stats
770W - 797L
1,424 MMR
Party 1
Chang'e
Chang'e
Silver I
Eilx
Chang'e
Silver I
Level 158
God Stats
3W - 4L
1,417 SR
Queue Stats
14W - 11L
1,511 MMR
Solo
Maui
Maui
Bronze III
Fleet_Admiral7
Maui
Bronze III
Level 42
God Stats
1W - 0L
1,499 SR
Queue Stats
2W - 2L
1,500 MMR
Solo
Achilles
Achilles
Gold I
MeDDuLLa
Achilles
Gold I
Level 189
God Stats
2W - 5L
1,467 SR
Queue Stats
444W - 460L
1,718 MMR
Solo
Fenrir
Fenrir
Gold I
Morgenmichael
Fenrir
Gold I
Level 128
God Stats
35W - 15L
1,720 SR
Queue Stats
283W - 272L
1,551 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
6
2 / 1 / 1
3,972
567
3,426
2,490
692
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
0 / 1 / 0
4,346
621
1,340
3,759
1,497
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ymir
Logiteq
Ymir
7
0 / 1 / 3
4,224
603
2,166
4,069
2,075
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Amaterasu
Oni-Benimaru
Amaterasu
8
0 / 2 / 1
4,412
630
1,390
7,192
3,954
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Susano
tenebres
Susano
7
2 / 1 / 1
4,292
613
2,205
5,311
1,594
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bans
AphroditeAnubisMartichoras

VS

Bans
BakasuraAo KuangAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Bummbala
Anhur
6
0 / 1 / 2
3,589
513
1,576
3,929
930
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Chang'e
Eilx
Chang'e
9
4 / 0 / 0
5,648
807
2,892
3,374
1,102
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

6
0 / 2 / 1
3,986
569
420
4,075
2,477
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Achilles
MeDDuLLa
Achilles
8
2 / 1 / 0
4,788
684
4,847
5,782
4,185
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

7
0 / 0 / 0
3,969
567
658
5,323
1,898
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
9
4
Kills
6
6
Deaths
4
6
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
2
1
1
2.5
L
0
1
0
0
W
Anhur
Bummbala
Anhur
0
1
2
1
W
Chang'e
Eilx
Chang'e
4
0
0
4
W
0
2
1
0.25
L
Ymir
Logiteq
Ymir
0
1
3
1.5
W
Achilles
MeDDuLLa
Achilles
2
1
0
2
W
0
0
0
0
L
Amaterasu
Oni-Benimaru
Amaterasu
0
2
1
0.25
L
Susano
tenebres
Susano
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,527
Damage
10,393
22,821
Taken
22,483
9,812
Mitigated
10,592
6,572
Healing
7,999
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
3,426
2,775
0
967
2,490
692
79
303
2,187
0
27,341
L
1,340
43
0
345
3,759
1,497
0
1,945
1,814
26,789
0
W
Anhur
Bummbala
Anhur
1,576
966
0
1,270
3,929
930
0
643
3,286
0
19,996
W
Chang'e
Eilx
Chang'e
2,892
375
160
2,017
3,374
1,102
0
1,004
2,370
38,526
0
W
420
50
115
1,073
4,075
2,477
0
1,073
3,002
3,388
0
L
Ymir
Logiteq
Ymir
2,166
469
0
1,362
4,069
2,075
0
586
3,483
10,687
0
W
Achilles
MeDDuLLa
Achilles
4,847
1,580
0
2,038
5,782
4,185
0
0
5,782
0
29,851
W
658
250
0
1,326
5,323
1,898
0
786
4,537
0
21,812
L
Amaterasu
Oni-Benimaru
Amaterasu
1,390
501
0
3,059
7,192
3,954
0
0
7,192
0
25,398
L
Susano
tenebres
Susano
2,205
257
0
839
5,311
1,594
0
478
4,833
0
20,660

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,246
Gold Earned
21,980
192
Minions Killed
196
0
Camps Cleared
0
675,378
Distance Traveled
719,539
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
3,972
567
46
7
0
89,207
0
L
Cthulhu
4,346
621
50
7
0
162,350
0
W
Anhur
3,589
513
26
4
0
122,080
1
W
Chang'e
5,648
807
74
11
0
149,924
0
W
Maui
3,986
569
7
1
0
144,248
0
L
Ymir
4,224
603
11
2
0
135,659
0
W
Achilles
4,788
684
44
6
0
146,579
4
W
Fenrir
3,969
567
45
6
0
156,708
1
L
Amaterasu
4,412
630
48
7
0
136,832
0
L
Susano
4,292
613
37
5
0
151,330
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role