Player Matchup

Guan Yu
Guan Yu
CaponeSon
Guan Yu
Level 123
God Stats
0W - 2L
1,291 SR
Queue Stats
29W - 31L
1,463 Elo+
Solo
Chernobog
Chernobog
Fataliity Blaze
Chernobog
Level 133
God Stats
1W - 4L
1,322 SR
Queue Stats
381W - 423L
1,397 Elo+
Solo
Merlin
Merlin
Grindmaster0
Merlin
Level 129
God Stats
0W - 2L
1,298 SR
Queue Stats
69W - 62L
1,503 Elo+
Solo
Martichoras
Martichoras
Mazquerade
Martichoras
Level 121
God Stats
1W - 2L
1,294 SR
Queue Stats
271W - 293L
1,407 Elo+
Solo
Mulan
Mulan
festus18
Mulan
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
176W - 165L
1,489 Elo+
Solo
Team Averages
Level 125
1,341 SR
1,452 Elo+

VS

Team Averages
Level 123
1,391 SR
1,503 Elo+
Vulcan
Vulcan
 
Vulcan
Level 166
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
 
Sylvanus
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
BjornElite
Mulan
Level 48
God Stats
2W - 1L
1,500 SR
Queue Stats
124W - 123L
1,468 Elo+
Party 1
Chiron
Chiron
Garouk-SG14
Chiron
Level 129
God Stats
11W - 11L
957 SR
Queue Stats
846W - 827L
1,472 Elo+
Party 1
Awilix
Awilix
Heleim
Awilix
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
110W - 85L
1,575 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
CaponeSon
Guan Yu
11
0 / 3 / 1
6,392
639
4,398
13,062
11,833
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Chernobog
Fataliity Blaze
Chernobog
12
0 / 2 / 2
6,453
645
2,924
6,494
2,915
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Merlin
13
0 / 2 / 1
6,750
675
12,295
7,349
3,805
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Martichoras
Mazquerade
Martichoras
15
2 / 2 / 1
7,336
734
10,781
10,969
5,559
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mulan
festus18
Mulan
13
1 / 5 / 3
7,053
705
5,334
15,693
17,580
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
14
4 / 0 / 6
8,444
844
14,669
5,006
2,244
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sylvanus
 
Sylvanus
13
0 / 1 / 13
8,076
808
7,744
10,259
10,672
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Breastplate

Breastplate

+20
Physical Protection

Mulan
14
2 / 1 / 10
7,691
769
11,439
15,063
9,176
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chiron
14
6 / 1 / 7
8,413
841
11,939
6,857
3,074
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Awilix
Heleim
Awilix
14
2 / 1 / 6
7,910
791
5,581
8,988
3,746
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
56
3
Kills
14
14
Deaths
4
8
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Vulcan
 
Vulcan
4
0
6
7
W
Sylvanus
 
Sylvanus
0
1
13
6.5
W
Mulan
2
1
10
7
L
Guan Yu
CaponeSon
Guan Yu
0
3
1
0.17
L
Chernobog
Fataliity Blaze
Chernobog
0
2
2
0.5
W
Chiron
6
1
7
9.5
L
Merlin
0
2
1
0.25
W
Awilix
Heleim
Awilix
2
1
6
5
L
Martichoras
Mazquerade
Martichoras
2
2
1
1.25
L
Mulan
festus18
Mulan
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,732
Damage
51,372
53,567
Taken
46,173
41,692
Mitigated
28,912
17,091
Healing
26,789
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
 
Vulcan
14,669
6,746
488
1,027
5,006
2,244
884
1,434
3,572
29,356
0
W
Sylvanus
 
Sylvanus
7,744
1,632
5,700
3,687
10,259
10,672
150
3,178
7,081
9,749
0
W
Mulan
11,439
1,275
2,272
5,607
15,063
9,176
110
3,488
11,575
0
16,457
L
Guan Yu
CaponeSon
Guan Yu
4,398
708
6,423
3,337
13,062
11,833
0
5,744
7,318
0
9,613
L
Chernobog
Fataliity Blaze
Chernobog
2,924
931
0
949
6,494
2,915
0
2,396
4,098
0
11,344
W
Chiron
11,939
1,260
5,286
1,898
6,857
3,074
1,651
753
6,104
0
30,792
L
Merlin
12,295
526
319
451
7,349
3,805
0
2,610
4,739
25,699
0
W
Awilix
Heleim
Awilix
5,581
354
592
232
8,988
3,746
0
3,442
5,546
0
12,571
L
Martichoras
Mazquerade
Martichoras
10,781
2,063
812
2,299
10,969
5,559
0
4,901
6,068
0
27,520
L
Mulan
festus18
Mulan
5,334
736
615
1,886
15,693
17,580
0
6,762
8,931
0
7,206

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,984
Gold Earned
40,534
108
Minions Killed
111
0
Camps Cleared
0
848,775
Distance Traveled
1,008,066
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
8,444
844
28
3
0
223,665
0
W
Sylvanus
8,076
808
8
1
0
186,421
0
W
Mulan
7,691
769
7
1
0
205,358
0
L
Guan Yu
6,392
639
7
1
0
186,209
0
L
Chernobog
6,453
645
25
3
0
147,777
0
W
Chiron
8,413
841
46
5
0
182,342
0
L
Merlin
6,750
675
38
4
0
161,845
0
W
Awilix
7,910
791
22
2
0
210,280
0
L
Martichoras
7,336
734
34
3
0
187,898
0
L
Mulan
7,053
705
4
0
0
165,046
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role