Player Matchup

The Morrigan
The Morrigan
 
The Morrigan
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
Kitbill
Jormungandr
Level 156
God Stats
4W - 3L
1,137 SR
Queue Stats
204W - 232L
1,492 Elo+
Solo
Medusa
Medusa
Rowanender
Medusa
Level 53
God Stats
2W - 3L
1,349 SR
Queue Stats
268W - 260L
1,580 Elo+
Solo
Scylla
Scylla
Tieske
Scylla
Level 129
God Stats
0W - 3L
1,281 SR
Queue Stats
62W - 58L
1,557 Elo+
Solo
Hachiman
Hachiman
ciprian1000
Hachiman
Level 68
God Stats
0W - 1L
1,709 SR
Queue Stats
7W - 15L
1,414 Elo+
Solo
Team Averages
Level 113
1,395 SR
1,509 Elo+

VS

Team Averages
Level 135
1,559 SR
1,658 Elo+
Bacchus
Bacchus
BEARCENA
Bacchus
Level 129
God Stats
2W - 0L
1,741 SR
Queue Stats
49W - 42L
1,658 Elo+
Solo
Sol
Sol
TheGamingApollo
Sol
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 4L
1,797 Elo+
Solo
Khepri
Khepri
XSansX
Khepri
Level 147
God Stats
6W - 0L
1,954 SR
Queue Stats
187W - 127L
1,575 Elo+
Solo
Cernunnos
Cernunnos
stipe12345
Cernunnos
Level 154
God Stats
1W - 1L
1,324 SR
Queue Stats
107W - 77L
1,671 Elo+
Solo
Izanami
Izanami
swsh13
Izanami
Level 123
God Stats
3W - 1L
1,276 SR
Queue Stats
51W - 49L
1,587 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
14
3 / 5 / 4
8,293
754
8,073
8,843
4,568
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
Kitbill
Jormungandr
17
5 / 4 / 5
9,245
840
8,790
14,428
20,557
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Medusa
Rowanender
Medusa
12
2 / 6 / 7
7,851
714
12,986
12,952
5,862
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
Tieske
Scylla
16
1 / 5 / 5
8,806
801
9,467
10,384
5,576
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hachiman
ciprian1000
Hachiman
15
4 / 5 / 6
8,834
803
10,725
12,740
6,633
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
BEARCENA
Bacchus
17
4 / 3 / 17
10,775
980
9,736
14,848
22,837
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

17
7 / 2 / 9
10,631
966
16,542
8,404
5,231
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Khepri
XSansX
Khepri
15
2 / 3 / 14
9,798
891
4,625
12,655
17,019
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cernunnos
stipe12345
Cernunnos
17
5 / 4 / 12
9,974
907
12,372
13,166
8,251
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Izanami
swsh13
Izanami
16
6 / 3 / 5
9,796
891
9,732
9,573
5,804
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
81
15
Kills
24
25
Deaths
15
27
Assists
57
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
 
The Morrigan
3
5
4
1
W
Bacchus
BEARCENA
Bacchus
4
3
17
4.17
L
Jormungandr
Kitbill
Jormungandr
5
4
5
1.88
L
Medusa
Rowanender
Medusa
2
6
7
0.92
W
7
2
9
5.75
L
Scylla
Tieske
Scylla
1
5
5
0.7
W
Khepri
XSansX
Khepri
2
3
14
3
L
Hachiman
ciprian1000
Hachiman
4
5
6
1.4
W
Cernunnos
stipe12345
Cernunnos
5
4
12
2.75
W
Izanami
swsh13
Izanami
6
3
5
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,041
Damage
53,007
59,347
Taken
58,646
43,196
Mitigated
59,142
11,899
Healing
25,967
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
 
The Morrigan
8,073
403
1,031
394
8,843
4,568
764
4,621
4,179
12,999
0
W
Bacchus
BEARCENA
Bacchus
9,736
1,272
3,522
6,639
14,848
22,837
644
4,241
10,607
21,678
0
L
Jormungandr
Kitbill
Jormungandr
8,790
1,730
533
973
14,428
20,557
144
6,979
7,449
21,656
0
L
Medusa
Rowanender
Medusa
12,986
6,664
942
2,107
12,952
5,862
812
6,651
6,301
0
18,892
W
16,542
3,807
748
3,207
8,404
5,231
1,962
3,518
4,886
39,345
0
L
Scylla
Tieske
Scylla
9,467
1,418
718
910
10,384
5,576
156
4,149
6,235
26,532
0
W
Khepri
XSansX
Khepri
4,625
185
2,124
2,379
12,655
17,019
347
6,557
5,396
7,407
0
L
Hachiman
ciprian1000
Hachiman
10,725
6,241
1,056
3,235
12,740
6,633
618
8,503
4,237
0
16,596
W
Cernunnos
stipe12345
Cernunnos
12,372
8,285
1,003
2,476
13,166
8,251
2,661
7,304
5,862
0
32,029
W
Izanami
swsh13
Izanami
9,732
6,580
966
2,903
9,573
5,804
2,398
4,710
4,863
0
29,746

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,029
Gold Earned
50,974
108
Minions Killed
151
0
Camps Cleared
0
1,014,636
Distance Traveled
1,101,572
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
8,293
754
14
1
0
201,940
0
W
Bacchus
10,775
980
18
2
0
229,710
0
L
Jormungandr
9,245
840
17
2
0
191,412
0
L
Medusa
7,851
714
11
1
0
223,697
0
W
Sol
10,631
966
42
4
0
217,140
0
L
Scylla
8,806
801
52
5
0
197,035
0
W
Khepri
9,798
891
8
1
0
235,595
0
L
Hachiman
8,834
803
14
1
0
200,552
0
W
Cernunnos
9,974
907
49
4
0
205,231
0
W
Izanami
9,796
891
34
3
0
213,896
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role