Player Matchup

Agni
Agni
Diamond I
 
Agni
Diamond I
Level 209
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Surtr
Surtr
Diamond II
 
Surtr
Diamond II
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cernunnos
Cernunnos
Diamond I
Keldrex
Cernunnos
Diamond I
Level 156
God Stats
4W - 0L
1,780 SR
Queue Stats
81W - 52L
2,258 MMR
Solo
Pele
Pele
Diamond IV
LonzoBall
Pele
Diamond IV
Level 147
God Stats
9W - 2L
1,806 SR
Queue Stats
124W - 76L
2,088 MMR
Solo
Khepri
Khepri
Diamond I
LuiBambuii
Khepri
Diamond I
Level 159
God Stats
2W - 4L
1,276 SR
Queue Stats
782W - 746L
2,144 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 166
1,573 SR
1,898 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 109
1,596 SR
2,157 MMR
Achilles
Achilles
Diamond III
CodeRed134
Achilles
Diamond III
Level 143
God Stats
20W - 17L
1,683 SR
Queue Stats
325W - 304L
2,210 MMR
Party 1
Chronos
Chronos
Diamond III
Girthman
Chronos
Diamond III
Level 143
God Stats
4W - 5L
1,517 SR
Queue Stats
387W - 369L
2,094 MMR
Solo
Hercules
Hercules
Diamond III
MrSqueakerton
Hercules
Diamond III
Level 56
God Stats
1W - 2L
1,320 SR
Queue Stats
285W - 234L
2,169 MMR
Party 1
Rama
Rama
Diamond III
Portdergree
Rama
Diamond III
Level 116
God Stats
2W - 5L
1,619 SR
Queue Stats
697W - 661L
2,067 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Diamond II
Zyich
Morgan Le Fay
Diamond II
Level 88
God Stats
7W - 4L
1,841 SR
Queue Stats
131W - 113L
2,246 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
12
1 / 0 / 0
6,717
672
1,765
3,072
1,071
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Surtr
 
Surtr
12
0 / 0 / 3
6,434
643
5,532
7,523
6,450
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cernunnos
Keldrex
Cernunnos
12
3 / 0 / 2
6,546
655
5,939
3,406
1,255
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Pele
11
5 / 0 / 2
6,658
666
4,636
4,433
1,518
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Khepri
LuiBambuii
Khepri
9
1 / 0 / 3
5,813
581
2,118
3,305
2,562
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bans
SusanoFreyaAphrodite

VS

Bans
MartichorasHe BoSet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
CodeRed134
Achilles
9
0 / 3 / 0
5,216
522
2,947
9,985
8,742
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Chronos
Girthman
Chronos
11
0 / 2 / 0
5,638
564
1,291
5,965
1,922
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hercules
MrSqueakerton
Hercules
8
0 / 2 / 0
5,070
507
1,464
7,307
3,948
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

7
0 / 2 / 0
4,676
468
1,217
5,253
1,523
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Morgan Le Fay
Zyich
Morgan Le Fay
10
0 / 1 / 0
5,741
574
1,314
3,390
1,270
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
0
10
Kills
0
0
Deaths
10
10
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
1
0
0
1
W
Surtr
 
Surtr
0
0
3
1.5
L
Achilles
CodeRed134
Achilles
0
3
0
0
L
Chronos
Girthman
Chronos
0
2
0
0
W
Cernunnos
Keldrex
Cernunnos
3
0
2
4
W
Pele
5
0
2
6
W
Khepri
LuiBambuii
Khepri
1
0
3
2.5
L
Hercules
MrSqueakerton
Hercules
0
2
0
0
L
0
2
0
0
L
Morgan Le Fay
Zyich
Morgan Le Fay
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,990
Damage
8,233
21,739
Taken
31,900
12,856
Mitigated
17,405
8,438
Healing
11,753
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
1,765
43
0
545
3,072
1,071
0
1,234
1,838
66,324
0
W
Surtr
 
Surtr
5,532
1,761
0
2,063
7,523
6,450
0
442
6,588
1,315
45,526
L
Achilles
CodeRed134
Achilles
2,947
788
0
2,878
9,985
8,742
0
542
9,443
0
33,205
L
Chronos
Girthman
Chronos
1,291
190
0
3,144
5,965
1,922
0
242
5,723
38,331
0
W
Cernunnos
Keldrex
Cernunnos
5,939
2,641
0
2,749
3,406
1,255
399
419
2,987
0
56,395
W
Pele
4,636
1,448
0
1,184
4,433
1,518
0
176
4,215
0
46,697
W
Khepri
LuiBambuii
Khepri
2,118
489
0
1,897
3,305
2,562
0
334
2,971
12,915
0
L
Hercules
MrSqueakerton
Hercules
1,464
681
865
1,987
7,307
3,948
0
1,441
5,866
0
10,312
L
1,217
1,154
0
2,129
5,253
1,523
0
626
4,627
0
22,985
L
Morgan Le Fay
Zyich
Morgan Le Fay
1,314
229
0
750
3,390
1,270
0
1,664
1,726
51,710
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,168
Gold Earned
26,341
401
Minions Killed
324
0
Camps Cleared
0
1,119,469
Distance Traveled
951,928
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
6,717
672
136
14
0
214,535
0
W
Surtr
6,434
643
81
8
0
225,968
2
L
Achilles
5,216
522
64
6
0
204,904
1
L
Chronos
5,638
564
84
8
0
223,916
0
W
Cernunnos
6,546
655
95
10
0
199,977
3
W
Pele
6,658
666
80
8
0
278,730
0
W
Khepri
5,813
581
9
1
0
200,259
0
L
Hercules
5,070
507
12
1
0
242,172
0
L
Rama
4,676
468
48
5
0
131,516
0
L
Morgan Le Fay
5,741
574
116
12
0
149,420
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role