Player Matchup

Geb
Geb
 
Geb
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
JUK3 SAD
Bakasura
Level 87
God Stats
9W - 11L
1,436 SR
Queue Stats
287W - 334L
1,437 Elo+
Party 2
Charybdis
Charybdis
Xouevs
Charybdis
Level 17
God Stats
2W - 4L
1,399 SR
Queue Stats
86W - 122L
1,404 Elo+
Party 2
Amaterasu
Amaterasu
Xynn712
Amaterasu
Level 5
God Stats
3W - 4L
1,406 SR
Queue Stats
89W - 127L
1,288 Elo+
Party 2
Anubis
Anubis
sSxNc
Anubis
Level 33
God Stats
18W - 18L
1,982 SR
Queue Stats
130W - 175L
1,415 Elo+
Party 2
Team Averages
Level 37
1,545 SR
1,409 Elo+

VS

Team Averages
Level 63
1,623 SR
1,617 Elo+
Jing Wei
Jing Wei
 
Jing Wei
Level 30
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Baron Samedi
Baron Samedi
ButtStuffBandit
Baron Samedi
Level 5
God Stats
6W - 1L
1,822 SR
Queue Stats
11W - 7L
1,692 Elo+
Party 1
Ra
Ra
DMΒrandon
Ra
Level 28
God Stats
3W - 0L
1,696 SR
Queue Stats
51W - 28L
1,637 Elo+
Party 1
Lancelot
Lancelot
SteavyWeavy
Lancelot
Level 145
God Stats
14W - 12L
1,624 SR
Queue Stats
573W - 386L
1,699 Elo+
Party 3
Surtr
Surtr
eltnamsiD
Surtr
Level 107
God Stats
7W - 5L
1,474 SR
Queue Stats
355W - 340L
1,555 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
7
1 / 4 / 1
5,270
479
2,220
12,125
7,146
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bakasura
JUK3 SAD
Bakasura
11
2 / 6 / 3
6,656
605
4,775
12,055
4,118
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Charybdis
Xouevs
Charybdis
10
1 / 4 / 1
5,900
536
6,588
8,739
2,953
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Amaterasu
Xynn712
Amaterasu
11
4 / 5 / 1
6,794
618
4,941
11,140
5,449
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Anubis
sSxNc
Anubis
9
0 / 5 / 2
5,677
516
2,494
6,792
3,076
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
11
3 / 1 / 4
6,841
622
7,510
6,636
2,466
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Baron Samedi
ButtStuffBandit
Baron Samedi
11
3 / 1 / 6
6,490
590
5,792
7,030
5,042
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

12
6 / 2 / 4
7,127
648
6,117
7,027
2,746
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lancelot
SteavyWeavy
Lancelot
13
7 / 1 / 4
7,478
680
10,076
8,175
3,102
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Surtr
eltnamsiD
Surtr
10
5 / 4 / 0
6,586
599
8,328
11,904
8,923
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
42
8
Kills
24
24
Deaths
9
8
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
1
4
1
0.38
W
Jing Wei
 
Jing Wei
3
1
4
5
W
Baron Samedi
ButtStuffBandit
Baron Samedi
3
1
6
6
W
6
2
4
4
L
Bakasura
JUK3 SAD
Bakasura
2
6
3
0.58
W
Lancelot
SteavyWeavy
Lancelot
7
1
4
9
L
Charybdis
Xouevs
Charybdis
1
4
1
0.38
L
Amaterasu
Xynn712
Amaterasu
4
5
1
0.9
W
Surtr
eltnamsiD
Surtr
5
4
0
1.25
L
Anubis
sSxNc
Anubis
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,018
Damage
37,823
50,851
Taken
40,772
22,742
Mitigated
22,279
9,023
Healing
13,520
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
2,220
258
0
1,660
12,125
7,146
0
3,298
8,827
13,757
0
W
Jing Wei
 
Jing Wei
7,510
5,727
0
3,195
6,636
2,466
0
629
6,007
0
48,970
W
Baron Samedi
ButtStuffBandit
Baron Samedi
5,792
1,290
607
3,492
7,030
5,042
0
1,560
5,401
21,591
0
W
6,117
958
288
3,379
7,027
2,746
0
1,534
5,365
48,396
0
L
Bakasura
JUK3 SAD
Bakasura
4,775
3,356
0
1,707
12,055
4,118
0
3,506
8,549
0
22,512
W
Lancelot
SteavyWeavy
Lancelot
10,076
3,249
0
1,090
8,175
3,102
0
991
6,946
0
66,303
L
Charybdis
Xouevs
Charybdis
6,588
4,173
0
2,314
8,739
2,953
0
2,349
6,390
0
37,864
L
Amaterasu
Xynn712
Amaterasu
4,941
2,613
0
1,871
11,140
5,449
0
649
10,491
0
20,347
W
Surtr
eltnamsiD
Surtr
8,328
5,294
0
1,469
11,904
8,923
241
0
11,576
335
42,826
L
Anubis
sSxNc
Anubis
2,494
0
0
1,471
6,792
3,076
0
2,271
4,521
35,507
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,297
Gold Earned
34,522
232
Minions Killed
352
0
Camps Cleared
0
1,034,799
Distance Traveled
1,019,060
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
5,270
479
24
2
0
200,883
4
W
Jing Wei
6,841
622
85
8
0
191,007
1
W
Baron Samedi
6,490
590
24
2
0
217,276
2
W
Ra
7,127
648
89
8
0
164,803
0
L
Bakasura
6,656
605
55
5
0
240,272
0
W
Lancelot
7,478
680
93
8
0
264,160
1
L
Charybdis
5,900
536
59
5
0
189,894
0
L
Amaterasu
6,794
618
30
3
0
232,067
0
W
Surtr
6,586
599
61
6
0
181,814
0
L
Anubis
5,677
516
64
6
0
171,683
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role